Hekili Priority Helper

Hekili Priority Helper

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Kyrian MM Hunter - Reccomends steady shot instead of rapid fire

JoeF1992 opened this issue ยท 2 comments

commented

Before You Begin

  • I confirm that I have downloaded the latest version of the addon.
  • I checked for an existing, open ticket for this issue and was not able to find one.
  • I edited the title of this bug report (above) so that it describes the issue I am reporting.
  • I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).

Describe the Issue

Marksmanship Hunter- Kyrian Resonating Arrow somehow disables rapid fire in the rotation until it has been used. It will only show steady shots in the place of rapid fire. Also, if choosing to display cooldowns seperately it doesnt show resonating arrow, volley.

If you disable resonating arrow it wijll show correctly but will not suggest aoe.

Addon just gets wonky when you are a kyrian MM

Love your work. Thanks. Patreon?

How to Reproduce

  1. Be a kyrian MM hunter, Default profile.

  2. Try doing a pack without using resonating arrow. It seems to just build up steady shots so if you try to do the rotation wihtout using the reccomendations from Hekili it will seem to "build up" steady shots.. at some point you can have 4 or 5 suggested even at 50 or full 100 focus. Hekili suggests steady shots in the place of rapid fire, also saving them in que.

  3. Ok so the addon is now kind of unusable at this point even with a new enemy. Attempt to remedy the problem by turning off cooldowns and that also disables rapid fire. So rapid fire is not listed in the same category as aimed shot, it is in the tureshot volley resonating arrow category

  4. Disable resonating arrow fixes this issue but Hekili does now not suggest aoe 3 or more targets until it has been cast wihout reccomendation. This is important because sometimes the addon can tell you can aoe when you think the enemies are too far apart.

  5. Hekili seems to be "uncombed and unkempt" in the kyrian area. LOVE YOUR WORK.

Snapshot (Link)

