Quest Timer Frame suddenly doesn't exist anymore on vanilla
Amanthuul opened this issue ยท 0 comments
If skin is enabled, ui doesn't load
5x ...faceGW2_UI/settings/moveableFrameHandler.lua:569: attempt to index local 'parent' (a nil value)
[string "@GW2_UI/settings/moveableFrameHandler.lua"]:569: in function <...faceGW2_UI/settings/moveableFrameHandler.lua:563>
[string "@GW2_UI/settings/moveableFrameHandler.lua"]:656: in function `RegisterMovableFrame'
[string "@GW2_UI/immersive/skins/questTimers.lua"]:6: in function `LoadQuestTimersSkin'
[string "@GW2_UI/GW2_ui.lua"]:594: in function <GW2_UI/GW2_ui.lua:534>
[string "@GW2_UI/GW2_ui.lua"]:823: in function <GW2_UI/GW2_ui.lua:821>
Locals:
parent = nil
displayName = "Quest Timers"
settingsName = "QUEST_TIMERS_FRAME_POSITION"
size = nil
frameOptions = <table> {
1 = "default"
2 = "scaleable"
}
mhf = nil
postdrag = nil
tags = "All,BLIZZARD"
mf = Gw_QUEST_TIMERS_FRAME_POSITION {
0 = <userdata>
WrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:782
SetFrameRef = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:793
Execute = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:777
UnwrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:788
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = Gw_QUEST_TIMERS_FRAME_POSITION {
0 = <userdata>
WrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:782
SetFrameRef = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:793
Execute = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:777
UnwrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:788
}
(*temporary) = Gw_QUEST_TIMERS_FRAME_POSITION {
0 = <userdata>
WrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:782
SetFrameRef = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:793
Execute = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:777
UnwrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:788
}
(*temporary) = nil
(*temporary) = "RightButton"
(*temporary) = <userdata>
(*temporary) = "SecureHandlerStateTemplate"
(*temporary) = "Button"
(*temporary) = "Gw_QUEST_TIMERS_FRAME_POSITION"
(*temporary) = UIParent {
Show = <function> defined =[C]:-1
SetScale = <function> defined =[C]:-1
variablesLoaded = true
0 = <userdata>
firstTimeLoaded = 1
Hide = <function> defined =[C]:-1
}
(*temporary) = "attempt to index local 'parent' (a nil value)"
GetSetting = <function> defined @GW2_UI/settings/api.lua:34
GetDefault = <function> defined @GW2_UI/settings/api.lua:29
AllTags = <table> {
1 = "All"
2 = "Blizzard"
}
SetupTagDropdown = <function> defined @GW2_UI/settings/moveableFrameHandler.lua:55
GW = <table> {
getBuffs = <function> defined @GW2_UI/core/auras.lua:58
PlayerSelectPvp = <function> defined @GW2_UI/mainbar/healthglobe.lua:133
GetTimeInfo = <function> defined @GW2_UI/core/cooldowns.lua:17
mylevel = 60
HandleNextPrevButton = <function> defined @GW2_UI/core/toolkit.lua:433
GridUpdateAuras = <function> defined @GW2_UI/units/gridUtils.lua:889
UpdatePlayerFrameSettings = <function> defined @GW2_UI/units/playerFrame.lua:113
LoadAddonListSkin = <function> defined @GW2_UI/immersive/skins/addonManager.lua:4
setBuffData = <function> defined @GW2_UI/core/auras.lua:149
updateHealthbarColor = <function> defined @GW2_UI/units/unitframes.lua:200
EnableTooltip = <function> defined @GW2_UI/core/utils.lua:511
HandleIcon = <function> defined @GW2_UI/immersive/skins/utils.lua:363
detailsControls_OnHide = <function> defined @GW2_UI/character/reputation.lua:134
screenwidth = 2528
GridUpdateAwayData = <function> defined @GW2_UI/units/gridUtils.lua:437
updateBagContainers = <function> defined @GW2_UI/inventory/bag.lua:292
AddToAnimation = <function> defined @GW2_UI/GW2_ui.lua:65
evAddonLoaded = <function> defined @GW2_UI/GW2_ui.lua:405
onBankResizeStop = <function> defined @GW2_UI/inventory/bank.lua:243
AddToClique = <function> defined @GW2_UI/GW2_ui.lua:854
animations = <table> {
}
ImportProfile = <function> defined @GW2_UI/settings/api.lua:236
UpdateHudScale = <function> defined @GW2_UI/GW2_ui.lua:346
SetDeadIcon = <f