GW2 UI

GW2 UI

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error when starting pet battle (actionbar does not hide)

Pingumania opened this issue ยท 0 comments

commented
12x GW2_UI\GW2_ui.lua:106: attempt to index field '?' (a nil value)
GW2_UI\GW2_ui.lua:106: in function `gwToggleMainHud'
GW2_UI\mainbar/actionbars2.lua:239: in function <GW2_UI\mainbar/actionbars2.lua:237>
[C]: ?

Locals:
b = false
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
 1 = "MainMenuBarArtFrame"
 2 = "GwHudArtFrame"
 3 = "MultiBarBottomRight"
 4 = "MultiBarBottomLeft"
 5 = "GwPlayerPowerBar"
 6 = "GwPlayerAuraFrame"
 7 = "GwPlayerClassPower"
 8 = "GwHudArtFrameRepair"
 9 = "GwPlayerHealthGlobe"
 10 = "GwPlayerPetFrame"
 11 = "PetActionButton1"
 12 = "PetActionButton2"
 13 = "PetActionButton3"
 14 = "PetActionButton4"
 15 = "PetActionButton5"
 16 = "PetActionButton6"
 17 = "PetActionButton7"
 18 = "PetActionButton8"
 19 = "PetActionButton9"
 20 = "PetActionButton10"
 21 = "PetActionButton11"
 22 = "PetActionButton12"
}
(for control) = 21
k = 21
v = "PetActionButton11"
(*temporary) = <table> {
 1 = true
 2 = true
 3 = false
 4 = true
 5 = true
 6 = true
 7 = true
 8 = false
 9 = true
 10 = false
 11 = false
 12 = false
 13 = false
 14 = false
 15 = false
 16 = false
 17 = false
 18 = false
 19 = false
 20 = false
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"