Outlaw rogue not suggesting Ambush on opener but does after you press it for the first time
JimA1966 opened this issue ยท 5 comments
Before You Begin
- I confirm that I have downloaded the latest version of the addon.
- I am not playing on a private server.
- I checked for an existing, open ticket for this issue and was not able to find one.
- I edited the title of this issue (above) so that it describes the issue I am reporting.
- I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).
WoW Version
Retail (Dragonflight)
Describe the Issue
while in opener,
Stelth
shows roll bones and bladerflurry or SnD when not already buffed
not Ambush
Then Adrenaline Rush
How to Reproduce
enter game as outlaw rogue
stealth
recommendations are RtB then BF
not Ambush then Adrenaline rush
Talent Loadout
BQQAOB/7AZ//CwQOf4fPMswHVDAAABJJAJJRSLJJQgEJSAkIAAAAAAAJBpRJJIJJpEAAAA
Snapshot
Outlaw; Primary - Blade Flurry(0.00), Wraps of Electrostatic Potential(1.00) build: v10.0.0-11.2 level: 60 (60) class: ROGUE spec: outlaw talents: acrobatic_strikes adrenaline_rush = 1/1 alacrity = 2/2 ambidexterity = 1/1 blade_flurry = 1/1 blind = 1/1 cheat_death = 1/1 cloak_of_shadows = 1/1 combat_potency = 1/1 combat_stamina = 1/1 dancing_steel = 1/1 deadly_precision = 2/2 deeper_stratagem = 1/1 devious_stratagem = 1/1 dreadblades = 1/1 evasion = 1/1 fan_the_hammer = 2/2 fatal_flourish = 1/1 feint = 1/1 fleet_footed = 1/1 gouge = 1/1 grappling_hook = 1/1 greenskins_wickers = 1/1 heavy_hitter = 1/1 improved_main_gauche = 2/2 improved_sprint = 1/1 leeching_poison = 1/1 loaded_dice = 1/1 numbing_poison = 1/1 opportunity = 1/1 precise_cuts = 1/1 quick_draw = 1/1 restless_blades = 1/1 roll_the_bones = 1/1 ruthlessness = 1/1 sap = 1/1 seal_fate = 2/2 shadowstep = 1/1 shiv = 1/1 swift_slasher = 1/1 thiefs_versatility = 2/2 tight_spender = 1/1 tricks_of_the_trade = 1/1 vigor = 1/1 virulent_poisons = 1/1 weaponmaster = 1/1 pvptalents: none covenant: venthyr conduits: lashing_scars = 1 nimble_fingers = 1 prepared_for_all = 1 quick_decisions = 1 recuperator = 1 triple_threat = 1 soulbinds: [nadjia_the_mistblade] agent_of_chaos = 1 dauntless_duelist = 1 fatal_flaw = 1 friends_in_low_places = 1 nimble_steps = 1 thrill_seeker = 1 sets: cache_of_acquired_treasures = 1 salvaged_fusion_amplifier = 1 wraps_of_electrostatic_potential = 1 gear: cache_of_acquired_treasures = 1 cruciform_veinripper = 1 daschlas_defiant_treads = 1 decadent_nathrian_shawl = 1 edge_of_night = 1 logic_loop_of_division = 1 loyal_kvaldirs_handwraps = 1 salvaged_fusion_amplifier = 1 shadowghast_necklace = 1 signet_of_collapsing_stars = 1 soulblade_guise = 1 soulblade_leathers = 1 soulblade_leggings = 1 soulblade_nightwings = 1 umbrahide_waistguard = 1 wraps_of_electrostatic_potential = 1 legendaries: invigorating_shadowdust = 1 obedience = 1 itemIDs: 169069, 169157, 172320, 178927, 184778, 185813, 186295, 186299, 186388, 186398, 186432, 188265, 188901, 188902, 188903, 188905 settings: aoe = 2 buffPadding = 0 combatRefresh = 0.1 custom1Name = Custom 1 custom2Name = Custom 2 cycle = false cycle_min = 6 damage = false damageDots = false damageExpiration = 6 damageOnScreen = true damagePets = false damageRange = 0 debuffPadding = 0 enabled = true enhancedRecheck = false gcdSync = true maxTime = 10 nameplateRange = 21 nameplates = true noFeignedCooldown = false package = Outlaw petbased = false potion = potion_of_spectral_agility regularRefresh = 0.5 throttleRefresh = false throttleTime = false dirty_gouge = false mfd_points = 3 solo_vanish = false toggles: cooldowns = false custom1 = false custom2 = false defensives = false essences = true interrupts = false mode = automatic potions = false keybinds: adrenaline_rush = 5 [01], 5 [07] ambush = 7 [01], N2 [06], 7 [07] between_the_eyes = 3 [01] blade_flurry = 9 [01] dispatch = 6 [01], 6 [07] dreadblades = 0 [01] flagellation = = [01] gouge = N4 [06] kick = kidney_shot = pistol_shot = 4 [01] roll_the_bones = 2 [01], 2 [07] salvaged_fusion_amplifier = N5 [06] sinister_strike = F [01] slice_and_dice = 8 [01], 8 [07] wraps_of_electrostatic_potential = - [01] warnings: none targets: nameplate8 - 0 - Creature-0-4230-2222-30581-175450-000072741F - 361.00 - 10 - Raider's Training Dummy nameplate11 - 0 - Creature-0-4230-2222-30581-173942-000072741F - 300.00 - 0 - Training Dummy nameplate7 - 0 - Creature-0-4230-2222-30581-175449-000072741F - 186.00 - 10 - Dungeoneer's Training Dummy player_buffs: 1784 - stealth - 1 - 3600.00 335151 - *sign_of_the_mists - 1 - 3600.00 307185 - *spectral_flask_of_power - 1 - 914.22 359530 - *wows_18th_anniversary - 1 - 3600.00 368654 - acquired_wand - 1 - 3600.00 193356 - broadside - 1 - 23.99 player_debuffs: target_buffs: target_debuffs: 358090 - *banshees_blight - 1 - 3600.00 New Recommendations for [ Primary ] requested at 18:53:36 ( 521321.36 ); using built-in ( Outlaw ) priority. *** START OF NEW DISPLAY: Primary *** RECOMMENDATION #1 ( Offset: 0.00, GCD: 0.00, Casting: 0.00 ). Resources: combo_points[ 0.00 / 7.00 ], energy[ 150.00 / 150.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Outlaw - precombat ]. Current recommendation was NO ACTION at +10.00s. 1. apply_poison ( precombat - 1 ) - ability disabled ( toggle ) Time spent on this action: 0.03ms TimeData:Outlaw-precombat-1:apply_poison:0.03:Ability Known, Enabled(0.03) 2. bottled_flayedwing_toxin ( precombat - 2 ) - IsUsableItem item 178742 and nil Time spent on this action: 0.05ms TimeData:Outlaw-precombat-2:bottled_flayedwing_toxin:0.05:Ability Known, Enabled(0.05) 3. marked_for_death ( precombat - 3 ) - talent [ marked_for_death ] missing Time spent on this action: 0.02ms TimeData:Outlaw-precombat-3:marked_for_death:0.02:Ability Known, Enabled(0.02) 4. fleshcraft ( precombat - 4 ) - ability unknown Time spent on this action: 0.02ms TimeData:Outlaw-precombat-4:fleshcraft:0.02:Ability Known, Enabled(0.02) 5. stealth ( precombat - 5 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Outlaw-precombat-5:stealth:0.02:Ability Known, Enabled(0.02) 6. adrenaline_rush ( precombat - 6 ) The action (adrenaline_rush) is usable at (0.00 + 1.73). - the action is ready before the current recommendation (at +1.73 vs. +10.00). - this entry's criteria FAILS: talent.improved_adrenaline_rush.enabled[false] There were no recheck events to check. Time spent on this action: 0.14ms TimeData:Outlaw-precombat-6:adrenaline_rush:0.14:Ability Known, Enabled(0.02):Post-TTR and Essential(0.03):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.01):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.04):Post-Recheck Times(0.00):Post Recheck(0.00) 7. roll_the_bones ( precombat - 7 ) The action is not ready ( 38.84 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Outlaw-precombat-7:roll_the_bones:0.02:Ability Known, Enabled(0.02) 8. slice_and_dice ( precombat - 8 ) The action (slice_and_dice) is unusable at (0.00 + 0.00) because requires combo points. Time spent on this