Hekili Priority Helper

Hekili Priority Helper

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Warrior rotation

wwwill1542 opened this issue ยท 1 comments

commented

Before You Begin

  • I confirm that I have downloaded the latest version of the addon.
  • I am not playing on a private server.
  • I checked for an existing, open ticket for this issue and was not able to find one.
  • I edited the title of this issue (above) so that it describes the issue I am reporting.
  • I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).

Describe the Issue

Prior to this most recent update the warrior rotation was pretty solid right now its not recommending certain spells specifically mortal strike, slam,colossal smash and its spamming heroic strike it more than i feel like it should

How to Reproduce

enter game as arms warrior and follow the rotation recomenned by hekili

Snapshot (Link)

Arms; Primary - Heroic Strike(2.08), Heroic Strike(5.57), Berserker Stance(7.62) build: v4.4.0-0.2.4 level: 85 (85) class: WARRIOR spec: warrior talents: anger_management battle_trance bladestorm blitz blood_frenzy cruelty deadly_calm deep_wounds executioner impale improved_slam incite juggernaut lambs_to_the_slaughter mortal_strike sudden_death sweeping_strikes tactical_mastery taste_for_blood throwdown two_handed_weapon_specialization war_academy wrecking_crew pvptalents: none covenant: none conduits: none soulbinds: none sets: none gear: alpha_bracers = 1 elementium_deathplate = 1 elementium_girdle_of_pain = 1 floating_web = 1 fury_of_angerforge = 1 gift_of_nadun = 1 kickback_5000 = 1 license_to_slay = 1 mainhand = 1 mainhand_2h = 1 pauldrons_of_the_high_requiem = 1 punishers_band = 1 reaping_gauntlets = 1 reinforced_biooptic_killshades = 1 ring_of_the_darkest_day = 1 sky_strider_greaves = 1 tabard_of_the_wildhammer_clan = 1 whitefin_axe = 1 woe_breeders_boots = 1 legendaries: none itemIDs: 55060, 55061, 56284, 56388, 57870, 58099, 58100, 58180, 58190, 58195, 59359, 59367, 59461, 62447, 63500, 65908, 69852 settings: aoe = 2 buffPadding = 0 combatRefresh = 0.1 custom1Name = Custom 1 custom2Name = Custom 2 cycle = false cycle_min = 6 damage = true damageDots = false damageExpiration = 6 damagePets = false damageRange = 0 debuffPadding = 0 enabled = true enhancedRecheck = false gcd = 6673 gcdSync = true maxTime = 10 nameplateRange = 10 nameplates = true noFeignedCooldown = false package = Arms petbased = false potion = speed regularRefresh = 0.5 throttleRefresh = false throttleTime = false usePackSelector = false arms = Arms debuff_demoshout_enabled = false debuff_shattering_throw = false debuff_sunder_enabled = false execute_bloodthirst_enabled = true execute_queueing_enabled = true execute_slam_prio = true execute_whirlwind_enabled = true fury = Fury macro_stance_dance = false main_gcd_spell = slam optimize_overpower = true predict_tfb = false protection = Protection queueing_threshold = 61 rend_refresh_time = 1 shout_spell = battle_shout weave_cooldown_threshold = 1.5 weave_health_threshold = 20 weave_rage_threshold = 100 weaving_enabled = true toggles: cooldowns = false custom1 = false custom2 = false defensives = false essences = true interrupts = false mode = automatic potions = false keybinds: bladestorm = 0 [07], 0 [09] charge = 1 [07] execute = 7 [07], 7 [09] heroic_strike = 5 [07], 5 [09] intercept = 1 [09] mortal_strike = 4 [07], 4 [09] overpower = 3 [07], 3 [09] slam = 6 [07], 6 [09] sweeping_strikes = 2 [07], 2 [09] thunder_clap = 9 [07], 9 [09] victory_rush = 8 [07], 8 [09] targets: dmg - 0 - Creature-0-4389-0-13968-31146-0001FCD243 player_buffs: 93368 - *champion_of_the_wildhammer_clan - 1 - 3600.00 6673 - battle_shout - 1 - 198.29 91810 - *slayer - 10 - 14.02 91832 - *raw_fury - 5 - 7.17 84586 - slaughter - 2 - 7.17 1134 - inner_rage - 1 - 14.67 player_debuffs: 57723 - exhaustion - 1 - 116.15 target_buffs: 61574 - banner_of_the_horde - 1 - 3600.00 target_debuffs: 46857 - trauma - 1 - 59.15 30070 - *blood_frenzy - 1 - 3600.00 94009 - rend - 1 - 7.62 413763 - *deep_wounds - 1 - 5.18 12294 - mortal_strike - 1 - 2.17 New Recommendations for [ Primary ] requested at 23:55:31 ( 18134.62 ); using built-in ( Arms ) priority. *** START OF NEW DISPLAY: Primary *** RECOMMENDATION #1 ( Offset: 0.00, GCD: 0.39, Casting: 0.00 ). Resources: rage[ 44.00 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Arms - precombat ]. Current recommendation was NO ACTION at +10.00s. 1. battle_stance ( precombat - 1 ) The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.03ms TimeData:Arms-precombat-1:battle_stance:0.03:Ability Known, Enabled(0.03) 2. commanding_shout ( precombat - 2 ) The action is not ready ( 18.16 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-precombat-2:commanding_shout:0.02:Ability Known, Enabled(0.02) 3. battle_shout ( precombat - 3 ) The action is not ready ( 18.16 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-precombat-3:battle_shout:0.02:Ability Known, Enabled(0.02) 4. charge ( precombat - 4 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Arms-precombat-4:charge:0.02:Ability Known, Enabled(0.02) Completed precombat action list [ Arms - precombat ]. Processing default action list [ Arms - default ]. Current recommendation was NO ACTION at +10.00s. 5. sunder_armor ( default - 1 ) The action (sunder_armor) is usable at (0.00 + 0.39) with cost of 15 rage. - the action is ready before the current recommendation (at +0.39 vs. +10.00). - this entry's criteria FAILS: ( ! glyph.colossus_smash.enabled[false] | cooldown.colossus_smash.remains[0.00] ) & ( settings.debuff_sunder_enabled[false] & target.time_to_die[6361.61] > ( ( 3 - debuff.sunder_armor.stack[0.00] ) * ( 1.5 + latency[0.02] ) ) + 3 & ( ! debuff.major_armor_reduction.up[false] | ( debuff.sunder_armor.up[false] & debuff.sunder_armor.stack[0.00] < 3 ) | debuff.sunder_armor.remains[0.00] < 1.5 ) ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). Excluded -1.49 recheck time as it is outside our constraints ( 0.00 - 10.00 ). There were no recheck events to check. Time spent on this action: 0.61ms TimeData:Arms-default-1:sunder_armor:0.61:Ability Known, Enabled(0.02):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.01):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.47):Post-Recheck Times(0.04):Post Recheck(0.01) 6. colossus_smash ( default - 2 ) The action (colossus_smash) is usable at (0.00 + 0.39) with cost of 30 rage. - the action is ready before the current recommendation (at +0.39 vs. +10.00). - this entry's criteria FAILS: glyph.colossus_smash.enabled[false] & ( settings.debuff_sunder_enabled[false] & target.time_to_die[6361.61] > ( ( 3 - debuff.sunder_armor.stack[0.00] ) * ( 1.5 + latency[0.02] ) ) + 3 & ( ! debuff.major_armor_reduction.up[false] | ( debuff.sunder_armor.up[false] & debuff.sunder_armor.stack[0.00] < 3 ) | debuff.sunder_armor.remains[0.00] < 1.5 ) ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). Excluded -1.49 recheck time as it is outside our constraints ( 0.00 - 10.00 ). There were no recheck events to check. Time spent on this action: 0.26ms TimeData:Arms-default-2:colossus_smash:0.26:Ability Known, Enabled(0.02):Post-TTR and Essential(0.03):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.16):Post-Recheck Times(0.02):Post Recheck(0.00) 7. pummel ( default - 3 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-3:pummel:0.02:Ability Known, Enabled(0.02) 8. call_action_list:spread_rend ( default - 4 ) Criteria for spread_rend FAIL at +0.00 - active_enemies[1.00] > 2 & talent.blood_and_thunder.enabled[false] 9. bladestorm ( default - 5 ) The action (bladestorm) is usable at (0.00 + 0.39) with cost of 25 rage. - the action is ready before the current recommendation (at +0.39 vs. +10.00). - this entry's criteria FAILS: active_enemies[1.00] > 2 There were no recheck events to check. Time spent on this action: 0.11ms TimeData:Arms-default-5:bladestorm:0.11:Ability Known, Enabled(0.02):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.02):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.01):Post-Recheck