GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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Add an option to only rename the current macro -or- create a backup first then rename it

xan2622 opened this issue ยท 3 comments

commented

Is your feature request related to a problem? Please describe.
Hi. I noticed that, in the Sequence Editor, when you rename the current macro, it also creates a backup of the macro (in the background), resulting in having two similar macros in the Sequence Viewer.

Describe the solution you'd like
Could you please add an option to choose between:

  • just renaming the current macro
  • creating a backup + renaming the current macro

Thank you in advance.

commented

That's been like that forever and intended so if someone messes something up they have that back up. The Back up it creates doesn't have a Icon so it doesn't take up any space in your in game macro storage. I always make a back up of my macros when doing updates . I name the Z-MACRONAME so it just stores them on the bottom of the list.

commented

Hi. I am not suggesting to remove this feature.
I don't deny that backing up macros can be useful and needed by some GSE users.

I just think that perhaps, when you rename a macro... GSE should just rename it.

And to back up macros, maybe a new button (at the bottom of the Sequence Viewer, next to the other buttons) to duplicate the selected macro, would suffice for this task ; or (as I suggested in my previous comment) a radio button to back up the macro when it gets renamed or just rename it.

I just mean that when you notice that by default, when a macro is renamed, GSE creates a backup in the background, it's a bit suprising at first (and sometimes, not always needed by the user).

commented

Ive looked at this. Each GSE Macro creates a hidden button. When you rename you cant rename the hidden button and breaking its link causes unintended consequences. I might revisit this in the future once more of GSE3 is finished but for now I'm not going to make this change.