action: 0.06ms TimeData:Outlaw-precombat-8:slice_and_dice:0.06:Ability Known, Enabled(0.02):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.00) Completed precombat action list [ Outlaw - precombat ]. Processing default action list [ Outlaw - default ]. Current recommendation was NO ACTION at +10.00s. 9. stealth ( default - 1 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Outlaw-default-1:stealth:0.02:Ability Known, Enabled(0.02) 10. kick ( default - 2 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Outlaw-default-2:kick:0.02:Ability Known, Enabled(0.02) 11. variable ( default - 3 ) - variable.stealthed_cto will check this script entry ( Outlaw:default:3 ) talent.count_the_odds.enabled[false] & ( stealthed.basic[true] | buff.shadowmeld.up[false] | buff.shadow_dance.up[false] ) Time spent on this action: 0.04ms TimeData:Outlaw-default-3:variable:0.04:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02) 12. variable ( default - 4 ) - variable.rtb_reroll will check this script entry ( Outlaw:default:4 ) rtb_buffs[1.00] < 2 & ( ! buff.broadside.up[true] & ( ! talent.fan_the_hammer.enabled[true] | ! buff.skull_and_crossbones.up[false] ) & ! buff.true_bearing.up[false] | buff.loaded_dice.up[false] ) | rtb_buffs[1.00] = 2 & ( buff.buried_treasure.up[false] & buff.grand_melee.up[false] | ! buff.broadside.up[true] & ! buff.true_bearing.up[false] & buff.loaded_dice.up[false] ) Time spent on this action: 0.03ms TimeData:Outlaw-default-4:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 13. variable ( default - 5 ) - variable.ambush_condition will check this script entry ( Outlaw:default:5 ) combo_points.deficit[7.00] >= 2 + talent.improved_ambush.enabled[false] + buff.broadside.up[true] & energy.current[150.00] >= 50 & ( ! talent.count_the_odds.enabled[false] | buff.roll_the_bones.remains[23.99] >= 10 ) Time spent on this action: 0.03ms TimeData:Outlaw-default-5:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 14. variable ( default - 6 ) - variable.finish_condition will check this script entry ( Outlaw:default:6 ) combo_points.current[0.00] >= cp_max_spend[7.00] - buff.broadside.up[true] - ( buff.opportunity.up[false] & ( talent.quick_draw.enabled[true] | talent.fan_the_hammer.enabled[true] ) | buff.concealed_blunderbuss.up[false] ) | effective_combo_points[0.00] >= cp_max_spend[7.00] Time spent on this action: 0.03ms TimeData:Outlaw-default-6:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 15. variable ( default - 7 ) - variable.finish_condition will check this script entry ( Outlaw:default:7 ) NONE Time spent on this action: 0.03ms TimeData:Outlaw-default-7:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 16. variable ( default - 8 ) - variable.finish_condition will check this script entry ( Outlaw:default:8 ) 1 Time spent on this action: 0.03ms TimeData:Outlaw-default-8:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 17. variable ( default - 9 ) - variable.blade_flurry_sync will check this script entry ( Outlaw:default:9 ) spell_targets.blade_flurry[3.00] < 2 & raid_event.adds.in[3600.00] > 20 | buff.blade_flurry.remains[0.00] > 1 + talent.killing_spree.enabled[false] Time spent on this action: 0.03ms TimeData:Outlaw-default-9:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 18. call_action_list:stealth ( default - 10 ) Criteria for stealth PASS at +0.00 - stealthed.basic[true] | buff.shadowmeld.up[false] Action list (stealth) was found. + stealth Current