GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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[BUG] Variables not Implemented

FlyinYJ opened this issue ยท 0 comments

commented

๐Ÿ”ต Describe the bug:
Defined variables following the wiki and worked last time I checked (around late Aug).
Now getting error messages like GSE API Missing Variable GSE.V.DPS(1)
In the sequence, compiled template, the unit looks like ["unit"] = "=GSE.V.TANK()" where it used to show the current values.

๐Ÿ”ต To reproduce: (Steps to reproduce the behavior)

  1. Define new variable Tank, following the wiki example of tank (there's a miss indent in the wiki as well)
  2. Create new sequence and guide the Spell (I used Blistering Scales) to target unit by putting =GSE.V.Tank()
  3. Click Compiled Template
  4. See error - ["unit"] = "=GSE.V.Tank()" where it used to show the current values.

๐Ÿ”ต The error:
Paste the error message in this blockquote.

GSE API Missing Variable GSE.V.Tank()

๐Ÿ”ต Screenshots:
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๐Ÿ”ต Expected behavior:
Compiled template being able to recognize the current tank is player in solo. The sequence should cast the Blistering Scales spell onto the player.

๐Ÿ”ต GSE.lua file:

GSE.lua.txt

I also shared my sequences here

๐Ÿ”ต Desktop (please complete the following information):

  • OS: Windows 11 Pro
  • Game Version: Retail 11.0.2.56513

๐Ÿ”ต GSE Version:

  • Version: 3.2.13
  • Downloaded From: Wago App 2.5.6

๐Ÿ”ต Additional context:
Add any other context about the problem here.