Click here and press CTRL+A, CTRL+C to copy the snapshot. build: v9.1.0-1.0.17-beta1 level: 60 (60) class: HUNTER spec: marksmanship talents: double_tap explosive_shot master_marksman natural_mending posthaste streamline volley pvptalents: none covenant: kyrian conduits: harmony_of_the_tortollan = 7 sharpshooters_focus = 7 soulbinds: [pelagos] cleansed_vestments = 1 combat_meditation = 1 focusing_mantra = 1 sets: gladiators_medallion = 1 unchained_aspirants_medallion = 1 gear: arachnid_cipher_ring = 1 blight_belcher = 1 blighted_margraves_cloak = 1 boneshatter_pauldrons = 1 consumptive_chainmail_carapace = 1 entwined_gorger_tendril = 1 executors_prideful_girdle = 1 fallen_paragons_armguards = 1 formal_white_shirt = 1 gladiators_medallion = 1 iron_spiked_handgrips = 1 lichbone_legguards = 1 nathrian_usurpers_mask = 1 renowned_guild_tabard = 1 sin_stained_pendant = 1 spatial_rift_striders = 1 unchained_aspirants_medallion = 1 unchained_gladiators_insignia_of_alacrity = 1 legendaries: serpentstalkers_trickery = 1 itemIDs: 172327, 178735, 178755, 178778, 178816, 178827, 178841, 178843, 178848, 178933, 179345, 180114, 183000, 185278, 185309, 4334, 69210 settings: aoe = 3 buffPadding = 0 custom1Name = Custom 1 custom2Name = Custom 2 cycle = false cycle_min = 6 damage = true damageDots = false damageExpiration = 6 damagePets = false damageRange = 0 debuffPadding = 0 enabled = true enhancedRecheck = false gcdSync = true maxRefresh = 10 maxTime = 33 nameplateRange = 8 nameplates = false package = Marksmanship petbased = false potion = spectral_agility potionsReset = 20180919.1 throttleRefresh = false throttleTime = false eagletalon_swap = false prevent_hardcasts = false toggles: cooldowns = true custom1 = false custom2 = false defensives = false essences = true interrupts = true mode = automatic potions = false targets: player_buffs: 97341 - *Guild Champion - 1 - 3600.00 317361 - *Soulkeeper - 1 - 3600.00 225788 - *Sign of the Emissary - 1 - 3600.00 269083 - enlisted_c - 1 - 3600.00 164273 - lone_wolf - 1 - 3600.00 player_debuffs: target_auras: target does not exist New Recommendations for [ Primary ] requested at 21:45:56 ( 91308.79 ); using built-in ( Marksmanship ) priority. RECOMMENDATION #1 ( Offset: 0.00, GCD: 0.00, Casting: 0.00 ). Resources: focus[ 100.00 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Marksmanship - precombat ]. Current recommendation was NO ACTION at +60.00s. 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem Time spent on this action: 0.15ms TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.15 2. fleshcraft ( precombat - 2 ) - ability unknown Time spent on this action: 22.98ms TimeData:Marksmanship-precombat-2:fleshcraft:22.98 3. tar_trap ( precombat - 3 ) The action (tar_trap) is usable at (0.00 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). - this entry's criteria FAILS: runeforge.soulforge_embers.enabled[false] There were no recheck events to check. Time spent on this action: 0.53ms TimeData:Marksmanship-precombat-3:tar_trap:0.53:Post-TTR and Essential:0.22:Post Cycle:0.01:Post Usable:0.07:Post Ready/Clash:0.02:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.01:Pre-Recheck:0.08:Post-Recheck Times:0.01:Post Recheck:0.01 4. double_tap ( precombat - 4 ) - ability disabled ( preference ) Time spent on this action: 0.06ms TimeData:Marksmanship-precombat-4:double_tap:0.06 5. variable ( precombat - 5 ) - variable.etf_precast will check this script entry ( Marksmanship:precombat:5 ) legendary.eagletalons_true_focus.enabled[false] & settings.eagletalon_swap.enabled Time spent on this action: 0.12ms TimeData:Marksmanship-precombat-5:variable:0.12:Post-TTR and Essential:0.07 6. trueshot ( precombat - 6 ) The action (trueshot) is usable at (0.00 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). - this entry's criteria FAILS: variable.etf_precast[false] Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.36ms TimeData:Marksmanship-precombat-6:trueshot:0.36:Post-TTR and Essential:0.13:Post Cycle:0.00:Post Usable:0.03:Post Ready/Clash:0.02:Post Stack:0.01:Pre-Script:0.00:Post-Script:0.03:Pre-Recheck:0.04:Post-Recheck Times:0.03:Post Recheck:0.01 7. aimed_shot ( precombat - 7 ) The action (aimed_shot) is usable at (0.00 + 0.00) with cost of 35 focus. - the action is ready before the current recommendation (at +0.00 vs. +60.00). - this entry's criteria PASSES: active_enemies[1.00] < 3 & ( ! covenant.kyrian[true] & ! talent.volley.enabled[true] | active_enemies[1.00] < 2 ) & ! variable.etf_precast[false] Action chosen: aimed_shot at 0.00! Completed precombat action list [ Marksmanship - precombat ]. Recommendation is aimed_shot at 0.00 + 0.00. Recommendation #1 is aimed_shot at 0.00s (0.00s). Queueing aimed_shot cast finish at 91310.82 [+2.03] on unknown. Queued aimed_shot from 91308.79 to 91310.82 (CAST_FINISH). Used 25.80ms of CPU on 1 prediction(s). RECOMMENDATION #2 ( Offset: 0.00, GCD: 1.22, Casting: 2.03 ). There are 1 queued events to review. Resources: focus[ 100.00 / 100.00 ] Finishing queued event #1 ( CAST_FINISH of aimed_shot ) due at 2.03 as player is casting and castable spells are not ready. Casting: Yes, Channeling: No, Break: No, Check: No While advancing by 2.03 to 2.03, aimed_shot CAST_FINISH occurred at 2.03. Handling aimed_shot at 91310.82 (CAST_FINISH). false unknown unknown true Trying to remove aimed_shot CAST_FINISH from queue. Removing 1 from queue. Resources: focus[ 65.00 / 100.00 ] Time spent on event #1: 0.26ms... Resources: focus[ 65.00 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Marksmanship - precombat ]. Current recommendation was NO ACTION at +60.00s. 