[BUG] LAB based Actionbar overrides - Known Issues
TimothyLuke opened this issue Β· 6 comments
π΅ Affects: This issue affects ElvUI, ConsolePort and Bartender4 users using Actionbar Overrides
Dawnbreaker fight
π΅ Issue: When you are mounted and enter combat, Overrides on the shared action bar (eg Main Actionbar + SkyRiding) cannot reset to GSE buttons until combat ends.
π΅ Consequence: This affects two fights - Dawnbreaker's first boss and T-Swift in Amardrassil. The big affect here of the two is Dawnbreaker. After you land after the first explodie bubble the GSE Sequence will no longer fire.
π΅ Workaround: It is possible to work around by having a backup bind either as a keybind (This will at least still change the icon) OR another override on a non-changing actionbar. Both solutions require changing physical keys for the second half of the fight. Personally I dont use Shift+2 so have bound my backup sequence as Shift+2 but this is a personal thing and people would need to find what works for them.
Druids
π΅ Issue: similar to the above but whenever you switch form.
π΅ Workaround: disable paging and bar updates on form swaps.
Introduced by #1628
Switching to Steady Flight seems to overcome this issue for instances like Dawnbreaker.
@Ronborules if it takes you out of combat.
Getting reports that this doesnβt affect every user. Itβs a case of suck it and see.
This information has been incorporated into https://github.com/TimothyLuke/GSE-Advanced-Macro-Compiler/wiki/KeyBinding-and-Actionbar-Overrides
Closing this out