Times(0.00):Post Recheck(0.00) 10. sweeping_strikes ( default - 6 ) The action (sweeping_strikes) is usable at (0.00 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +10.00). - this entry's criteria FAILS: active_enemies[1.00] > 1 There were no recheck events to check. Time spent on this action: 0.12ms TimeData:Arms-default-6:sweeping_strikes:0.12:Ability Known, Enabled(0.02):Post-TTR and Essential(0.06):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.02):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.01):Post-Recheck Times(0.00):Post Recheck(0.01) 11. blood_fury ( default - 7 ) - ability unknown Time spent on this action: 0.02ms TimeData:Arms-default-7:blood_fury:0.02:Ability Known, Enabled(0.02) 12. recklessness ( default - 8 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-8:recklessness:0.02:Ability Known, Enabled(0.02) 13. inner_rage ( default - 9 ) The action is not ready ( 29.57 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-default-9:inner_rage:0.02:Ability Known, Enabled(0.02) 14. deadly_calm ( default - 10 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-10:deadly_calm:0.02:Ability Known, Enabled(0.02) 15. potion ( default - 11 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-11:potion:0.02:Ability Known, Enabled(0.02) 16. heroic_strike ( default - 12 ) The action (heroic_strike) is usable at (0.00 + 0.39) with cost of 30 rage. - the action is ready before the current recommendation (at +0.39 vs. +10.00). - this entry's criteria FAILS: ( active_enemies[1.00] = 1 | buff.sweeping_strikes.up[false] ) & ( rage.current[44.00] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[44.00] > 30 & ! target.time_to_die[6361.61] < 130 ) ) Excluded -1.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). 1.686000196456 - true 0.01 - true There are 2 recheck events. Recheck #1 ( +0.40 ) NOT MET: ( active_enemies[1.00] = 1 | buff.sweeping_strikes.up[false] ) & ( rage.current[44.00] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[44.00] > 30 & ! target.time_to_die[6361.60] < 130 ) ) Recheck #2 ( +2.08 ) MET: ( active_enemies[1.00] = 1 | buff.sweeping_strikes.up[false] ) & ( rage.current[73.25] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[73.25] > 30 & ! target.time_to_die[6359.92] < 130 ) ) Action chosen: heroic_strike at 2.08! Time spent on this action: 0.89ms TimeData:Arms-default-12:heroic_strike:0.89:Ability Known, Enabled(0.02):Post-TTR and Essential(0.05):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.05):Pre-Recheck(0.29):Post-Recheck Times(0.04):Pre-Recheck Loop(0.00):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.00):Recheck Post-Script(0.01):Recheck Post-Channel(0.00):Recheck Loop End(0.18):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.00):Recheck Post-Script(0.00):Recheck Post-Channel(0.00):Recheck Loop End(0.18):Post Recheck Loop(0.00):Post Recheck(0.00):Action Stored(0.01) 17. cleave ( default - 13 ) The action (cleave) is usable at (0.00 + 0.39) with cost of 30 rage. - the action is ready before the current recommendation (at +0.39 vs. +2.08). - this entry's criteria FAILS: active_enemies[1.00] > 1 & ! buff.sweeping_strikes.up[false] & ( rage.current[44.00] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[44.00] > 30 & ! target.time_to_die[6361.61] < 130 ) ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 2.08 ). Excluded -1.00 recheck time as it is outside our constraints ( 0.00 - 2.08 ). 