Windwalker gets stuck
chiraino opened this issue ยท 1 comments
Before You Begin
- I confirm that I have downloaded the latest version of the addon.
- I am not playing on a private server.
- I checked for an existing, open ticket for this issue and was not able to find one.
- I edited the title of this issue (above) so that it describes the issue I am reporting.
- I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).
WoW Version
Retail (Dragonflight)
Describe the Issue
Sometimes Windwalker craps out and waits a long time despite energy/chi available
How to Reproduce
Just going through the single target list.
Talent Loadout
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Snapshot
Raidbots Sim Report (Link)
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Additional Information
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Contact Information
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This looks as though it's working as intended, given you've disabled Expel Harm and Flying Serpent Kick.
Blackout Kick was excluded because it would break Hit Combo.
- blackout_kick ( st_cleave - 19 )
The action (blackout_kick) is unusable at (0.00 + 0.00) because would break hit_combo.
Crackling Jade Lightning was ruled out.
- this entry's criteria FAILS: buff.the_emperors_capacitor.stack[0.00] > 19 & energy.time_to_max[2.98] > execute_time[1.00] - 1 & cooldown.rising_sun_kick.remains[2.19] > execute_time[1.00] | buff.the_emperors_capacitor.stack[0.00] > 14 & ( cooldown.serenity.remains[0.00] < 5 & talent.serenity.enabled[false] | cooldown.weapons_of_order.remains[120.00] < 5 & action.weapons_of_order.known[false] | fight_remains[68.74] < 5 )
Tiger's Palm was ruled out three times since it would overcap resources.
fallthru 2:
- this entry's criteria FAILS: combo_strike[true] & buff.bonedust_brew.up[false] & chi.max[6.00] - chi.current[6.00] >= ( 2 + buff.power_strikes.up[false] )
fallthru 6:
- this entry's criteria FAILS: combo_strike[true] & chi.max[6.00] - chi.current[6.00] >= ( 2 + buff.power_strikes.up[false] ) & buff.storm_earth_and_fire.down[false]
fallthru 8:
- this entry's criteria FAILS: combo_strike[true] & chi.max[6.00] - chi.current[6.00] >= ( 2 + buff.power_strikes.up[false] )
Spinning Crane Kick could've been recommended if you had Chi Energy.
- this entry's criteria FAILS: combo_strike[true] & buff.chi_energy.stack[0.00] > 30 - 5 * active_enemies[1.00] & buff.storm_earth_and_fire.down[false] & ( cooldown.rising_sun_kick.remains[2.19] > 2 & cooldown.fists_of_fury.remains[4.05] > 2 | cooldown.rising_sun_kick.remains[2.19] < 3 & cooldown.fists_of_fury.remains[4.05] > 3 & chi.current[6.00] > 3 | cooldown.rising_sun_kick.remains[2.19] > 3 & cooldown.fists_of_fury.remains[4.05] < 3 & chi.current[6.00] > 4 | chi.max[6.00] - chi.current[6.00] <= 1 & energy.time_to_max[2.98] < 2 ) | buff.chi_energy.stack[0.00] > 10 & fight_remains[68.74] < 7
Flying Serpent Kick is disabled.
- flying_serpent_kick ( fallthru - 10 ) - ability disabled ( preference )
That leaves the Rising Sun Kick entry that was ready in 2.19 seconds.