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem Time spent on this action: 0.05ms TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.05 2. fleshcraft ( precombat - 2 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-precombat-2:fleshcraft:0.03 3. tar_trap ( precombat - 3 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-3:tar_trap:0.02 4. double_tap ( precombat - 4 ) - ability disabled ( preference ) Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-4:double_tap:0.02 5. variable ( precombat - 5 ) - variable.etf_precast will check this script entry ( Marksmanship:precombat:5 ) legendary.eagletalons_true_focus.enabled[false] & settings.eagletalon_swap.enabled Time spent on this action: 0.04ms TimeData:Marksmanship-precombat-5:variable:0.04:Post-TTR and Essential:0.02 6. trueshot ( precombat - 6 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-6:trueshot:0.02 7. aimed_shot ( precombat - 7 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-7:aimed_shot:0.02 8. steady_shot ( precombat - 8 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-8:steady_shot:0.02 Completed precombat action list [ Marksmanship - precombat ]. Processing default action list [ Marksmanship - default ]. Current recommendation was NO ACTION at +60.00s. 9. counter_shot ( default - 1 ) The action is not ready ( 3600.00 ) before our maximum delay window ( 15.00 ) for this query. Time spent on this action: 0.02ms TimeData:Marksmanship-default-1:counter_shot:0.02 10. counter_shot ( default - 2 ) Line CD is 30, last cast was 91086.025, remaining CD: 0 The action is not ready ( 3600.00 ) before our maximum delay window ( 15.00 ) for this query. Time spent on this action: 0.02ms TimeData:Marksmanship-default-2:counter_shot:0.02 11. tranquilizing_shot ( default - 3 ) The action (tranquilizing_shot) is unusable at (2.03 + 0.00) because requires enrage or magic effect. Time spent on this action: 0.11ms TimeData:Marksmanship-default-3:tranquilizing_shot:0.11:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.05 12. call_action_list ( default - 4 ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Time-sensitive Criteria FAIL at +2.03 with no valid rechecks - covenant.kyrian[true] & cooldown.trueshot.remains[0.00] & cooldown.resonating_arrow.remains[60.00] | ! covenant.kyrian[true] & cooldown.trueshot.remains[0.00] 13. call_action_list ( default - 5 ) There is no criteria for cds. Action list (cds) was found. + cds Current recommendation was NO ACTION at +60.00s. 14. berserking ( cds - 1 ) - ability unknown Time spent on this action: 0.04ms TimeData:Marksmanship-cds-1:berserking:0.04 15. blood_fury ( cds - 2 ) The action (blood_fury) is usable at (2.03 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( cds ) called from ( Marksmanship:default:5 ) would PASS at 0.00. NONE - this entry's criteria FAILS: buff.trueshot.up[false] | cooldown.trueshot.remains[0.00] > 30 | boss[false] & fight_remains[27.97] < 16 11.98 - true There are 1 recheck events. Rechecking stopped at step #1. The recheck ( 11.98 ) isn't ready within a reasonable time frame ( 10s ). Time spent on this action: 0.32ms TimeData:Marksmanship-cds-2:blood_fury:0.32:Post-TTR and Essential:0.05:Post Cycle:0.00:Post Usable:0.03:Post Ready/Clash:0.01:Post Stack:0.03:Pre-Script:0.00:Post-Script:0.02:Pre-Recheck:0.10:Post-Recheck Times:0.02:Pre-Recheck Loop:0.01:Recheck Loop Start:0.00:Post Recheck Loop:0.01:Post Recheck:0.00 16. ancestral_call ( cds - 3 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-cds-3:ancestral_call:0.03 17. fireblood ( cds - 4 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-cds-4:fireblood:0.03 18. lights_judgment ( cds - 5 ) - ability unknown Time spent on this action: 0.02ms TimeData:Marksmanship-cds-5:lights_judgment:0.02 19. potion ( cds - 6 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Marksmanship-cds-6:potion:0.02 Returned from list (cds), current recommendation is NO ACTION (+60.00). - cds 20. call_action_list ( default - 6 ) Criteria for st PASS at +2.03 - active_enemies[1.00] < 3 Action list (st) was found. + st Current recommendation was NO ACTION at +60.00s. 21. steady_shot ( st - 1 ) The action (steady_shot) is usable at (2.03 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: talent.steady_focus.enabled[false] & ( prev_gcd.1.steady_shot[false] & buff.steady_focus.remains[0.00] < 5 | buff.steady_focus.down[true] ) & ( buff.resonating_arrow.down[true] | ! covenant.kyrian[true] ) Excluded -4.99 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.38ms TimeData:Marksmanship-st-1:steady_shot:0.38:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.03:Pre-Script:0.00:Post-Script:0.00:Pre-Recheck:0.23:Post-Recheck Times:0.03:Post Recheck:0.00 22. kill_shot ( st - 2 ) The action (kill_shot) is unusable at (2.03 + 0.00) because ability 'usable' function returned false without explanation. Time spent on this action: 0.19ms TimeData:Marksmanship-st-2:kill_shot:0.19:Post-TTR and Essential:0.11:Post Cycle:0.00:Post Usable:0.05 23. double_tap ( st - 3 ) - ability disabled ( preference ) Time spent on this action: 0.02ms TimeData:Marksmanship-st-3:double_tap:0.02 24. flare ( st - 4 ) The action (flare) is usable at (2.03 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: tar_trap.up[false] & runeforge.soulforge_embers.enabled[false] There were no recheck events to check. Time spent on this action: 0.21ms TimeData:Marksmanship-st-4:flare:0.21:Post-TTR and Essential:0.06:Post Cycle:0.00:Post Usable:0.03:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.01:Pre-Recheck:0.04:Post-Recheck Times:0.00:Post Recheck:0.00 25. tar_trap ( st - 5 ) The action (tar_trap) is usable at (2.03 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: runeforge.soulforge_embers.enabled[false] & tar_trap.remains[0.00] < gcd.execute[1.22] & cooldown.flare.remains[0.00] < gcd.execute[1.22] Excluded -1.21 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded -1.21 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.23ms TimeData:Marksmanship-st-5:tar_trap:0.23:Post-TTR and Essential:0.03:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.00:Pre-Recheck:0.11:Post-Recheck Times:0.03:Post Recheck:0.00 26. explosive_shot ( st - 6 ) The action (explosive_shot) is usable at (2.03 + 0.00) with cost of 20 focus. - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry has no criteria to test. Action chosen: explosive_shot at 0.00! Returned from list (st), current recommendation is explosive_shot (+0.00). - st The recommended action (explosive_shot) is ready in less than 0.2s; exiting list (default). Completed default action list [ Marksmanship - default ]. Recommendation is explosive_shot at 2.03 + 0.00. Recommendation #2 is explosive_shot at 0.00s (2.03s). Used 29.57ms of CPU on 2 prediction(s). RECOMMENDATION #3 ( Offset: 2.03, GCD: 1.22, Casting: 0.00 ). Resources: focus[ 45.00 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Marksmanship - precombat ]. Current recommendation was NO ACTION at +60.00s. 