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Consecration duration tracking doesn't work

Shingedo opened this issue ยท 2 comments

commented

The event UNIT_SPELLCAST_SUCCEEDED gets fired multiple times during the duration of Consecration, probably on each tick, so the code in Paladin.lua does not work as intended.

Also it would be nice if something like buff.consecration.remains would not constantly be 3600 like it does right now, but the real expiration.

commented

Investigating!

commented

Will use GetSpellCooldown() to update the internal Consecration calculations. Fix will be up soon.