recommendation was NO ACTION at +10.00s. 19. cold_blood ( stealth - 1 ) - talent [ cold_blood ] missing Time spent on this action: 0.02ms TimeData:Outlaw-stealth-1:cold_blood:0.02:Ability Known, Enabled(0.02) 20. dispatch ( stealth - 2 ) The action (dispatch) is unusable at (0.00 + 0.00) because requires combo points. Time spent on this action: 0.09ms TimeData:Outlaw-stealth-2:dispatch:0.09:Ability Known, Enabled(0.02):Post-TTR and Essential(0.07):Post Cycle(0.00):Post Usable(0.00) 21. ambush ( stealth - 3 ) The action (ambush) is usable at (0.00 + 0.00) with cost of 45 energy (have 150). - the action is ready before the current recommendation (at +0.00 vs. +10.00). List ( stealth ) called from ( Outlaw:default:10 ) would PASS at 0.00. stealthed.basic[true] | buff.shadowmeld.up[false] stealthed_cto #1 [Outlaw:default:3]; conditions = PASS: NONE - value = nil. stealthed_cto Result = false. - this entry's criteria FAILS: variable.stealthed_cto[false] | stealthed.basic[true] & talent.find_weakness.enabled[false] & ! debuff.find_weakness.up[false] Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). There were no recheck events to check. Time spent on this action: 0.34ms TimeData:Outlaw-stealth-3:ambush:0.34:Ability Known, Enabled(0.02):Post-TTR and Essential(0.07):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.03):Pre-Script(0.00):Post-Script(0.03):Pre-Recheck(0.11):Post-Recheck Times(0.05):Post Recheck(0.00) Returned from list (stealth), current recommendation is NO ACTION (+10.00). - stealth 22. call_action_list:cds ( default - 11 ) There is no criteria for cds. Action list (cds) was found. + cds Current recommendation was NO ACTION at +10.00s. 23. blade_flurry ( cds - 1 ) The action (blade_flurry) is usable at (0.00 + 0.00) with cost of 15 energy (have 150). - the action is ready before the current recommendation (at +0.00 vs. +10.00). List ( cds ) called from ( Outlaw:default:11 ) would PASS at 0.00. NONE - this entry's criteria PASSES: spell_targets.any[3.00] >= 2 & ! buff.blade_flurry.up[false] Action chosen: blade_flurry at 0.00! Returned from list (cds), current recommendation is blade_flurry (+0.00). - cds The recommended action (blade_flurry) is ready in less than 0.2s; exiting list (default). Completed default action list [ Outlaw - default ]. Recommendation is blade_flurry at 0.00 + 0.00. Recommendation #1 is blade_flurry at 0.00s (0.00s). RECOMMENDATION #2 ( Offset: 0.00, GCD: 1.00, Casting: 0.00 ). Resources: combo_points[ 0.00 / 7.00 ], energy[ 135.00 / 150.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Outlaw - precombat ]. Current recommendation was NO ACTION at +10.00s. 1. apply_poison ( precombat - 1 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Outlaw-precombat-1:apply_poison:0.02:Ability Known, Enabled(0.02) 2. bottled_flayedwing_toxin ( precombat - 2 ) - IsUsableItem item 178742 and nil Time spent on this action: 0.04ms TimeData:Outlaw-precombat-2:bottled_flayedwing_toxin:0.04:Ability Known, Enabled(0.04) 3. marked_for_death ( precombat - 3 ) - talent [ marked_for_death ] missing Time spent on this action: 0.02ms TimeData:Outlaw-precombat-3:marked_for_death:0.02:Ability Known, Enabled(0.02) 4. fleshcraft ( precombat - 4 ) - ability unknown Time spent on this action: 0.02ms TimeData:Outlaw-precombat-4:fleshcraft:0.02:Ability Known, Enabled(0.02) 5. stealth ( precombat - 5 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Outlaw-precombat-5:stealth:0.02:Ability