Adrenaline rush Overlap
Venezuelan opened this issue ยท 4 comments
Before You Begin
- I confirm that I have downloaded the latest version of the addon.
- I am not playing on a private server.
- I checked for an existing, open ticket for this issue and was not able to find one.
- I edited the title of this issue (above) so that it describes the issue I am reporting.
- I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).
Describe the Issue
Adrenaline rush being recommended when I still have 8 seconds left on the my last AR.
How to Reproduce
Opener on a target dummy then use vanish and shadowdance to extend the duration of AR, to the point where you AR again before the first one runs out.
Snapshot (Link)
Raidbots Sim Report (Link)
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Additional Information
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Contact Information
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I think this is fine because of improved adrenaline rush talent?
Looking at your snapshot it's using it to generate combo points during crackshot so you can bte more, so i think this is intended.
It might be intended , not sure about it tho so I'm putting it out there. Wasting almost 50% of the last AR seems a bit off.
It happens in sims so its intended, see ~35s into this sim: https://www.raidbots.com/simbot/report/rvBmx5Zs4fXjQBCU5JpzMN
Whether its a gain to sacrifice some AR uptime for on demand combo points during crackshot or not is something to argue with the rogue theory crafters, but you'll have to bring evidence ๐
Its possible that its only a minor gain and you can play either way - in which case hekili can implement an "overlap adrenaline rush" setting or something so people can choose between playstyles.