[BUG] Make the Sequence Debugger show spells that have been written with conditionals
xan2622 opened this issue · 2 comments
Describe the bug
The Sequence Debugger doesn't display spells when they are written this way:
/cast [talent:2/2] Barrage; [talent:2/3] Explosive Shot
When I have this talent activated, the Explosive Shot is casted on the target (training dummy) but it is not shown in the Sequence Debugger.
Same if I change my talent (in row 2) to Barrage: the spell is correctly casted on the dummy but not shown in the Sequence Debugger either.
Screenshots
Expected behavior
The Sequence Debugger should display the spell even if the Action Block contain a line like this one:
/cast [talent:2/2] Barrage; [talent:2/3] Explosive Shot
Or maybe I have made an error while typing my macro?
Desktop
OS: Windows 10 64bits pro
Hardware: nvidia GTX 1070 8GB - driver: 471.11
Game Version
World of Warcraft Shadowlands version 9.1.0.39291 (English language)
GSE Version
Version: 3.0.14