GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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The Revive Pet / Mend Pet not switching properly issue is back.

SirEwing opened this issue · 4 comments

commented

The Revive Pet / Mend Pet not switching properly issue is back. Since the last update of GSE. Revive pet is defaulting to mend pet again.

commented

In my rotation macros I have the following line in keypress: /cast [nopet,nodead] Call Pet 1; [@pet,dead] Revive Pet, It keeps getting changed to /cast [nopet,nodead] Call Pet 1; [@pet,dead] Mend Pet . When this happens my bet will not revive. I have tried remaking my macros and it will show revive pet, in version 1, However when I click on "new" to write a version 2 it changed it to mend pet, and when I check back on version 1 it has been changed as well.

This only stared happening after I downloaded GSE 2.4.13 and as well as GSE 2.4.14. Normally I would would do a temp fix by rolling back to an older version of GSe but they are no longer available

So for the must part when my pet dies during a fight the macro will not revive my pet. However the funny thing is every now and then it will work, maybe only 1 in 8 times.

commented
commented

Ok I just never had this happen since you did the work around last year. It always showed revived pet, whenever I wrote a new macro or made edits to an existing one.

commented

I cant replicate this.