Known, Enabled(0.02) 6. adrenaline_rush ( precombat - 6 ) The action (adrenaline_rush) is usable at (0.00 + 1.73). - the action is ready before the current recommendation (at +1.73 vs. +10.00). - this entry's criteria FAILS: talent.improved_adrenaline_rush.enabled[false] There were no recheck events to check. Time spent on this action: 0.08ms TimeData:Outlaw-precombat-6:adrenaline_rush:0.08:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.01):Post-Recheck Times(0.00):Post Recheck(0.00) 7. roll_the_bones ( precombat - 7 ) The action is not ready ( 38.84 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Outlaw-precombat-7:roll_the_bones:0.02:Ability Known, Enabled(0.02) 8. slice_and_dice ( precombat - 8 ) The action (slice_and_dice) is unusable at (0.00 + 1.00) because requires combo points. Time spent on this action: 0.05ms TimeData:Outlaw-precombat-8:slice_and_dice:0.05:Ability Known, Enabled(0.02):Post-TTR and Essential(0.03):Post Cycle(0.00):Post Usable(0.00) Completed precombat action list [ Outlaw - precombat ]. Processing default action list [ Outlaw - default ]. Current recommendation was NO ACTION at +10.00s. 9. stealth ( default - 1 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Outlaw-default-1:stealth:0.02:Ability Known, Enabled(0.02) 10. kick ( default - 2 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Outlaw-default-2:kick:0.02:Ability Known, Enabled(0.02) 11. variable ( default - 3 ) - variable.stealthed_cto will check this script entry ( Outlaw:default:3 ) talent.count_the_odds.enabled[false] & ( stealthed.basic[true] | buff.shadowmeld.up[false] | buff.shadow_dance.up[false] ) Time spent on this action: 0.03ms TimeData:Outlaw-default-3:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 12. variable ( default - 4 ) - variable.rtb_reroll will check this script entry ( Outlaw:default:4 ) rtb_buffs[1.00] < 2 & ( ! buff.broadside.up[true] & ( ! talent.fan_the_hammer.enabled[true] | ! buff.skull_and_crossbones.up[false] ) & ! buff.true_bearing.up[false] | buff.loaded_dice.up[false] ) | rtb_buffs[1.00] = 2 & ( buff.buried_treasure.up[false] & buff.grand_melee.up[false] | ! buff.broadside.up[true] & ! buff.true_bearing.up[false] & buff.loaded_dice.up[false] ) Time spent on this action: 0.03ms TimeData:Outlaw-default-4:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 13. variable ( default - 5 ) - variable.ambush_condition will check this script entry ( Outlaw:default:5 ) combo_points.deficit[7.00] >= 2 + talent.improved_ambush.enabled[false] + buff.broadside.up[true] & energy.current[135.00] >= 50 & ( ! talent.count_the_odds.enabled[false] | buff.roll_the_bones.remains[23.99] >= 10 ) Time spent on this action: 0.03ms TimeData:Outlaw-default-5:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 14. variable ( default - 6 ) - variable.finish_condition will check this script entry ( Outlaw:default:6 ) combo_points.current[0.00] >= cp_max_spend[7.00] - buff.broadside.up[true] - ( buff.opportunity.up[false] & ( talent.quick_draw.enabled[true] | talent.fan_the_hammer.enabled[true] ) | buff.concealed_blunderbuss.up[false] ) | effective_combo_points[0.00] >= cp_max_spend[7.00] Time spent on this action: 0.03ms TimeData:Outlaw-default-6:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 15. variable ( default - 7 ) - variable.finish_condition will check this script entry ( Outlaw:default:7 ) NONE Time spent on this action: 0.03ms TimeData:Outlaw-default-7:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 