GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

7M Downloads

[BUG] - GSE - Reset manually Sequence while the sequence is in progress

calenon opened this issue ยท 1 comments

commented

๐Ÿ”ต Describe the bug:
The Sequence reset functionallity by pressing the configured key "control, alt, etc" is not actually resetting the sequence to the first action while the sequence is in progress
๐Ÿ”ต To reproduce: (Steps to reproduce the behavior)
go to the GSE option to the section "Sequence Reset"and set any key to reset the sequence. Either "any control" or "any alt" or "any shift"
create a sequence with 4 different actions. each action is casting an different abillity/spell
go to a training dummy and initiate the sequence
while the sequinse is in 3rd action, press the key that is supposed to reset it.
the sequence proceeds with the next action instead of resetting to the 1st one.

๐Ÿ”ต The error:
this is the debug log of the issue reproduced. Between all lines i hit the reset button (any control)

pve,2,Rampage,Found in Spell Book,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
pve,3,Raging Blow,Found in Spell Book,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
pve,4,Bloodthirst,Found in Spell Book,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.


๐Ÿ”ต Screenshots:
image
๐Ÿ”ต Expected behavior:
i would expect that after hitting the reset button, the sequence would proceed with executing action 1.

๐Ÿ”ต GSE.lua file:

GSE.lua.txt

๐Ÿ”ต Desktop (please complete the following information):

  • OS: Windows 10 Pro 64 bit, version 22H2
  • Game Version 11.0.2 (56819)

๐Ÿ”ต GSE Version:

  • Version: 3.2.16-c
  • Downloaded From curseforge.com
    also tried with any version starting from 3.2.13 by installing manually github assets from releases.
commented

image

I fixed this and added a confirmation that the sequence has been reset to step 1.