GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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[BUG] Cant save pause value

betterftr opened this issue ยท 2 comments

commented

Describe the bug
Cant save pause value. Neither variable in it or 4000 ms

Screenshots

https://imgur.com/a/jWF5Wo8

Desktop (please complete the following information):

  • OS: e.g. Windows 10 64bit
  • Game Version TBCC latest

GSE Version

  • Version: RCE GSE3
commented

Note for self: fixed the saving but then got this error:

Message: Interface\FrameXML\RestrictedExecution.lua:431: Call failed: Interface\FrameXML\RestrictedExecution.lua:126: [string "name, macros = self:GetName(), newtable([=======[/cast [@mouseo..."]:51: function or expression too complex near '[=======[/click nil]=======]'
Time: Sun Jun 20 06:40:37 2021
Count: 1
Stack: Interface\FrameXML\RestrictedExecution.lua:431: Call failed: Interface\FrameXML\RestrictedExecution.lua:126: [string "name, macros = self:GetName(), newtable([=======[/cast [@mouseo..."]:51: function or expression too complex near '[=======[/click nil]=======]'
[string "@Interface\AddOns\Decursive\Libs\AceTimer-3.0\AceTimer-3.0.lua"]:55: in function <...\AddOns\Decursive\Libs\AceTimer-3.0\AceTimer-3.0.lua:50>

Locals: timer = <table> {
 argsCount = 0
 object = <table> {
 }
 ends = 145967.350000
 looping = true
 callback = <function> defined @Interface\AddOns\Decursive\Libs\AceTimer-3.0\AceTimer-3.0.lua:50
 func = "ProcessOOCQueue"
 delay = 1
}
type = <function> defined =[C]:-1
unpack = <function> defined =[C]:-1
GetTime = <function> defined =[C]:-1
C_TimerAfter = <function> defined =[C]:-1
activeTimers = <table> {
  = <table> {
 }
  = <table> {
 }
  = <table> {
 }
  = <table> {
 }
  = <table> {
 }
  = <table> {
 }
  = <table> {
 }
  = <table> {
 }
  = <table> {
 }
}

This tells me that the part that converts the pause into command needs looking at.

Still a WIP

commented

Ok found the problem. A pause adds a number of lines to the macro that are dummy lines. I have some pauses that are 10 lines