[Retail] PvP Talent Raise Abomination still showing as Army of the Dead in Pvp
Kealke opened this issue · 4 comments
Before You Begin
- I confirm that I have downloaded the latest version of the addon.
- I am not playing on a private server.
- I checked for an existing, open ticket for this issue and was not able to find one.
- I edited the title of this bug report (above) so that it describes the issue I am reporting.
WoW Version
Retail (Dragonflight)
Describe the Issue
Theres not an error occuring rather the icon of AOTD appearing instead of Raise Abomination in Pvp scenario's
How to Reproduce
- Enter game as Unholy Death Knight
- Select Pvp talent Raise Abomination
- Join pvp match
Player Information (Link)
build: v10.0.2-2.0.3
level: 66 (66)
class: DEATHKNIGHT
spec: unholy
talents: abomination_limb
acclimation = 1/1
all_will_serve = 1/1
antimagic_barrier = 1/1
antimagic_shell = 1/1
antimagic_zone = 1/1
apocalypse = 1/1
army_of_the_damned = 1/1
army_of_the_dead = 1/1
asphyxiate = 1/1
brittle = 1/1
chains_of_ice = 1/1
cleaving_strikes = 1/1
coil_of_devastation = 1/1
coldthirst = 1/1
dark_transformation = 1/1
death_strike = 1/1
ebon_fever = 1/1
enfeeble = 1/1
epidemic = 1/1
eternal_agony = 1/1
festering_strike = 1/1
gloom_ward = 1/1
icebound_fortitude = 1/1
improved_death_coil = 2/2
improved_death_strike = 1/1
improved_festering_strike = 2/2
infected_claws = 1/1
merciless_strikes = 1/1
might_of_thassarian = 1/1
mind_freeze = 1/1
morbidity = 2/2
outbreak = 1/1
plaguebringer = 1/1
raise_dead = 1/1
raise_dead_2 = 1/1
replenishing_wounds = 1/1
rune_mastery = 2/2
runic_attenuation = 1/1
scourge_strike = 1/1
summon_gargoyle = 1/1
superstrain = 1/1
unholy_aura = 1/2
unholy_blight = 1/1
unholy_command = 2/2
unholy_endurance = 1/1
unholy_ground = 1/1
veteran_of_the_third_war = 2/2
will_of_the_necropolis = 2/2
wraith_walk = 1/1
pvptalents: necrotic_aura
necrotic_wounds
raise_abomination
covenant: none
conduits: none
soulbinds: []
sets: algethar_puzzle_box = 1
gear: algethar_puzzle_box = 1
breastplate_of_proven_knowledge = 1
custodians_medallion_of_delusion = 1
decay_mothers_wrathful_gaze = 1
frontline_armplates = 1
frontline_greaves = 1
frontline_shoulders = 1
heartlesion_band_of_might = 1
heartlesion_girdle = 1
heartlesion_ring_of_might = 1
hefty_iskaaran_anchor = 1
potionstained_cloak = 1
recruits_badge = 1
wyrmforged_gauntlets = 1
wyrmforged_sabatons = 1
legendaries: none
itemIDs: 134658, 134685, 134686, 134691, 153724, 153729, 153730, 192007, 192008, 193647, 193663, 193701, 193705, 193712, 197940
settings: aoe = 2
buffPadding = 0
combatRefresh = 0.1
custom1Name = Custom 1
custom2Name = Custom 2
cycle = true
cycleDebuff = festering_wound
cycle_min = 6
damage = true
damageDots = false
damageExpiration = 8
damageOnScreen = true
damagePets = false
damageRange = 0
debuffPadding = 0
enabled = true
enhancedRecheck = true
gcdSync = true
maxTime = 10
nameplateRange = 8
nameplates = true
noFeignedCooldown = false
package = Unholy
petbased = false
potion = potion_of_spectral_strength
regularRefresh = 0.5
throttleRefresh = false
throttleTime = false
disable_iqd_execute = false
toggles: cooldowns = true
custom1 = false
custom2 = false
defensives = false
essences = true [overridden]
interrupts = false
mode = automatic
potions = false
keybinds:
abomination_limb = X [05]
antimagic_shell = F1 [05]
antimagic_zone = M3 [06]
any_dnd = SM3 [06]
apocalypse = E [01]
army_of_the_dead = S4 [06]
asphyxiate = T [05]
chains_of_ice = S3 [06]
clawing_shadows = 2 [01]
dark_transformation = C [05]
death_and_decay = SM3 [06]
death_coil = 3 [01]
death_grip = M4 [01]
death_strike = Q [01]
deaths_advance = SF [06]
deaths_due = SM3 [06]
defile = SM3 [06]
epidemic = 5 [01]
festering_strike = 1 [01]
healthstone = END [05]
icebound_fortitude = G [01]
lichborne = F2 [05]
mind_freeze = F [01]
outbreak = 4 [01]
raise_dead = S5 [06]
scourge_strike = 2 [01]
summon_gargoyle = S2 [06]
unholy_blight = R [01]
wound_spender = 2 [01]
wraith_walk = SM4 [06]
warnings: none
Error Messages (Link)
No errors
Additional Information
No response
Contact Information
Kealke#4410
Could you provide a snapshot taken when AOTD's icon is showing in PvP?
Does the keybind show correctly for it?
A snapshot is required to diagnose this issue.
Snapshot
Please supply a Snapshot of the addon's decision-making when you are seeing this issue in-game. This is not a screenshot. To generate a Snapshot, please complete the following steps.
- Log into your WoW character.
- Recreate the issue you are reporting (i.e., generate 5 Holy Power).
- When you see the recommendation you disagree with, press ALT-SHIFT-P to Pause and Snapshot (or use ALT-SHIFT-[ to Snapshot without pausing).
- You can change these keybindings in /hekili > Toggles if needed.
- If you take the snapshot at a different time, it will not be useful and you'll be asked to submit a new one.
- Type /hekili and press Enter.
- Open the Snapshots section on the left side.
- Select the snapshot that shows the recommendation that you disagree with.
- Snapshots are labeled with your specialization, the display in question (usually, you'll choose Primary), and the recommendations the addon made with their timings.
- Click in the Export Snapshot box, press CTRL+A to select all text including hidden text and press CTRL+C to copy.
- Open https://pastebin.com, use CTRL+V to paste the snapshot text, then click Create New Paste.
- Provide the Pastebin link in a new comment.
This step is essential, as most issues are related to specific classes, specializations, gear, talent choices, or other game systems. If you do not provide this information, I cannot triage your problem.
Hi. I have the same problem, here is my snapshot: https://pastebin.com/uWm6zxgM.
It recommends me AOTD ("Войско мертвых" in Russian) on the BG and correctly shows the keybind for it (Alt+1), but it's replaced with Raise Abomination, and if I use Raise Abomination, Hekili keeps recommending me to use AOTD.
In the snapshot, it says that I have no pvp talents. but I have raise abomination, necrotic aura and necrotic wounds.
I've noticed that running /reload inside BG or arena fixes this problem. It also fixes itself after some time, maybe it's caused by entering and leaving combat, but I'm not 100% sure.