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Death Runes NYI in Classic

willz501 opened this issue ยท 3 comments

commented

Before You Begin

  • I confirm that I have downloaded the latest version of the addon.
  • I am not playing on a private server.
  • I checked for an existing, open ticket for this issue and was not able to find one.
  • I edited the title of this bug report (above) so that it describes the issue I am reporting.

Describe the Issue

sees death runes as blood runes and wastes them as bloood runes

How to Reproduce

using regular rotation in single icon

Player Information (Link)

https://pastebin.com/XHfqyf5f

Error Messages (Link)

none

Additional Information

No response

Contact Information

Samuraiwillz501#0239

commented

Hi, I'm frost dk too, I noticed that too and I'm using the following and it's working correctly (this is just temporary solution, we'll need to wait Hekili later on):
actions+=/blood_strike,if=(!GetRuneCooldown(1)&GetRuneType(1)=1)|(!GetRuneCooldown(2)&GetRuneType(2)=1)

There are two parts in this code:
A: (!GetRuneCooldown(1)&GetRuneType(1)=1) ==> If your left most rune is off cooldown (which means you can use it) and it's a blood rune,
B: (!GetRuneCooldown(2)&GetRuneType(2)=1) ==> If your left 2nd most rune is off cooldown (which means you can use it) and it's a blood rune,

Either A or B true, then you can blood strike to convert it from blood. This script will not suggest you to spam blood strike and waste the death rune.

Like I said, it's temporary, wait Hekili to implement the death runes.

commented

Or just be patient.

commented

Death Runes as distinct from other runes is NYI. Will follow-up later.