16. variable ( default - 8 ) - variable.finish_condition will check this script entry ( Outlaw:default:8 ) 1 Time spent on this action: 0.03ms TimeData:Outlaw-default-8:variable:0.03:Ability Known, Enabled(0.01):Post-TTR and Essential(0.01) 17. variable ( default - 9 ) - variable.blade_flurry_sync will check this script entry ( Outlaw:default:9 ) spell_targets.blade_flurry[3.00] < 2 & raid_event.adds.in[3600.00] > 20 | buff.blade_flurry.remains[13.00] > 1 + talent.killing_spree.enabled[false] Time spent on this action: 0.03ms TimeData:Outlaw-default-9:variable:0.03:Ability Known, Enabled(0.01):Post-TTR and Essential(0.01) 18. call_action_list:stealth ( default - 10 ) Criteria for stealth PASS at +0.00 - stealthed.basic[true] | buff.shadowmeld.up[false] Action list (stealth) was found. + stealth Current recommendation was NO ACTION at +10.00s. 19. cold_blood ( stealth - 1 ) - talent [ cold_blood ] missing Time spent on this action: 0.02ms TimeData:Outlaw-stealth-1:cold_blood:0.02:Ability Known, Enabled(0.02) 20. dispatch ( stealth - 2 ) The action (dispatch) is unusable at (0.00 + 1.00) because requires combo points. Time spent on this action: 0.05ms TimeData:Outlaw-stealth-2:dispatch:0.05:Ability Known, Enabled(0.02):Post-TTR and Essential(0.03):Post Cycle(0.00):Post Usable(0.00) 21. ambush ( stealth - 3 ) The action (ambush) is usable at (0.00 + 1.00) with cost of 45 energy (have 150). - the action is ready before the current recommendation (at +1.00 vs. +10.00). List ( stealth ) called from ( Outlaw:default:10 ) would PASS at 1.00. stealthed.basic[true] | buff.shadowmeld.up[false] stealthed_cto #1 [Outlaw:default:3]; conditions = PASS: NONE - value = nil. stealthed_cto Result = false. - this entry's criteria FAILS: variable.stealthed_cto[false] | stealthed.basic[true] & talent.find_weakness.enabled[false] & ! debuff.find_weakness.up[false] Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). There were no recheck events to check. Time spent on this action: 0.21ms TimeData:Outlaw-stealth-3:ambush:0.21:Ability Known, Enabled(0.02):Post-TTR and Essential(0.03):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.03):Pre-Script(0.00):Post-Script(0.02):Pre-Recheck(0.05):Post-Recheck Times(0.02):Post Recheck(0.00) Returned from list (stealth), current recommendation is NO ACTION (+10.00). - stealth 22. call_action_list:cds ( default - 11 ) There is no criteria for cds. Action list (cds) was found. + cds Current recommendation was NO ACTION at +10.00s. 23. blade_flurry ( cds - 1 ) The action is not ready ( 30.00 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Outlaw-cds-1:blade_flurry:0.02:Ability Known, Enabled(0.02) 24. roll_the_bones ( cds - 2 ) The action is not ready ( 38.84 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Outlaw-cds-2:roll_the_bones:0.02:Ability Known, Enabled(0.02) 25. keep_it_rolling ( cds - 3 ) - talent [ keep_it_rolling ] missing Time spent on this action: 0.02ms TimeData:Outlaw-cds-3:keep_it_rolling:0.02:Ability Known, Enabled(0.02) 26. vanish ( cds - 4 ) - not usable here Time spent on this action: 0.03ms TimeData:Outlaw-cds-4:vanish:0.03:Ability Known, Enabled(0.03) 27. variable ( cds - 5 ) stealthed_cto #1 [Outlaw:default:3]; conditions = PASS: NONE - value = nil. stealthed_cto Result = false. - variable.shadow_dance_condition will check this script entry ( Outlaw:cds:5 ) talent.shadow_dance.enabled[false] & ( ! stealthed.all[true] | talent.count_the_odds.enabled[false] & ! variable.stealthed_cto[false] ) & debuff.between_the_eyes.up[false] & ( ! talent.ghostly_strike.enabled[false] | debuff.ghostly_strike.up[false] ) & ( ! talent.dreadblades.enabled[true] | ! cooldown.dreadblades.ready[true] ) Time spent on this action: 0.03ms TimeData:Outlaw-cds-5:variable:0.03:Ability Known, Enabled(0.02):Post-TTR and Essential(0.01) 28. shadow_dance ( cds - 6 ) - talent [ shadow_dance ] missing Time spent on this action: 0.02ms TimeData:Outlaw-cds-6:shadow_dance:0.02:Ability Known, Enabled(0.02) 29. shadow_dance ( cds - 7 ) - talent [ shadow_dance ] missing Time spent on this action: 0.02ms TimeData:Outlaw-cds-7:shadow_dance:0.02:Ability Known, Enabled(0.02) 30. flagellation ( cds - 8 ) The action (flagellation) is usable at (0.00 + 1.00). - the action is ready before the current recommendation (at +1.00 vs. +10.00). List ( cds ) called from ( Outlaw:default:11 ) would PASS at 1.00. NONE - this entry's criteria FAILS: ! stealthed.all[true] & ( variable.finish_condition[0.00] & target.time_to_die[360.00] > 10 | fight_remains[357.66] < 13 ) There were no recheck events to check. Time spent on this action: 0.37ms TimeData:Outlaw-cds-8:flagellation:0.37:Ability Known, Enabled(0.02):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.01):Post Stack(0.02):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.20):Post-Recheck Times(0.06):Post Recheck(0.00) 31. adrenaline_rush ( cds - 9 ) The action (adrenaline_rush) is usable at (0.00 + 1.73). - the action is ready before the current recommendation (at +1.73 vs. +10.00). List ( cds ) called from ( Outlaw:default:11 ) would PASS at 1.73. NONE - this entry's criteria PASSES: ! buff.adrenaline_rush.up[false] & ( ! talent.improved_adrenaline_rush.enabled[false] | combo_points.current[0.00] <= 2 ) Action chosen: adrenaline_rush at 1.73! Time spent on this action: 0.15ms TimeData:Outlaw-cds-9:adrenaline_rush:0.15:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.01):Post Stack(0.01):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.05):Post Recheck(0.00):Action Stored(0.01) 32. dreadblades ( cds - 10 ) The action (dreadblades) is usable at (0.00 + 1.00) with cost of 50 energy (have 150). - the action is ready before the current recommendation (at +1.00 vs. +1.73). List ( cds ) called from ( Outlaw:default:11 ) would PASS at 1.00. NONE - this entry's criteria FAILS: ! stealthed.all[true] & combo_points.current[0.00] <= 2 & ( ! talent.marked_for_death.enabled[false] | ! cooldown.marked_for_death.ready[true] ) & target.time_to_die[360.00] >= 10 There were no recheck events to check. Time spent on this action: 0.24ms TimeData:Outlaw-cds-10:dreadblades:0.24:Ability Known, Enabled(0.02):Post-TTR and Essential(0.03):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.01):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.13):Post-Recheck Times(0.02):Post Recheck(0.00) 33. fleshcraft ( cds - 11 ) - ability unknown Time spent on this action: 0.02ms TimeData:Outlaw-cds-11:fleshcraft:0.02:Ability Known, Enabled(0.02) 34. marked_for_death ( cds - 12 ) - talent [ marked_for_death ] missing Time spent on this action: 0.02ms TimeData:Outlaw-cds-12:marked_for_death:0.02:Ability Known, Enabled(0.02) 35. marked_for_death ( cds - 13 ) - talent [ marked_for_death ] missing Time spent on this action: 0.02ms TimeData:Outlaw-cds-13:marked_for_death:0.02:Ability Known, Enabled(0.02) 36. killing_spree ( cds - 