GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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Broken Macro: bad argument #1 to 'gsub'

anomadeus opened this issue ยท 4 comments

commented

Received this after saving a macro. GSE Version 3.0.33

Message: Interface\AddOns\GSE\API\Translator.lua:62: bad argument #1 to 'gsub' (string expected, got table)
Time: Mon Jul 19 23:53:18 2021
Count: 1
Stack: Interface\AddOns\GSE\API\Translator.lua:62: bad argument #1 to 'gsub' (string expected, got table)
[string "=[C]"]: ?
[string "=[C]"]: in function gsub' [string "@Interface\AddOns\GSE\API\Translator.lua"]:62: in function ProcessVariables'
[string "@interface\AddOns\GSE\API\Storage.lua"]:1517: in function CompileTemplate' [string "@Interface\AddOns\GSE\API\Storage.lua"]:512: in function OOCUpdateSequence'
[string "@interface\AddOns\GSE\API\Events.lua"]:454: in function `?'
[string "@interface\AddOns\Details\Libs\AceTimer-3.0\AceTimer-3.0.lua"]:55: in function <...ce\AddOns\Details\Libs\AceTimer-3.0\AceTimer-3.0.lua:50>

I hope this helps.

commented

I need a ton more info im sorry. I need to know your OS, Game Version, and your GSE.Lua file and the class that this occurs for. Without that there are 10000 valid reasons why this could be occurring.

commented

For example if you have two repeat blocks next to each other this can occur. (#986)

commented

Is this still happening with 3.0.34/3.0.35?

commented

Closing this as no GSE.lua file and nothing to go on to solve this. If its still happening please reopen this issue and upload your GSE.lua file.