1.686000196456 - true 0.01 - true There are 2 recheck events. Recheck #1 ( +0.40 ) NOT MET: active_enemies[1.00] > 1 & ! buff.sweeping_strikes.up[false] & ( rage.current[44.00] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[44.00] > 30 & ! target.time_to_die[6361.60] < 130 ) ) Rechecking stopped at step #2. The previously chosen ability is ready before this recheck would occur ( 2.08 <= 2.08 + 0.05 ). Time spent on this action: 0.51ms TimeData:Arms-default-13:cleave:0.51:Ability Known, Enabled(0.02):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.02):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.18):Post-Recheck Times(0.04):Pre-Recheck Loop(0.00):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.00):Recheck Post-Script(0.00):Recheck Post-Channel(0.00):Recheck Loop End(0.17):Recheck Loop Start(0.00):Post Recheck Loop(0.01):Post Recheck(0.00) 18. call_action_list:battle_stance ( default - 14 ) Excluded 7.62 recheck time as it is outside our constraints ( 0.00 - 2.08 ). Time-sensitive Criteria FAIL at +0.00 with no valid rechecks - ( buff.battle_stance.up[true] | settings.macro_stance_dance[false] ) & ( ! dot.rend.ticking[true] | overpower_now[false] ) 19. call_action_list:berserker_stance ( default - 15 ) Time-sensitive Criteria FAIL at +0.00 with no valid rechecks - ( settings.macro_stance_dance[false] | buff.berserker_stance.up[false] ) Completed default action list [ Arms - default ]. Recommendation is heroic_strike at 0.00 + 2.08. Recommendation #1 is heroic_strike at 2.08s (2.08s). RECOMMENDATION #2 ( Offset: 2.08, GCD: 1.46, Casting: 0.00 ). Resources: rage[ 43.25 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Arms - precombat ]. Current recommendation was NO ACTION at +10.00s. 1. battle_stance ( precombat - 1 ) The action is not ready ( 3597.92 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-precombat-1:battle_stance:0.02:Ability Known, Enabled(0.02) 2. commanding_shout ( precombat - 2 ) The action is not ready ( 16.08 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-precombat-2:commanding_shout:0.02:Ability Known, Enabled(0.02) 3. battle_shout ( precombat - 3 ) The action is not ready ( 16.08 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-precombat-3:battle_shout:0.02:Ability Known, Enabled(0.02) 4. charge ( precombat - 4 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Arms-precombat-4:charge:0.02:Ability Known, Enabled(0.02) Completed precombat action list [ Arms - precombat ]. Processing default action list [ Arms - default ]. Current recommendation was NO ACTION at +10.00s. 5. sunder_armor ( default - 1 ) The action (sunder_armor) is usable at (2.08 + 1.46) with cost of 15 rage. - the action is ready before the current recommendation (at +1.46 vs. +10.00). - this entry's criteria FAILS: ( ! glyph.colossus_smash.enabled[false] | cooldown.colossus_smash.remains[0.00] ) & ( settings.debuff_sunder_enabled[false] & target.time_to_die[6358.46] > ( ( 3 - debuff.sunder_armor.stack[0.00] ) * ( 1.5 + latency[0.02] ) ) + 3 & ( ! debuff.major_armor_reduction.up[false] | ( debuff.sunder_armor.up[false] & debuff.sunder_armor.stack[0.00] < 3 ) | debuff.sunder_armor.remains[0.00] < 1.5 ) ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). Excluded -1.49 recheck time as it is outside our constraints ( 0.00 - 10.00 ). There were no recheck events to check. Time spent on this action: 0.31ms TimeData:Arms-default-1:sunder_armor:0.31:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.02):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.20):Post-Recheck Times(0.04):Post Recheck(0.00) 6. colossus_smash ( default - 2 ) The action (colossus_smash) is usable at (2.08 + 1.46) with cost of 30 rage. - the action is ready before the current recommendation (at +1.46 vs. +10.00). - this entry's criteria FAILS: glyph.colossus_smash.enabled[false] & ( settings.debuff_sunder_enabled[false] & target.time_to_die[6358.46] > ( ( 3 - debuff.sunder_armor.stack[0.00] ) * ( 1.5 + latency[0.02] ) ) + 3 & ( ! debuff.major_armor_reduction.up[false] | ( debuff.sunder_armor.up[false] & debuff.sunder_armor.stack[0.00] < 3 ) | debuff.sunder_armor.remains[0.00] < 1.5 ) ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). Excluded -1.49 recheck time as it is outside our constraints ( 0.00 - 10.00 ). There were no recheck events to check. Time spent on this action: 0.24ms TimeData:Arms-default-2:colossus_smash:0.24:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.16):Post-Recheck Times(0.02):Post