14 ) - talent [ killing_spree ] missing Time spent on this action: 0.02ms TimeData:Outlaw-cds-14:killing_spree:0.02:Ability Known, Enabled(0.02) 37. blade_rush ( cds - 15 ) - talent [ blade_rush ] missing Time spent on this action: 0.02ms TimeData:Outlaw-cds-15:blade_rush:0.02:Ability Known, Enabled(0.02) 38. vanish ( cds - 16 ) - not usable here Time spent on this action: 0.02ms TimeData:Outlaw-cds-16:vanish:0.02:Ability Known, Enabled(0.02) 39. vanish ( cds - 17 ) - not usable here Time spent on this action: 0.02ms TimeData:Outlaw-cds-17:vanish:0.02:Ability Known, Enabled(0.02) 40. shadowmeld ( cds - 18 ) - ability unknown Time spent on this action: 0.02ms TimeData:Outlaw-cds-18:shadowmeld:0.02:Ability Known, Enabled(0.02) 41. thistle_tea ( cds - 19 ) - talent [ thistle_tea ] missing Time spent on this action: 0.02ms TimeData:Outlaw-cds-19:thistle_tea:0.02:Ability Known, Enabled(0.02) 42. potion ( cds - 20 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Outlaw-cds-20:potion:0.02:Ability Known, Enabled(0.02) 43. blood_fury ( cds - 21 ) - ability unknown Time spent on this action: 0.02ms TimeData:Outlaw-cds-21:blood_fury:0.02:Ability Known, Enabled(0.02) 44. berserking ( cds - 22 ) - ability unknown Time spent on this action: 0.02ms TimeData:Outlaw-cds-22:berserking:0.02:Ability Known, Enabled(0.02) 45. fireblood ( cds - 23 ) - ability unknown Time spent on this action: 0.02ms TimeData:Outlaw-cds-23:fireblood:0.02:Ability Known, Enabled(0.02) 46. ancestral_call ( cds - 24 ) - ability unknown Time spent on this action: 0.02ms TimeData:Outlaw-cds-24:ancestral_call:0.02:Ability Known, Enabled(0.02) 47. wraps_of_electrostatic_potential ( cds - 25 ) The action (wraps_of_electrostatic_potential) is usable at (0.00 + 1.00). - the action is ready before the current recommendation (at +1.00 vs. +1.73). List ( cds ) called from ( Outlaw:default:11 ) would PASS at 1.00. NONE - this entry has no criteria to test. Action chosen: wraps_of_electrostatic_potential at 1.00! Time spent on this action: 0.18ms TimeData:Outlaw-cds-25:wraps_of_electrostatic_potential:0.18:Ability Known, Enabled(0.06):Post-TTR and Essential(0.07):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.01):Pre-Recheck(0.01):Post Recheck(0.00):Action Stored(0.01) 48. ring_of_collapsing_futures ( cds - 26 ) - IsUsableItem item 142173 and nil Time spent on this action: 0.04ms TimeData:Outlaw-cds-26:ring_of_collapsing_futures:0.04:Ability Known, Enabled(0.04) The recommended action (wraps_of_electrostatic_potential) is ready within the active GCD; exiting list (cds). Returned from list (cds), current recommendation is wraps_of_electrostatic_potential (+1.00). - cds The recommended action (wraps_of_electrostatic_potential) is ready within the active GCD; exiting list (default). Completed default action list [ Outlaw - default ]. Recommendation is wraps_of_electrostatic_potential at 0.00 + 1.00. Recommendation #2 is wraps_of_electrostatic_potential at 1.00s (1.00s). Time spent generating recommendations: 7.47ms
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Please just put the snapshot from the addon, in-game, into Pastebin and provide the link so I can read it.
Ambush in Dragonflight isn't used without Count the Odds or Hidden Opportunity, so that's likely the issue with the opener. However, I've added a setting (/hekili > Outlaw > Use Ambush Regardless of Talents) that allows the addon to Ambush from stealth regardless of those talents.