[BUG] Cycling spells but not casting (Classic, SOD)
blah77 opened this issue ยท 1 comments
๐ต Describe the bug:
After the most recent patch, my macros seem to be cycling instead of casting. Mashing the button I can see the spells cycle but nothing gets casted. I tried the troubleshooting section to update macro stubs. Tried deleting macro and recreating. Tried the cvar setting.
๐ต To reproduce: (Steps to reproduce the behavior)
- create basic 2 cast macro
- press button
- Spells cycle and do not cast
๐ต The error:
see above
๐ต **Screenshots:**
n/a
๐ต **Expected behavior:**
Expect the spell to cast, then move to the next spell.
๐ต **GSE.lua file:**
dqtQbaWAc1mHsMnv5Mk4xePVbLANKAVODlL9lO(PsvgMu1VvYaHcnuOGblGHlIdkshJkNJQslKqwkuLftGLlXdvONcwgr9CrnrH0ujzYc00vDrOQUQsfptPCDHARcYMHkTDLk9rLQ6RqrMMu50s6YqgnuXJv0jjOdt5AcX5PQACqrTnQkUnrmDurTJaEWGiQLPIWGnlRmvu7OIqiRunbEOmv8esNVUAzQO2rf1ocsNw(Hd05IS1TrTmbPjOB)2um1BeKMVvU9BtXeu(tqesNVUA8ultf1ocsNw(Hd46KX2rq5pbriD(6QXZtqytqC17HSs1e4HYuXZZtall)DscAhfKGCVCxpMDy33llhXhcyczItJlwMkEcdOBrTBurqzEO2ZegXkfaHJesJpoRcbmyxIHZsccJJL4SfevchaEPkgryFa)qOsUUAuV58Xxcdwl28e2oQSlQ96QrreIIW1I9o1oc43WDvMOXLKe7MGQx9(PicqcAkmk1Beu7nsTZfPVJG2KGiGhmiINNNea
# RSMB
## Talents: CLASSIC
This macro contains 1 macro template. This Sequence was exported from GSE 3.1.69.
๐ต **Desktop (please complete the following information):**
- OS: Windows 11
- Game Version classic sod
-
๐ต **GSE Version:**
- Version: GSE 3.1.69.
- Downloaded From: [e.g. https://www.curseforge.com]
๐ต **Additional context:**
n/a
This is a game change. You need to keybind the sequence now as a macro cannot /click another macro anymore.
There is a build of GSE 3.2 for SoD available for patrons but may be some time before it has finished testing.