MM Hunter - A couple of Issues
Johaylon opened this issue ยท 1 comments
Hello! I would like to start by giving my info.
build: v8.3.0-03
level: 120 (120)
class: HUNTER
spec: marksmanship
talents: camouflage
careful_aim
double_tap
lock_and_load
posthaste
serpent_sting
streamline
azerite: azerite_empowered=3
azerite_globules=1
focused_fire=3
gemhide=1
gutripper=2
longstrider=1
self_reliance=1
surging_shots=3
essences: [breath_of_the_dying]=1, memory_of_lucid_dreams=2, the_crucible_of_flame=4
sets/legendaries/artifacts: none
gear: 7th_legionnaires_sabatons=1
ashjrakamas_shroud_of_resolve=1
corrupted_aspirants_badge=1
corrupted_aspirants_band=1
corrupted_aspirants_chain_leggings=1
corrupted_gladiators_rifle=1
deadwash_hauberk=1
enthrallers_bindstone=1
heart_of_azeroth=1
kaldorei_archers_shoulderguards=1
loop_of_abhorrent_celerity=1
nefarious_tormentors_girdle=1
nefarious_tormentors_handguards=1
nefarious_tormentors_vambraces=1
notorious_gladiators_chain_headgear=1
stormwind_tabard=1
stylish_green_shirt=1
itemIDs: 158046, 158075, 163400, 165453, 167399, 169223, 169317, 172830, 172845, 172849, 173306, 173448, 173818, 174268, 174955, 45574, 6385
The problems are, the game doesnt show "sniper shot" and "Corrupted Aspirant's Badge" in the required sections, so it doesnt take into account neither of these two while giving me the rotation.
It also shows serpent sting sooner than its required. While applying the first serpent sting its fine, it applies a 12 second DOT. So it should come into the rotation when its about to end. However, it tells me to re-apply the serpent sting DOT even though it has 3-5 seconds remaining and I have an aimed shot ready.
Thanks for the addon!