Recheck(0.00) 7. pummel ( default - 3 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-3:pummel:0.02:Ability Known, Enabled(0.02) 8. call_action_list:spread_rend ( default - 4 ) Criteria for spread_rend FAIL at +2.08 - active_enemies[1.00] > 2 & talent.blood_and_thunder.enabled[false] 9. bladestorm ( default - 5 ) The action (bladestorm) is usable at (2.08 + 1.46) with cost of 25 rage. - the action is ready before the current recommendation (at +1.46 vs. +10.00). - this entry's criteria FAILS: active_enemies[1.00] > 2 There were no recheck events to check. Time spent on this action: 0.07ms TimeData:Arms-default-5:bladestorm:0.07:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.01):Post-Recheck Times(0.00):Post Recheck(0.00) 10. sweeping_strikes ( default - 6 ) The action (sweeping_strikes) is usable at (2.08 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +10.00). - this entry's criteria FAILS: active_enemies[1.00] > 1 There were no recheck events to check. Time spent on this action: 0.08ms TimeData:Arms-default-6:sweeping_strikes:0.08:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.02):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.01):Post-Recheck Times(0.00):Post Recheck(0.00) 11. blood_fury ( default - 7 ) - ability unknown Time spent on this action: 0.02ms TimeData:Arms-default-7:blood_fury:0.02:Ability Known, Enabled(0.02) 12. recklessness ( default - 8 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-8:recklessness:0.02:Ability Known, Enabled(0.02) 13. inner_rage ( default - 9 ) The action is not ready ( 27.49 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-default-9:inner_rage:0.02:Ability Known, Enabled(0.02) 14. deadly_calm ( default - 10 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-10:deadly_calm:0.02:Ability Known, Enabled(0.02) 15. potion ( default - 11 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-11:potion:0.02:Ability Known, Enabled(0.02) 16. heroic_strike ( default - 12 ) The action (heroic_strike) is usable at (2.08 + 1.50) with cost of 30 rage. - the action is ready before the current recommendation (at +1.50 vs. +10.00). - this entry's criteria FAILS: ( active_enemies[1.00] = 1 | buff.sweeping_strikes.up[false] ) & ( rage.current[43.25] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[43.25] > 30 & ! target.time_to_die[6358.42] < 130 ) ) Excluded -1.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). 1.9930003929112 - true 0.01 - true There are 2 recheck events. Recheck #1 ( +1.51 ) NOT MET: ( active_enemies[1.00] = 1 | buff.sweeping_strikes.up[false] ) & ( rage.current[43.25] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[43.25] > 30 & ! target.time_to_die[6358.41] < 130 ) ) Recheck #2 ( +3.49 ) MET: ( active_enemies[1.00] = 1 | buff.sweeping_strikes.up[false] ) & ( rage.current[73.51] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[73.51] > 30 & ! target.time_to_die[6356.43] < 130 ) ) Action chosen: heroic_strike at 3.49! Time spent on this action: 0.71ms TimeData:Arms-default-12:heroic_strike:0.71:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.18):Post-Recheck Times(0.03):Pre-Recheck Loop(0.00):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.00):Recheck Post-Script(0.01):Recheck Post-Channel(0.00):Recheck Loop End(0.18):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.00):Recheck Post-Script(0.00):Recheck Post-Channel(0.00):Recheck Loop End(0.19):Post Recheck Loop(0.01):Post Recheck(0.00):Action Stored(0.01) 17. cleave ( default - 13 ) The action (cleave) is usable at (2.08 + 1.46) with cost of 30 rage. - the action is ready before the current recommendation (at +1.46 vs. +3.49). - this entry's criteria FAILS: active_enemies[1.00] > 1 & ! buff.sweeping_strikes.up[false] & ( rage.current[43.25] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[43.25] > 30 & ! target.time_to_die[6358.46] < 130 ) ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 3.49 ). Excluded -1.00 recheck time as it is outside our constraints ( 0.00 - 3.49 ). 