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Balance Druid: Wild Mushrooms should spaced out 9 seconds in rotation when Fungal Growth talent is chosen

Guycicle opened this issue · 3 comments

commented

Before You Begin

  • I confirm that I have downloaded the latest version of the addon.
  • I am not playing on a private server.
  • I checked for an existing, open ticket for this issue and was not able to find one.
  • I edited the title of this issue (above) so that it describes the issue I am reporting.
  • I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).

WoW Version

Retail (Dragonflight)

Describe the Issue

This was working until today, it now suggests to blast all 3 Wild Mushrooms back to back even though with the Fungal Growth talent it is more DPS to use subsequent Wild Mushrooms once the Fungal Growth debuff has fully dropped from the target.

How to Reproduce

Enter game as Balance Druid
Tick Wild Mushrooms talent and Fungal Growth
See how rotation is suggested

Talent Loadout

BYGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAoAQSiIQChkEkIgWCJJRaSgDEIlkSEEUAIA

Snapshot

https://pastebin.com/2DbQ17Je

Raidbots Sim Report (Link)

https://www.raidbots.com/simbot/report/52X6NqinxV9FZd9n8n6C9e

Additional Information

No response

Contact Information

Battlenet: Guycicle#2681

commented

Thanks, I will investigate.

commented
commented

In 1.8.5, this will be spaced out based on the Fungal Growth dot.