Serpent Sting not in MM Rotation
TheTylerOlson opened this issue ยท 1 comments
Before You Begin
- I confirm that I have downloaded the latest version of the addon.
- I am not playing on a private server.
- I checked for an existing, open ticket for this issue and was not able to find one.
- I edited the title of this issue (above) so that it describes the issue I am reporting.
- I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).
WoW Version
Retail (Dragonflight)
Describe the Issue
The Hunter talent Serpent Sting is not appearing in the Marksmanship Hunter rotation.
How to Reproduce
- Play as Hunter
- Switch to MM spec
- Talent into Serpent Sting on the Hunter Tree
- Try normal rotation, serpent sting will not show
Talent Loadout
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Snapshot
Raidbots Sim Report (Link)
No response
Additional Information
Character Data from add-on as well:
build: v10.0.2-2.0.3
level: 70 (70)
class: HUNTER
spec: marksmanship
talents: aimed_shot
arctic_bola = 2/2
binding_shot = 1/1
born_to_be_wild = 2/2
bulletstorm = 1/1
camouflage = 1/1
careful_aim = 2/2
counter_shot = 1/1
crack_shot = 1/1
death_chakram = 1/1
deathblow = 1/1
double_tap = 1/1
eagletalons_true_focus = 2/2
explosive_shot = 1/1
focused_aim = 2/2
hunters_avoidance = 1/1
hunters_knowledge = 1/2
improved_kill_shot = 1/1
improved_steady_shot = 1/1
improved_traps = 2/2
keen_eyesight = 2/2
kill_shot = 1/1
lock_and_load = 1/1
lone_wolf = 1/1
master_marksman = 2/2
misdirection = 1/1
multishot = 1/1
natural_mending = 2/2
natures_endurance = 1/1
pathfinding = 2/2
poison_injection = 1/1
posthaste = 2/2
precise_shots = 2/2
rapid_fire = 1/1
razor_fragments = 1/1
salvo = 1/1
serpent_sting = 1/1
serpentstalkers_trickery = 1/1
serrated_shots = 1/2
streamline = 2/2
surging_shots = 1/1
survival_of_the_fittest = 1/1
tar_trap = 1/1
target_practice = 1/1
tranquilizing_shot = 1/1
trick_shots = 1/1
trueshot = 1/1
unerring_vision = 1/1
volley = 1/1
pvptalents: none
covenant: none
conduits: none
soulbinds: [niya]
sets: erupting_spear_fragment = 1
irideus_fragment = 1
gear: custodians_medallion_of_delusion = 1
erupting_spear_fragment = 1
fatebound_chainmail = 1
flametouched_legguards = 1
galerattle_gauntlets = 1
gnollish_chewtoy_launcher = 1
irideus_fragment = 1
ohnahran_falconers_belt = 1
ohnahran_falconers_bracers = 1
ohnahran_falconers_coif = 1
ohnahran_falconers_shoulderguards = 1
ohnahran_falconers_striders = 1
platinum_star_band = 1
potionstained_cloak = 1
ranged = 1
ring_of_embers = 1
tabard_of_the_wild_hunt = 1
legendaries: none
itemIDs: 178336, 191998, 192000, 192002, 192004, 192037, 193426, 193647, 193708, 193712, 193743, 193752, 193769, 193801, 200163, 200266
settings: aoe = 3
buffPadding = 0
combatRefresh = 0.1
custom1Name = Custom 1
custom2Name = Custom 2
cycle = false
cycle_min = 6
damage = true
damageDots = false
damageExpiration = 6
damageOnScreen = true
damagePets = false
damageRange = 0
debuffPadding = 0
enabled = true
enhancedRecheck = false
gcdSync = true
maxTime = 10
nameplateRange = 8
nameplates = false
noFeignedCooldown = false
package = Marksmanship
petbased = false
potion = spectral_agility
regularRefresh = 0.5
throttleRefresh = false
throttleTime = false
eagletalon_swap = false
prevent_hardcasts = false
toggles: cooldowns = true
custom1 = false
custom2 = false
defensives = true [separate]
essences = true [overridden]
interrupts = true [separate]
mode = automatic
potions = false
keybinds:
aimed_shot = 4 [01]
arcane_shot = 1 [01], = [11]
aspect_of_the_cheetah = C7 [06]
aspect_of_the_turtle = C9 [06]
bag_of_tricks = C- [06]
binding_shot = A- [05]
camouflage = A1 [05]
counter_shot = C8 [06]
death_chakram = C1 [06]
disengage = 9 [01]
double_tap = C4 [06]
erupting_spear_fragment = A0 [05]
exhilaration = = [01]
explosive_shot = 6 [01]
feign_death = C= [06]
freezing_trap = A3 [05]
healthstone = A4 [05]
irideus_fragment = C0 [06]
kill_shot = 0 [01]
multishot = 5 [01]
rapid_fire = - [01]
serpent_sting = 8 [01]
steady_shot = 2 [01]
survival_of_the_fittest = C3 [06]
tranquilizing_shot = C5 [06]
trueshot = C6 [06]
volley = 7 [01]
warnings: none
Contact Information
Twitter @TheTylerOlson
serpentstalkers_trickery = 1/1
It is present in the priority, but isn't used directly most of the time because your Aimed Shot will apply it instead.
Use if it's refreshable, you didn't talent Serpentstalker's Trickery, and Trueshot Aura is down:
actions.st+=/serpent_sting,cycle_targets=1,if=refreshable&!talent.serpentstalkers_trickery&buff.trueshot.down
Use if it's refreshable and you talented for Poison Injection but not Serpentstalker's Trickery:
# Only use baseline Serpent Sting as a filler in cleave if it's the only source of applying Latent Poison.
actions.trickshots+=/serpent_sting,cycle_targets=1,if=refreshable&talent.poison_injection&!talent.serpentstalkers_trickery
The exception is if you don't take Serpentstalker's Trickery or if you do take Hydra's Bite:
actions.trickshots+=/serpent_sting,cycle_targets=1,if=refreshable&talent.hydras_bite