GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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Target=true is now a blocked action stopping Macro Execution.

andrewkhunn opened this issue · 12 comments

commented

Not sure what changed, but macros are definitely not working in 2.0.12. Would appreciate a rollback while you work on a fix as things are just not working at all right now.

commented
commented

What information would be helpful? I can copy paste the macro, but it's just totally not firing at all under 2.0.12 and works great under 2.0.11.

Already downgraded via CurseForge.

commented
commented

Quick fix - in /GS edit the macro and untick the reset on target.

commented

Updated to 2.0.13 and my macro still isn't working. Reverting to 2.0.11 works.

commented
Sequences['Gatling'] = {
  Author="Scotus@Mal'Ganis (Enmity Edit)",  
  SpecID=251,
  Talents = "2233211/3",
  Helplink = "http://bit.ly/2jNjdEs",
  Help = "PvP:231123 -- 20ms Repeat Rate",
  Default=1,
  Icon='INV_MISC_QUESTIONMARK',
  MacroVersions = {
    [1] = {
      StepFunction = "[[Sequential]]",
      KeyPress={
        "/cast [mod:alt,combat] Death Strike",
        "/cast [mod:shift,combat] Icebound Fortitude",
        "/cast [mod:shift,combat] Death Strike",
        "/cast [mod:shift,combat] Death Strike",
        "/cast [mod:shift,combat] Arcane Torrent",
        "/cast [mod:shift,combat] Death Strike",
        "/cast [mod:shift,combat] Death Strike",
        "/cast [combat] Pillar of Frost",
      },
      PreMacro={
      },
        "/cast [combat] Chill Streak(Honor Talent)",
        "/cast [talent:7/1,combat] Obliteration; [talent:7/3,combat] Glacial Advance",
        "/cast [combat] Obliterate",
        "/cast [combat] Obliterate",
        "/cast [combat] Obliterate",
        "/castsequence Howling Blast, Frost Strike, Obliterate, Frost Strike, Obliterate, Empower Rune Weapon",
        "/castsequence Howling Blast, Obliterate, Frost Strike, [talent:6/1,combat] Frostscythe, [talent:7/3,combat] Glacial Advance",
        "/castsequence reset=combat Frost Strike, Obliterate, [talent:6/1,combat] Frostscythe",
        "/cast [talent:6/1,combat] Frostscythe",
        "/cast [combat] Obliterate",
        "/cast [combat] Frost Strike",
        "/cast [combat] Obliterate",
        "/cast [combat] Frost Strike",
        "/cast [combat] Remorseless Winter",
      PostMacro={
      },
      KeyRelease={
        "/targetenemy [noharm][dead]",
        "/cast [combat] Anti-Magic Shell",
      },
    },
  },
}
commented

Let me know if I can provide any other helpful information.

commented

NP - I have a 102 DK which I will spend some time with to see what this is doing.

commented

I think it has something to do with all of the [combat] modifiers. Pre-2.0.12 my macro would not execute unless I had acquired a target. Post-2.0.12, simply having a target isn't enough. I need to initiate an auto-attack and then the macro will function fine.

commented
commented

Pre-2.0.12 I had it turned on. After that I've been messing with it to try and get things running.

Currently, I stripped out all the [combat] checks and am running with the require target on and everything is working as it was previously.

commented