GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

8M Downloads

[BUG] Repeat Count - Checked / UnCheck Bug

LarryThiessen opened this issue ยท 3 comments

commented

๐Ÿ”ต Describe the bug:

  • I received this error for going over steps
    Image

๐Ÿ”ต To reproduce: (Steps to reproduce the behavior)

  1. Go to a Sequence
  2. Create a LOOP Block
  3. Under any block Adjust the REPEAT
  4. Uncheck Grey'd Out [default: 3] Counts towards STEPS
  5. Unchecked Grey'd Out 0 counts as the default: 3
  6. Checked w/ any number/value counts correctly towards steps

๐Ÿ”ต The error:
Image

  • No Error Produced besides GSE Message

๐Ÿ”ต Screenshots:
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๐Ÿ”ต Expected behavior:

  • Correct Math for Steps / Default should be set to 0 to reflect true value of Unchecked REPEAT.

๐Ÿ”ต Desktop (please complete the following information):

  • Windows 10 64bit
  • Game Version [e.g. classic/bcc/retail (9.1.0)]

๐Ÿ”ต GSE Version:

  • GSE v3.2.24-13-g068b174-PatronBuild
  • Downloaded From: [GSE Discord]

๐Ÿ”ต Additional

  • Checked a few Sequences with Grey'd out [default:3] REPEAT Blocks - Same Issue
  • Checking them and Setting them to 0 corrected the STEP Math
commented

What am I missing? I'm trying to create this, and I am getting the following result:

Image

Normal block insertionss are Yellow, Normal Block 2 insertions are green and the Purple circles show the Repeats of Block 1 with an interval of 1. It would build Yellow1, Green1, Yellow2, Green2, (sequential loop - 2 repeats) then starting at block 2 (starting at Block 1 + 1 for the interval) insert the purples every second block to the end.

commented

Also putting a repeat in a priority or reverse priority loop has an exponential effect.

commented

Closing as no further information.