
[BUG] Resizing the Editor - LUA Error
LarryThiessen opened this issue Β· 3 comments
π΅ Describe the bug:
Caught by Bug Sack
π΅ To reproduce: (Steps to reproduce the behavior)
Open Editor > Resize = Bug
π΅ The error:
Paste the error message in this blockquote.
16x GSE_GUI/Editor.lua:2354: attempt to index field '?' (a nil value)
[GSE_GUI/Editor.lua]:2354: in function 'GUIDrawMacroEditor'
[GSE_GUI/Editor.lua]:2890: in function <GSE_GUI/Editor.lua:237>
[GSE_GUI/Editor.lua]:2923: in function <GSE_GUI/Editor.lua:2901>
Locals:
container = <table> {
parent = <table> {
}
alignoffset = 18
AceGUIWidgetVersion = 38
LayoutPaused = true
localstatus = <table> {
}
content = Frame {
}
border = Frame {
}
userdata = <table> {
}
children = <table> {
}
type = "TabGroup"
num = 2
events = <table> {
}
titletext = FontString {
}
base = <table> {
}
tabs = <table> {
}
borderoffset = 30
frame = Frame {
}
}
version = nil
(*temporary) = nil
(*temporary) = false
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
GSE = <table> {
modules = <table> {
}
MediaPath = "Interface\Addons\GSE\Media"
inArena = false
SpecIDClassList = <table> {
}
inDungeon = false
UsedSequences = <table> {
}
UnsavedOptions = <table> {
}
Patron = true
TranslatorAvailable = true
TranslatorLanguageTables = <table> {
}
name = "GSE"
GUIImportFrame = <table> {
}
PrintAvailable = true
L = <table> {
}
defaultModuleState = true
GameMode = 11
Utils = true
ProfileStop = 88631486.999200
AdditionalLanguagesAvailable = false
inHeroic = false
GUICompressFrame = <table> {
}
GUICacheFrame = <table> {
}
currentZone = "Dornogal"
WagoAnalytics = <table> {
}
inRaid = false
BooleanVariables = <table> {
}
OutputQueue = <table> {
}
CurrentGCD = 0
DebugOutput = ""
Static = <table> {
}
PVPFlag = false
inMythicPlus = false
inParty = false
Library = <table> {
}
RecorderActive = false
inScenario = false
VersionString = "3.2.24-PatronBuild"
MenuFrame = <table> {
}
inTimeWalking = false
SequenceDebugOutput = ""
GUIMacroFrame = <table> {
}
GUIVariableFrame = <table> {
}
OOCQueue = <table> {
}
GUIRecordFrame = <table> {
}
GUIDebugFrame = <table> {
}
GUIExportframe = <table> {
}
OOCTimer = <table> {
}
enabledState = true
LDB = true
GCDLDB = <table> {
}
AddInPacks = <table> {
}
GUIkeybindingframe = <table> {
}
defaultModuleLibraries = <table> {
}
StandardAddInPacks = <table> {
}
ButtonOverrides = <table> {
}
GUI = <table> {
}
orderedModules = <table> {
}
baseName = "GSE"
PlayerEntered = true
VersionNumber = 3224
inMythic = false
V = <table> {
}
Pause = <table> {
}
SequencesExec = <table> {
}
}
editframe = <table> {
rightContainer = <table> {
}
SequenceName = ""
sizer_e = Frame {
}
Dungeon = 1
Raid = 1
MythicPlus = 1
ClassID = 7
booleanFunctions = <table> {
}
titlebg = Texture {
}
statustext = FontString {
}
Mythic = 1
reloading = true
userdata = <table> {
}
titletext = FontString {
}
events = <table> {
}
Height = 883.328003
frame = Frame {
}
NewSequence = false
Sequence = <table> {
}
Heroic = 1
scrollStatus = <table> {
}
panels = <table> {
}
Party = 1
ContentContainer = <table> {
}
base = <table> {
}
AceGUIWidgetVersion = 30
scrollContainer = <table> {
}
PVP = 1
Width = 1610.843140
localstatus = <table> {
}
SelectedTab = "group"
Scenario = 1
save = false
nameeditbox = <table> {
}
Timewalking = 1
type = "Frame"
SaveButton = <table> {
}
content = Frame {
}
sizer_se = Frame {
}
numericFunctions = <table> {
}
children = <table> {
}
statusText = "GSE: 3.2.24-PatronBuild"
Arena = 1
sizer_s = Frame {
}
}
Statics = <table> {
StringFormatEscapes = <table> {
}
ReversePriority = "ReversePriority"
CastCmds = <table> {
}
TranslationShadow = "SHADOW"
QuestionMarkIconID = 134400
IndentationColorTable = <table> {
}
CommPrefix = "GSE"
Priority = "Priority"
TranslationHash = "HASH"
SEQUENCE_UPDATED = "GSE_SEQUENCE_UPDATED"
CoreLoadedMessage = "GS-CoreLoaded"
MacroResetSkeleton = "if %s then
self:SetAttribute('step', 1)
print("|cFFFFFFFFGS|r|cFF00FFFFE|r Resetting " ..
π΅ Screenshots:
If applicable, add screenshots to help explain your problem.
π΅ GSE Version:
GSE-3.2.24-PatronBuild
No if you are getting an error on that line, the sequence version you are referring to doesnβt have any actions. Is this every sequence or a specific one? I canβt check anything as there is no GSE.lua file to look further.