
[BUG] Repeat Count - Checked / UnCheck Bug
LarryThiessen opened this issue ยท 3 comments
๐ต Describe the bug:
๐ต To reproduce: (Steps to reproduce the behavior)
- Go to a Sequence
- Create a LOOP Block
- Under any block Adjust the REPEAT
- Uncheck Grey'd Out [default: 3] Counts towards STEPS
- Unchecked Grey'd Out 0 counts as the default: 3
- Checked w/ any number/value counts correctly towards steps
- No Error Produced besides GSE Message
๐ต Expected behavior:
- Correct Math for Steps / Default should be set to 0 to reflect true value of Unchecked REPEAT.
๐ต Desktop (please complete the following information):
- Windows 10 64bit
- Game Version [e.g. classic/bcc/retail (9.1.0)]
๐ต GSE Version:
- GSE v3.2.24-13-g068b174-PatronBuild
- Downloaded From: [GSE Discord]
๐ต Additional
- Checked a few Sequences with Grey'd out [default:3] REPEAT Blocks - Same Issue
- Checking them and Setting them to 0 corrected the STEP Math
What am I missing? I'm trying to create this, and I am getting the following result:
Normal block insertionss are Yellow, Normal Block 2 insertions are green and the Purple circles show the Repeats of Block 1 with an interval of 1. It would build Yellow1, Green1, Yellow2, Green2, (sequential loop - 2 repeats) then starting at block 2 (starting at Block 1 + 1 for the interval) insert the purples every second block to the end.
Also putting a repeat in a priority or reverse priority loop has an exponential effect.