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[Surv] Does not apply green shrapnel bomb when Serpent Sting expires

geraint425 opened this issue ยท 4 comments

commented

BEFORE SUBMITTING AN ISSUE:

1.  build: v9.0.5-1.0.8

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Describe the Bug/Issue
When the buff expires on one target, or several, the addon does not offer to use it when there is an active green shrapnel bomb. And it also works very badly when targets have 4+ buffs from Serpent Sting, and we have a ready-made green shrapnel bomb, we in AOE do not extend the buff and lose it while the addon is waiting for the bombs to roll back. Now in rotation, surv has a lot of problems with the addon.

To Reproduce
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Expected behavior
If there is a Serpent Sting buff on targets, and its end is 2-3 seconds, and we have an active green shrapnel bomb, then we apply it. Likewise in AOE, if Serpent Sting ends on one of the many targets, then we use a green shrapnel bomb. In other other cases, we try to update the buff through the Serpent Sting.

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commented

In sims, I didn't do anything. I basically only tried it in the game itself and looked at the efficiency in Details.
Well, I just followed the tips and guides that are described on icy-veins.
I can, in principle, attach my sim where the battle goes with 5 goals. I looked at the rotation this is exactly what I described to you. That we try to hit the sharpnel bomb as often as possible. And use Serpent Sting on the maximum number of targets, so that in the next when we have a green sharpnel bomb we can hit the targets with strong AOE damage.

commented

The addon does not know the duration of the Serpent Sting effects on the other targets. It only knows that it's there or it isn't.

commented

Is it possible how to do tracking? Because if we use Serpent Sting but not shrapnel bomb. This is a loss of dps. Since if we have a green shrapnel bomb then we use it to update the buff from Serpent Sting.

commented

The solution will probably not be to track duration on other targets. What have you tried in your sims?