GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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Alpha3

SirEwing opened this issue · 4 comments

commented

Last night I had an issue with Alpha3. When I tried save edits it got very glitchy, with superimposing several copies of the different new code window slightly offset from each other. Then after I closed GSE my macros would freeze up, and not work at all. Then when I went back into GSE I discover after opening edit for my macro, that all of the names of actions were change to what I guess are their coding numbers. I Tried fixing them, but the mane kept getting changed to numbers when I tried to save.

So I went back to version 1 and had to rewrite my macro again to get them to work right.

commented
commented

I cant replicate what you are seeing. I would assume as you keep going back to alpha1 and keep trying to use macros from alpha1 that there will be the problem.

commented

Beta 1 build now has the fixes from Alpha -> Beta changes

commented

On the ingame new/edit Screen? In any case When it did this it caused the macros it lock up and not work at all.