GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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[BUG] Cycling spells but not casting (Classic, SOD)

blah77 opened this issue ยท 1 comments

commented

๐Ÿ”ต Describe the bug:
After the most recent patch, my macros seem to be cycling instead of casting. Mashing the button I can see the spells cycle but nothing gets casted. I tried the troubleshooting section to update macro stubs. Tried deleting macro and recreating. Tried the cvar setting.

๐Ÿ”ต To reproduce: (Steps to reproduce the behavior)

  1. create basic 2 cast macro
  2. press button
  3. Spells cycle and do not cast

๐Ÿ”ต The error:
see above


๐Ÿ”ต **Screenshots:**
n/a

๐Ÿ”ต **Expected behavior:**
Expect the spell to cast, then move to the next spell. 

๐Ÿ”ต **GSE.lua file:**

dqtQbaWAc1mHsMnv5Mk4xePVbLANKAVODlL9lO(PsvgMu1VvYaHcnuOGblGHlIdkshJkNJQslKqwkuLftGLlXdvONcwgr9CrnrH0ujzYc00vDrOQUQsfptPCDHARcYMHkTDLk9rLQ6RqrMMu50s6YqgnuXJv0jjOdt5AcX5PQACqrTnQkUnrmDurTJaEWGiQLPIWGnlRmvu7OIqiRunbEOmv8esNVUAzQO2rf1ocsNw(Hd05IS1TrTmbPjOB)2um1BeKMVvU9BtXeu(tqesNVUA8ultf1ocsNw(Hd46KX2rq5pbriD(6QXZtqytqC17HSs1e4HYuXZZtall)DscAhfKGCVCxpMDy33llhXhcyczItJlwMkEcdOBrTBurqzEO2ZegXkfaHJesJpoRcbmyxIHZsccJJL4SfevchaEPkgryFa)qOsUUAuV58Xxcdwl28e2oQSlQ96QrreIIW1I9o1oc43WDvMOXLKe7MGQx9(PicqcAkmk1Beu7nsTZfPVJG2KGiGhmiINNNea


# RSMB

## Talents: CLASSIC

This macro contains 1 macro template. This Sequence was exported from GSE 3.1.69.


๐Ÿ”ต **Desktop (please complete the following information):**
 - OS: Windows 11
 - Game Version classic sod
 - 
๐Ÿ”ต **GSE Version:**
 - Version:  GSE 3.1.69.
 - Downloaded From: [e.g. https://www.curseforge.com]

๐Ÿ”ต **Additional context:**
n/a
commented

This is a game change. You need to keybind the sequence now as a macro cannot /click another macro anymore.

See https://github.com/TimothyLuke/GSE-Advanced-Macro-Compiler/wiki/KeyBinding-and-Actionbar-Overrides#manually-creating-a-keybind-useful-for-classic-variants

There is a build of GSE 3.2 for SoD available for patrons but may be some time before it has finished testing.