Guidelime

Guidelime

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LUA error guide

sonixxone opened this issue ยท 1 comments

commented

10x Guidelime/CurrentGuide.lua:276: attempt to index local 'element' (a nil value)
[string "@Guidelime/CurrentGuide.lua"]:276: in function <Guidelime/CurrentGuide.lua:268>
[string "@Guidelime/CurrentGuide.lua"]:938: in function updateStepsActivation' [string "@Guidelime/CurrentGuide.lua"]:1063: in function updateSteps'
[string "@Guidelime/CurrentGuide.lua"]:1106: in function `setStepSkip'
[string "@Guidelime/MainWindow.lua"]:234: in function <Guidelime/MainWindow.lua:232>
[string "@Guidelime/Frames.lua"]:171: in function <Guidelime/Frames.lua:170>

Locals:
i = 45
time = nil
step =

{
index = 45
active = true
completeWithNext = false
line = 60
available = true
manual = true
optional = false
skippedQuests =
{
}
text = "Hearth to Menethil Harbor.[A Druid,Hunter,Priest,Paladin,Rogue,Warlock,Warrior,Shaman][H]"
missingPrequests =
{
}
classes =
{
}
elements =
{
}
wasActive = false
skip = false
guide =
{
}
startPos = 5120
completed = false
}
j = 3
element = nil
(*temporary) = "HEARTH"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'element' (a nil value)"
addon =
{
CG =
{
}
CC =
{
}
QS =
{
}
guides =
{
}
FM =
{
}
MW =
{
}
loadData = defined @Guidelime/Guidelime.lua:104
testLocalization = defined @Guidelime/Localization.lua:1458
defaultL =
{
}
CONTACT_DISCORD = "Borick#7318"
init = defined @Guidelime/Guidelime.lua:289
icons =
{
}
debugging = false
setupMinimapButton = defined @Guidelime/Guidelime.lua:329
SK =
{
}
CONTACT_CURSEFORGE = "rickrob"
QT =
{
}
AB =
{
}
PT =
{
}
DB =
{
}
D =
{
}
G =
{
}
CONTACT_REDDIT = "u/borick23"
I =
{
}
dataLoaded = true
L =
{
}
O =
{
}
CLASSIC_CODEX =
{
}
dataSource = "QUESTIE"
QUESTIE =
{
}
minimapButtonFlash = AnimationGroup {
}
DM =
{
}
E =
{
}
GP =
{
}
QL =
{
}
SP =
{
}
ET =
{
}
M =
{
}
EV =
{
}
F =
{
}
}
CG =
{
getElementIcon = defined @Guidelime/CurrentGuide.lua:469
getQuestObjectiveIcon = defined @Guidelime/CurrentGuide.lua:396
currentGuide =
{
}
questIds =
{
}
updatePosElement = defined @Guidelime/CurrentGuide.lua:227
updateStepText = defined @Guidelime/CurrentGuide.lua:664
DEFAULT_GOTO_RADIUS = 6
simulateCompleteCurrentSteps = defined @Guidelime/CurrentGuide.lua:1175
getStepText = defined @Guidelime/CurrentGuide.lua:503
addElement = defined @Guidelime/CurrentGuide.lua:205
completeSemiAutomaticByType = defined @Guidelime/CurrentGuide.lua:1132
getQuestActiveObjectives = defined @Guidelime/CurrentGuide.lua:972
scrollToFirstActive = defined @Guidelime/CurrentGuide.lua:1011
getElementByTextPos = defined @Guidelime/CurrentGuide.lua:1168
completeSemiAutomatic = defined @Guidelime/CurrentGuide.lua:1141
forEveryActiveElement = defined @Guidelime/CurrentGuide.lua:1117
GOTO_HYSTERESIS_FACTOR = 2
skipCurrentSteps = defined @Guidelime/CurrentGuide.lua:1110
stopFading = defined @Guidelime/CurrentGuide.lua:912
isQuestObjectiveActive = defined @Guidelime/CurrentGuide.lua:992
updateSteps = defined @Guidelime/CurrentGuide.lua:1039
stepIsVisible = defined @Guidelime/CurrentGuide.lua:863
getQuestIcon = defined @Guidelime/CurrentGuide.lua:457
updateStepsText = defined @Guidelime/CurrentGuide.lua:1002
updateStepsActivation = defined @Guidelime/CurrentGuide.lua:918
getQuestObjectiveText = defined @Guidelime/CurrentGuide.lua:424
loadCurrentGuide = defined @Guidelime/CurrentGuide.lua:26
setStepSkip = <f

commented

Thank you for reporting a bug.
Please test if you are still seeing this issue with the current addon version 3.029.
If this is the case, maybe you can provide some more information like a screenshot, what guide you were using, and what step you have been at.