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem Time spent on this action: 0.04ms TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.04 2. fleshcraft ( precombat - 2 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-precombat-2:fleshcraft:0.03 3. tar_trap ( precombat - 3 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-3:tar_trap:0.02 4. double_tap ( precombat - 4 ) - ability disabled ( preference ) Time spent on this action: 0.03ms TimeData:Marksmanship-precombat-4:double_tap:0.03 5. variable ( precombat - 5 ) - variable.etf_precast will check this script entry ( Marksmanship:precombat:5 ) legendary.eagletalons_true_focus.enabled[false] & settings.eagletalon_swap.enabled Time spent on this action: 0.05ms TimeData:Marksmanship-precombat-5:variable:0.05:Post-TTR and Essential:0.02 6. trueshot ( precombat - 6 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-6:trueshot:0.02 7. aimed_shot ( precombat - 7 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-7:aimed_shot:0.02 8. steady_shot ( precombat - 8 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-8:steady_shot:0.02 Completed precombat action list [ Marksmanship - precombat ]. Processing default action list [ Marksmanship - default ]. Current recommendation was NO ACTION at +60.00s. 9. counter_shot ( default - 1 ) The action is not ready ( 3600.00 ) before our maximum delay window ( 15.00 ) for this query. Time spent on this action: 0.02ms TimeData:Marksmanship-default-1:counter_shot:0.02 10. counter_shot ( default - 2 ) Line CD is 30, last cast was 91086.025, remaining CD: 0 The action is not ready ( 3600.00 ) before our maximum delay window ( 15.00 ) for this query. Time spent on this action: 0.01ms TimeData:Marksmanship-default-2:counter_shot:0.01 11. tranquilizing_shot ( default - 3 ) The action (tranquilizing_shot) is unusable at (2.03 + 1.22) because requires enrage or magic effect. Time spent on this action: 0.07ms TimeData:Marksmanship-default-3:tranquilizing_shot:0.07:Post-TTR and Essential:0.02:Post Cycle:0.00:Post Usable:0.03 12. call_action_list ( default - 4 ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Time-sensitive Criteria FAIL at +2.03 with no valid rechecks - covenant.kyrian[true] & cooldown.trueshot.remains[0.00] & cooldown.resonating_arrow.remains[60.00] | ! covenant.kyrian[true] & cooldown.trueshot.remains[0.00] 13. call_action_list ( default - 5 ) There is no criteria for cds. Action list (cds) was found. + cds Current recommendation was NO ACTION at +60.00s. 14. berserking ( cds - 1 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-cds-1:berserking:0.03 15. blood_fury ( cds - 2 ) The action (blood_fury) is usable at (2.03 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( cds ) called from ( Marksmanship:default:5 ) would PASS at 0.00. NONE - this entry's criteria FAILS: buff.trueshot.up[false] | cooldown.trueshot.remains[0.00] > 30 | boss[false] & fight_remains[27.97] < 16 11.98 - true There are 1 recheck events. Rechecking stopped at step #1. The recheck ( 11.98 ) isn't ready within a reasonable time frame ( 10s ). Time spent on this action: 0.25ms TimeData:Marksmanship-cds-2:blood_fury:0.25:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.03:Pre-Script:0.00:Post-Script:0.02:Pre-Recheck:0.07:Post-Recheck Times:0.02:Pre-Recheck Loop:0.01:Recheck Loop Start:0.00:Post Recheck Loop:0.01:Post Recheck:0.00 16. ancestral_call ( cds - 3 ) - ability unknown Time spent on this action: 0.02ms TimeData:Marksmanship-cds-3:ancestral_call:0.02 17. fireblood ( cds - 4 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-cds-4:fireblood:0.03 18. lights_judgment ( cds - 5 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-cds-5:lights_judgment:0.03 19. potion ( cds - 6 ) - ability disabled ( toggle ) Time spent on this action: 0.03ms TimeData:Marksmanship-cds-6:potion:0.03 Returned from list (cds), current recommendation is NO ACTION (+60.00). - cds 20. call_action_list ( default - 6 ) Criteria for st PASS at +2.03 - active_enemies[1.00] < 3 Action list (st) was found. + st Current recommendation was NO ACTION at +60.00s. 21. steady_shot ( st - 1 ) The action (steady_shot) is usable at (2.03 + 1.22). - the action is ready before the current recommendation (at +1.22 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 1.22. active_enemies[1.00] < 3 - this entry's criteria FAILS: talent.steady_focus.enabled[false] & ( prev_gcd.1.steady_shot[false] & buff.steady_focus.remains[0.00] < 5 | buff.steady_focus.down[true] ) & ( buff.resonating_arrow.down[true] | ! covenant.kyrian[true] ) Excluded -4.99 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.35ms TimeData:Marksmanship-st-1:steady_shot:0.35:Post-TTR and Essential:0.06:Post Cycle:0.00:Post Usable:0.03:Post Ready/Clash:0.02:Post Stack:0.04:Pre-Script:0.00:Post-Script:0.00:Pre-Recheck:0.13:Post-Recheck Times:0.04:Post Recheck:0.01 22. kill_shot ( st - 2 ) The action (kill_shot) is unusable at (2.03 + 1.22) because ability 'usable' function returned false without explanation. Time spent on this action: 0.14ms TimeData:Marksmanship-st-2:kill_shot:0.14:Post-TTR and Essential:0.06:Post Cycle:0.00:Post Usable:0.04 23. double_tap ( st - 3 ) - ability disabled ( preference ) Time spent on this action: 0.02ms TimeData:Marksmanship-st-3:double_tap:0.02 24. flare ( st - 4 ) The action (flare) is usable at (2.03 + 1.22). - the action is ready before the current recommendation (at +1.22 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 1.22. active_enemies[1.00] < 3 - this entry's criteria FAILS: tar_trap.up[false] & runeforge.soulforge_embers.enabled[false] There were no recheck events to check. Time spent on this action: 0.13ms TimeData:Marksmanship-st-4:flare:0.13:Post-TTR and Essential:0.02:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.01:Pre-Recheck:0.03:Post-Recheck Times:0.00:Post Recheck:0.00 25. tar_trap ( st - 5 ) The action (tar_trap) is usable at (2.03 + 1.22). - the action is ready before the current recommendation (at +1.22 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 1.22. active_enemies[1.00] < 3 - this entry's criteria FAILS: runeforge.soulforge_embers.enabled[false] & tar_trap.remains[0.00] < gcd.execute[1.22] & cooldown.flare.remains[0.00] < gcd.execute[1.22] Excluded -1.21 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded -1.21 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.21ms TimeData:Marksmanship-st-5:tar_trap:0.21:Post-TTR and Essential:0.02:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.00:Pre-Recheck:0.07:Post-Recheck Times:0.04:Post Recheck:0.01 26. explosive_shot ( st - 6 ) The action is not ready ( 30.00 ) before our maximum delay window ( 15.00 ) for this query. Time spent on this action: 0.03ms TimeData:Marksmanship-st-6:explosive_shot:0.03 27. wild_spirits ( st - 7 ) - ability unknown Time spent on this action: 0.04ms TimeData:Marksmanship-st-7:wild_spirits:0.04 28. flayed_shot ( st - 8 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-st-8:flayed_shot:0.03 29. death_chakram ( st - 9 ) - ability unknown Time spent on this action: 0.04ms TimeData:Marksmanship-st-9:death_chakram:0.04 30. a_murder_of_crows ( st - 10 ) - talent [ a_murder_of_crows ] missing Time spent on this action: 0.03ms TimeData:Marksmanship-st-10:a_murder_of_crows:0.03 31. wailing_arrow ( st - 11 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-st-11:wailing_arrow:0.03 32. resonating_arrow ( st - 12 ) - ability disabled ( preference ) Time spent on this action: 0.03ms TimeData:Marksmanship-st-12:resonating_arrow:0.03 33. volley ( st - 13 ) The action (volley) is usable at (2.03 + 1.22). - the action is ready before the current recommendation (at +1.22 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 1.22. active_enemies[1.00] < 3 - this entry's criteria FAILS: buff.resonating_arrow.up[false] | ! covenant.kyrian[true] & ( buff.precise_shots.down[false] | ! talent.chimaera_shot.enabled[false] | active_enemies[1.00] < 2 ) 13.781808131796 - true There are 1 recheck events. Rechecking stopped at step #1. The recheck ( 15.00 ) isn't ready within a reasonable time frame ( 10s ). Time spent on this action: 0.35ms TimeData:Marksmanship-st-13:volley:0.35:Post-TTR and Essential:0.07:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.01:Pre-Recheck:0.15:Post-Recheck Times:0.02:Pre-Recheck Loop:0.01:Recheck Loop Start:0.00:Post Recheck Loop:0.01:Post Recheck:0.00 34. steady_shot ( st - 14 ) The action (steady_shot) is usable at (2.03 + 1.22). - the action is ready before the current recommendation (at +1.22 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 1.22. active_enemies[1.00] < 3 - this entry's criteria FAILS: covenant.kyrian[true] & focus.current[52.50] + cast_regen[19.00] < focus.max[100.00] & ( ( cooldown.resonating_arrow.remains[60.00] < gcd.execute[1.22] * 3 & ( ! soulbind.effusive_anima_accelerator.enabled[false] | ! talent.double_tap.enabled[true] ) ) | talent.double_tap.enabled[true] & cooldown.double_tap.remains[60.00] < 3 ) Excluded 56.36 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 57.01 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.55ms TimeData:Marksmanship-st-14:steady_shot:0.55:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.04:Pre-Recheck:0.37:Post-Recheck Times:0.03:Post Recheck:0.00 35. trueshot ( st - 15 ) The action (trueshot) is usable at (2.03 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: buff.precise_shots.down[false] & ( covenant.venthyr[false] | covenant.necrolord[false] | talent.calling_the_shots.enabled[false] ) | buff.resonating_arrow.up[false] | buff.wild_spirits.up[false] | buff.volley.up[false] & active_enemies[1.00] > 1 | boss[false] & fight_remains[27.97] < 25 14.999520329482 - true 2.98 - true There are 2 recheck events. List ( st ) called from ( Marksmanship:default:6 ) would PASS at 2.98. active_enemies[1.00] < 3 Recheck #1 ( +2.98 ) NOT MET: buff.precise_shots.down[false] & ( covenant.venthyr[false] | covenant.necrolord[false] | talent.calling_the_shots.enabled[false] ) | buff.resonating_arrow.up[false] | buff.wild_spirits.up[false] | buff.volley.up[false] & active_enemies[1.00] > 1 | boss[false] & fight_remains[24.99] < 25 Rechecking stopped at step #2. The recheck ( 15.00 ) isn't ready within a reasonable time frame ( 10s ). Time spent on this action: 0.80ms TimeData:Marksmanship-st-15:trueshot:0.80:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.01:Post Ready/Clash:0.01:Post Stack:0.03:Pre-Script:0.00:Post-Script:0.03:Pre-Recheck:0.33:Post-Recheck Times:0.03:Pre-Recheck Loop:0.01:Recheck Loop Start:0.00:Recheck Post-Usable:0.01:Recheck Post-Stack:0.02:Recheck Post-Script:0.01:Recheck Post-Channel:0.00:Recheck Loop End:0.24:Recheck Loop Start:0.00:Post Recheck Loop:0.01:Post Recheck:0.00 36. rapid_fire ( st - 16 ) The action (rapid_fire) is usable at (2.03 + 1.22). - the action is ready before the current recommendation (at +1.22 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 1.22. active_enemies[1.00] < 3 - this entry's criteria FAILS: runeforge.surging_shots.enabled[false] & talent.streamline.enabled[true] & ( cooldown.resonating_arrow.remains[60.00] > 10 | ! covenant.kyrian[true] | ! talent.double_tap.enabled[true] | soulbind.effusive_anima_accelerator.enabled[false] ) There were no recheck events to check. Time spent on this action: 0.32ms TimeData:Marksmanship-st-16:rapid_fire:0.32:Post-TTR and Essential:0.05:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.00:Pre-Recheck:0.18:Post-Recheck Times:0.01:Post Recheck:0.00 37. aimed_shot ( st - 17 ) The action (aimed_shot) is usable at (2.03 + 7.71) with cost of 35 focus. - the action is ready before the current recommendation (at +7.71 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 7.71. active_enemies[1.00] < 3 - this entry's criteria FAILS: buff.precise_shots.down[false] | ( buff.trueshot.up[false] | full_recharge_time[9.74] < gcd.execute[1.22] + cast_time[2.03] ) & ( ! talent.chimaera_shot.enabled[false] | active_enemies[1.00] < 2 ) | buff.trick_shots.remains[0.00] > execute_time[2.03] & active_enemies[1.00] > 1 7.2878227479523 - true 10.55350571332 - true There are 2 recheck events. Rechecking stopped at step #1. The recheck ( 15.00 ) isn't ready within a reasonable time frame ( 10s ). Time spent on this action: 0.58ms TimeData:Marksmanship-st-17:aimed_shot:0.58:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.06:Post Ready/Clash:0.01:Post Stack:0.03:Pre-Script:0.00:Post-Script:0.06:Pre-Recheck:0.30:Post-Recheck Times:0.06:Pre-Recheck Loop:0.01:Recheck Loop Start:0.00:Post Recheck Loop:0.01:Post Recheck:0.00 38. rapid_fire ( st - 18 ) The action (rapid_fire) is usable at (2.03 + 1.22). - the action is ready before the current recommendation (at +1.22 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 1.22. active_enemies[1.00] < 3 - this entry's criteria PASSES: ( cooldown.resonating_arrow.remains[60.00] > 10 | ! covenant.kyrian[true] | ! talent.double_tap.enabled[true] | soulbind.effusive_anima_accelerator.enabled[false] ) & focus.current[52.50] + cast_regen[10.00] < focus.max[100.00] & ( buff.double_tap.down[true] | talent.streamline.enabled[true] ) Action chosen: rapid_fire at 1.22! Time spent on this action: 0.41ms TimeData:Marksmanship-st-18:rapid_fire:0.41:Post-TTR and Essential:0.03:Post Cycle:0.00:Post Usable:0.01:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.02:Pre-Recheck:0.25:Post Recheck:0.00:Action Stored:0.05 The recommended action (rapid_fire) is ready within the active GCD; exiting list (st). Returned from list (st), current recommendation is rapid_fire (+1.22). - st The recommended action (rapid_fire) is ready within the active GCD; exiting list (default). Completed default action list [ Marksmanship - default ]. Recommendation is rapid_fire at 2.03 + 1.22. Recommendation #3 is rapid_fire at 1.22s (3.25s). Queueing rapid_fire channel finish at 91313.66 [3.25+1.62]. Queued rapid_fire from 91312.04 to 91313.66 (CHANNEL_FINISH). Used 36.36ms of CPU on 3 prediction(s). RECOMMENDATION #4 ( Offset: 3.25, GCD: 1.22, Channeling: 1.62 ). There are 1 queued events to review. Resources: focus[ 52.52 / 100.00 ] Currently channeling ( rapid_fire ) until ( 1.62 ). We are channeling, checking if we should break the channel... CC: No result; defaulting to false. Finishing queued event #1 ( CHANNEL_FINISH of rapid_fire ) due at 1.62 as player is casting and castable spells are not ready. Casting: No, Channeling: Yes, Break: No, Check: No While advancing by 1.63 to 4.88, rapid_fire CHANNEL_FINISH occurred at 4.87. Handling rapid_fire at 91313.66 (CHANNEL_FINISH). Trying to remove rapid_fire CHANNEL_FINISH from queue. Removing 1 from queue. Resources: focus[ 69.56 / 100.00 ] Time spent on event #1: 0.16ms... Resources: focus[ 69.56 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Marksmanship - precombat ]. Current recommendation was NO ACTION at +60.00s. 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem Time spent on this action: 0.05ms TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.05 2. fleshcraft ( precombat - 2 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-precombat-2:fleshcraft:0.03 3. tar_trap ( precombat - 3 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-3:tar_trap:0.02 4. double_tap ( precombat - 4 ) - ability disabled ( preference ) Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-4:double_tap:0.02 5. variable ( precombat - 5 ) - variable.etf_precast will check this script entry ( Marksmanship:precombat:5 ) legendary.eagletalons_true_focus.enabled[false] & settings.eagletalon_swap.enabled Time spent on this action: 0.04ms TimeData:Marksmanship-precombat-5:variable:0.04:Post-TTR and Essential:0.02 6. trueshot ( precombat - 6 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-6:trueshot:0.02 7. aimed_shot ( precombat - 7 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-7:aimed_shot:0.02 8. steady_shot ( precombat - 8 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Marksmanship-precombat-8:steady_shot:0.02 Completed precombat action list [ Marksmanship - precombat ]. Processing default action list [ Marksmanship - default ]. Current recommendation was NO ACTION at +60.00s. 9. counter_shot ( default - 1 ) The action is not ready ( 3600.00 ) before our maximum delay window ( 15.00 ) for this query. Time spent on this action: 0.02ms TimeData:Marksmanship-default-1:counter_shot:0.02 10. counter_shot ( default - 2 ) Line CD is 30, last cast was 91086.025, remaining CD: 0 The action is not ready ( 3600.00 ) before our maximum delay window ( 15.00 ) for this query. Time spent on this action: 0.01ms TimeData:Marksmanship-default-2:counter_shot:0.01 11. tranquilizing_shot ( default - 3 ) The action (tranquilizing_shot) is unusable at (4.88 + 0.00) because requires enrage or magic effect. Time spent on this action: 0.07ms TimeData:Marksmanship-default-3:tranquilizing_shot:0.07:Post-TTR and Essential:0.02:Post Cycle:0.00:Post Usable:0.03 12. call_action_list ( default - 4 ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Time-sensitive Criteria FAIL at +4.88 with no valid rechecks - covenant.kyrian[true] & cooldown.trueshot.remains[0.00] & cooldown.resonating_arrow.remains[60.00] | ! covenant.kyrian[true] & cooldown.trueshot.remains[0.00] 13. call_action_list ( default - 5 ) There is no criteria for cds. Action list (cds) was found. + cds Current recommendation was NO ACTION at +60.00s. 14. berserking ( cds - 1 ) - ability unknown Time spent on this action: 0.02ms TimeData:Marksmanship-cds-1:berserking:0.02 15. blood_fury ( cds - 2 ) The action (blood_fury) is usable at (4.88 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( cds ) called from ( Marksmanship:default:5 ) would PASS at 0.00. NONE - this entry's criteria FAILS: buff.trueshot.up[false] | cooldown.trueshot.remains[0.00] > 30 | boss[false] & fight_remains[25.12] < 16 9.13 - true There are 1 recheck events. List ( cds ) called from ( Marksmanship:default:5 ) would PASS at 9.13. NONE Recheck #1 ( +9.13 ) NOT MET: buff.trueshot.up[false] | cooldown.trueshot.remains[0.00] > 30 | boss[false] & fight_remains[15.99] < 16 Time spent on this action: 0.30ms TimeData:Marksmanship-cds-2:blood_fury:0.30:Post-TTR and Essential:0.02:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.01:Pre-Recheck:0.07:Post-Recheck Times:0.02:Pre-Recheck Loop:0.01:Recheck Loop Start:0.00:Recheck Post-Usable:0.01:Recheck Post-Stack:0.02:Recheck Post-Script:0.01:Recheck Post-Channel:0.00:Recheck Loop End:0.07:Post Recheck Loop:0.00:Post Recheck:0.00 16. ancestral_call ( cds - 3 ) - ability unknown Time spent on this action: 0.02ms TimeData:Marksmanship-cds-3:ancestral_call:0.02 17. fireblood ( cds - 4 ) - ability unknown Time spent on this action: 0.02ms TimeData:Marksmanship-cds-4:fireblood:0.02 18. lights_judgment ( cds - 5 ) - ability unknown Time spent on this action: 0.02ms TimeData:Marksmanship-cds-5:lights_judgment:0.02 19. potion ( cds - 6 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Marksmanship-cds-6:potion:0.02 Returned from list (cds), current recommendation is NO ACTION (+60.00). - cds 20. call_action_list ( default - 6 ) Criteria for st PASS at +4.88 - active_enemies[1.00] < 3 Action list (st) was found. + st Current recommendation was NO ACTION at +60.00s. 21. steady_shot ( st - 1 ) The action (steady_shot) is usable at (4.88 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: talent.steady_focus.enabled[false] & ( prev_gcd.1.steady_shot[false] & buff.steady_focus.remains[0.00] < 5 | buff.steady_focus.down[true] ) & ( buff.resonating_arrow.down[true] | ! covenant.kyrian[true] ) Excluded -4.99 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.25ms TimeData:Marksmanship-st-1:steady_shot:0.25:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.03:Pre-Script:0.00:Post-Script:0.00:Pre-Recheck:0.12:Post-Recheck Times:0.03:Post Recheck:0.00 22. kill_shot ( st - 2 ) The action (kill_shot) is unusable at (4.88 + 0.00) because ability 'usable' function returned false without explanation. Time spent on this action: 0.09ms TimeData:Marksmanship-st-2:kill_shot:0.09:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.03 23. double_tap ( st - 3 ) - ability disabled ( preference ) Time spent on this action: 0.01ms TimeData:Marksmanship-st-3:double_tap:0.01 24. flare ( st - 4 ) The action (flare) is usable at (4.88 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: tar_trap.up[false] & runeforge.soulforge_embers.enabled[false] There were no recheck events to check. Time spent on this action: 0.12ms TimeData:Marksmanship-st-4:flare:0.12:Post-TTR and Essential:0.02:Post Cycle:0.00:Post Usable:0.01:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.01:Pre-Recheck:0.03:Post-Recheck Times:0.00:Post Recheck:0.00 25. tar_trap ( st - 5 ) The action (tar_trap) is usable at (4.88 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: runeforge.soulforge_embers.enabled[false] & tar_trap.remains[0.00] < gcd.execute[1.22] & cooldown.flare.remains[0.00] < gcd.execute[1.22] Excluded -1.21 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded -1.21 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.24ms TimeData:Marksmanship-st-5:tar_trap:0.24:Post-TTR and Essential:0.02:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.00:Pre-Recheck:0.12:Post-Recheck Times:0.04:Post Recheck:0.00 26. explosive_shot ( st - 6 ) The action is not ready ( 27.15 ) before our maximum delay window ( 15.00 ) for this query. Time spent on this action: 0.02ms TimeData:Marksmanship-st-6:explosive_shot:0.02 27. wild_spirits ( st - 7 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-st-7:wild_spirits:0.03 28. flayed_shot ( st - 8 ) - ability unknown Time spent on this action: 0.02ms TimeData:Marksmanship-st-8:flayed_shot:0.02 29. death_chakram ( st - 9 ) - ability unknown Time spent on this action: 0.02ms TimeData:Marksmanship-st-9:death_chakram:0.02 30. a_murder_of_crows ( st - 10 ) - talent [ a_murder_of_crows ] missing Time spent on this action: 0.02ms TimeData:Marksmanship-st-10:a_murder_of_crows:0.02 31. wailing_arrow ( st - 11 ) - ability unknown Time spent on this action: 0.03ms TimeData:Marksmanship-st-11:wailing_arrow:0.03 32. resonating_arrow ( st - 12 ) - ability disabled ( preference ) Time spent on this action: 0.02ms TimeData:Marksmanship-st-12:resonating_arrow:0.02 33. volley ( st - 13 ) The action (volley) is usable at (4.88 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: buff.resonating_arrow.up[false] | ! covenant.kyrian[true] & ( buff.precise_shots.down[false] | ! talent.chimaera_shot.enabled[false] | active_enemies[1.00] < 2 ) 12.149520329476 - true There are 1 recheck events. Rechecking stopped at step #1. The recheck ( 12.15 ) isn't ready within a reasonable time frame ( 10s ). Time spent on this action: 0.22ms TimeData:Marksmanship-st-13:volley:0.22:Post-TTR and Essential:0.03:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.01:Pre-Recheck:0.09:Post-Recheck Times:0.02:Pre-Recheck Loop:0.01:Recheck Loop Start:0.00:Post Recheck Loop:0.01:Post Recheck:0.00 34. steady_shot ( st - 14 ) The action (steady_shot) is usable at (4.88 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: covenant.kyrian[true] & focus.current[69.56] + cast_regen[19.00] < focus.max[100.00] & ( ( cooldown.resonating_arrow.remains[60.00] < gcd.execute[1.22] * 3 & ( ! soulbind.effusive_anima_accelerator.enabled[false] | ! talent.double_tap.enabled[true] ) ) | talent.double_tap.enabled[true] & cooldown.double_tap.remains[60.00] < 3 ) Excluded 56.36 recheck time as it is outside our constraints ( 0.00 - 15.00 ). Excluded 57.01 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.44ms TimeData:Marksmanship-st-14:steady_shot:0.44:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.03:Pre-Recheck:0.27:Post-Recheck Times:0.03:Post Recheck:0.00 35. trueshot ( st - 15 ) The action (trueshot) is usable at (4.88 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria FAILS: buff.precise_shots.down[false] & ( covenant.venthyr[false] | covenant.necrolord[false] | talent.calling_the_shots.enabled[false] ) | buff.resonating_arrow.up[false] | buff.wild_spirits.up[false] | buff.volley.up[false] & active_enemies[1.00] > 1 | boss[false] & fight_remains[25.12] < 25 12.149520329476 - true 0.13 - true There are 2 recheck events. List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.13. active_enemies[1.00] < 3 Recheck #1 ( +0.13 ) NOT MET: buff.precise_shots.down[false] & ( covenant.venthyr[false] | covenant.necrolord[false] | talent.calling_the_shots.enabled[false] ) | buff.resonating_arrow.up[false] | buff.wild_spirits.up[false] | buff.volley.up[false] & active_enemies[1.00] > 1 | boss[false] & fight_remains[24.99] < 25 Rechecking stopped at step #2. The recheck ( 12.15 ) isn't ready within a reasonable time frame ( 10s ). Time spent on this action: 0.68ms TimeData:Marksmanship-st-15:trueshot:0.68:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.01:Pre-Recheck:0.25:Post-Recheck Times:0.03:Pre-Recheck Loop:0.01:Recheck Loop Start:0.00:Recheck Post-Usable:0.01:Recheck Post-Stack:0.02:Recheck Post-Script:0.01:Recheck Post-Channel:0.00:Recheck Loop End:0.24:Recheck Loop Start:0.00:Post Recheck Loop:0.01:Post Recheck:0.00 36. rapid_fire ( st - 16 ) The action (rapid_fire) is usable at (4.88 + 14.61). - the action is ready before the current recommendation (at +14.61 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 14.61. active_enemies[1.00] < 3 - this entry's criteria FAILS: runeforge.surging_shots.enabled[false] & talent.streamline.enabled[true] & ( cooldown.resonating_arrow.remains[60.00] > 10 | ! covenant.kyrian[true] | ! talent.double_tap.enabled[true] | soulbind.effusive_anima_accelerator.enabled[false] ) There were no recheck events to check. Time spent on this action: 0.24ms TimeData:Marksmanship-st-16:rapid_fire:0.24:Post-TTR and Essential:0.03:Post Cycle:0.00:Post Usable:0.02:Post Ready/Clash:0.01:Post Stack:0.03:Pre-Script:0.00:Post-Script:0.00:Pre-Recheck:0.12:Post-Recheck Times:0.00:Post Recheck:0.00 37. aimed_shot ( st - 17 ) The action (aimed_shot) is usable at (4.88 + 4.86) with cost of 35 focus. - the action is ready before the current recommendation (at +4.86 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 4.86. active_enemies[1.00] < 3 - this entry's criteria FAILS: buff.precise_shots.down[false] | ( buff.trueshot.up[false] | full_recharge_time[9.74] < gcd.execute[1.22] + cast_time[1.42] ) & ( ! talent.chimaera_shot.enabled[false] | active_enemies[1.00] < 2 ) | buff.trick_shots.remains[0.00] > execute_time[1.42] & active_enemies[1.00] > 1 7.2878227479523 - true 9.9446496144749 - true There are 2 recheck events. Rechecking stopped at step #1. The recheck ( 12.15 ) isn't ready within a reasonable time frame ( 10s ). Time spent on this action: 0.53ms TimeData:Marksmanship-st-17:aimed_shot:0.53:Post-TTR and Essential:0.04:Post Cycle:0.00:Post Usable:0.06:Post Ready/Clash:0.01:Post Stack:0.03:Pre-Script:0.00:Post-Script:0.06:Pre-Recheck:0.26:Post-Recheck Times:0.05:Pre-Recheck Loop:0.01:Recheck Loop Start:0.00:Post Recheck Loop:0.01:Post Recheck:0.00 38. rapid_fire ( st - 18 ) The action (rapid_fire) is usable at (4.88 + 14.61). - the action is ready before the current recommendation (at +14.61 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 14.61. active_enemies[1.00] < 3 - this entry's criteria FAILS: ( cooldown.resonating_arrow.remains[60.00] > 10 | ! covenant.kyrian[true] | ! talent.double_tap.enabled[true] | soulbind.effusive_anima_accelerator.enabled[false] ) & focus.current[100.00] + cast_regen[10.00] < focus.max[100.00] & ( buff.double_tap.down[true] | talent.streamline.enabled[true] ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 15.00 ). There were no recheck events to check. Time spent on this action: 0.37ms TimeData:Marksmanship-st-18:rapid_fire:0.37:Post-TTR and Essential:0.03:Post Cycle:0.00:Post Usable:0.01:Post Ready/Clash:0.01:Post Stack:0.02:Pre-Script:0.00:Post-Script:0.03:Pre-Recheck:0.24:Post-Recheck Times:0.02:Post Recheck:0.00 39. chimaera_shot ( st - 19 ) - talent [ chimaera_shot ] missing Time spent on this action: 0.02ms TimeData:Marksmanship-st-19:chimaera_shot:0.02 40. arcane_shot ( st - 20 ) The action (arcane_shot) is usable at (4.88 + 0.00) with cost of 20 focus. - the action is ready before the current recommendation (at +0.00 vs. +60.00). List ( st ) called from ( Marksmanship:default:6 ) would PASS at 0.00. active_enemies[1.00] < 3 - this entry's criteria PASSES: buff.precise_shots.up[true] | focus.current[69.56] > cost[20.00] + action.aimed_shot.cost[35.00] Action chosen: arcane_shot at 0.00! Returned from list (st), current recommendation is arcane_shot (+0.00). - st The recommended action (arcane_shot) is ready in less than 0.2s; exiting list (default). Completed default action list [ Marksmanship - default ]. Recommendation is arcane_shot at 4.88 + 0.00. Recommendation #4 is arcane_shot at 0.00s (4.88s). Time spent generating recommendations: 42.48ms

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