2.0373328828646 - true 0.01 - true There are 2 recheck events. Recheck #1 ( +1.47 ) NOT MET: active_enemies[1.00] > 1 & ! buff.sweeping_strikes.up[false] & ( rage.current[43.25] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[43.25] > 30 & ! target.time_to_die[6358.45] < 130 ) ) Rechecking stopped at step #2. The previously chosen ability is ready before this recheck would occur ( 3.49 <= 3.49 + 0.05 ). Time spent on this action: 0.50ms TimeData:Arms-default-13:cleave:0.50:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.02):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.18):Post-Recheck Times(0.04):Pre-Recheck Loop(0.00):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.00):Recheck Post-Script(0.00):Recheck Post-Channel(0.00):Recheck Loop End(0.18):Recheck Loop Start(0.00):Post Recheck Loop(0.01):Post Recheck(0.00) 18. call_action_list:battle_stance ( default - 14 ) Excluded 5.54 recheck time as it is outside our constraints ( 0.00 - 3.49 ). Time-sensitive Criteria FAIL at +2.08 with no valid rechecks - ( buff.battle_stance.up[true] | settings.macro_stance_dance[false] ) & ( ! dot.rend.ticking[true] | overpower_now[false] ) 19. call_action_list:berserker_stance ( default - 15 ) Time-sensitive Criteria FAIL at +2.08 with no valid rechecks - ( settings.macro_stance_dance[false] | buff.berserker_stance.up[false] ) Completed default action list [ Arms - default ]. Recommendation is heroic_strike at 2.08 + 3.49. Recommendation #2 is heroic_strike at 3.49s (5.57s). RECOMMENDATION #3 ( Offset: 5.58, GCD: 1.46, Casting: 0.00 ). Resources: rage[ 43.51 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Arms - precombat ]. Current recommendation was NO ACTION at +10.00s. 1. battle_stance ( precombat - 1 ) The action is not ready ( 3594.42 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-precombat-1:battle_stance:0.02:Ability Known, Enabled(0.02) 2. commanding_shout ( precombat - 2 ) The action is not ready ( 12.58 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-precombat-2:commanding_shout:0.02:Ability Known, Enabled(0.02) 3. battle_shout ( precombat - 3 ) The action is not ready ( 12.58 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-precombat-3:battle_shout:0.02:Ability Known, Enabled(0.02) 4. charge ( precombat - 4 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Arms-precombat-4:charge:0.02:Ability Known, Enabled(0.02) Completed precombat action list [ Arms - precombat ]. Processing default action list [ Arms - default ]. Current recommendation was NO ACTION at +10.00s. 5. sunder_armor ( default - 1 ) The action (sunder_armor) is usable at (5.58 + 1.46) with cost of 15 rage. - the action is ready before the current recommendation (at +1.46 vs. +10.00). - this entry's criteria FAILS: ( ! glyph.colossus_smash.enabled[false] | cooldown.colossus_smash.remains[0.00] ) & ( settings.debuff_sunder_enabled[false] & target.time_to_die[6354.96] > ( ( 3 - debuff.sunder_armor.stack[0.00] ) * ( 1.5 + latency[0.02] ) ) + 3 & ( ! debuff.major_armor_reduction.up[false] | ( debuff.sunder_armor.up[false] & debuff.sunder_armor.stack[0.00] < 3 ) | debuff.sunder_armor.remains[0.00] < 1.5 ) ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). Excluded -1.49 recheck time as it is outside our constraints ( 0.00 - 10.00 ). There were no recheck events to check. Time spent on this action: 0.32ms TimeData:Arms-default-1:sunder_armor:0.32:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.02):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.21):Post-Recheck Times(0.03):Post Recheck(0.00) 6. colossus_smash ( default - 2 ) The action (colossus_smash) is usable at (5.58 + 1.46) with cost of 30 rage. - the action is ready before the current recommendation (at +1.46 vs. +10.00). - this entry's criteria FAILS: glyph.colossus_smash.enabled[false] & ( settings.debuff_sunder_enabled[false] & target.time_to_die[6354.96] > ( ( 3 - debuff.sunder_armor.stack[0.00] ) * ( 1.5 + latency[0.02] ) ) + 3 & ( ! debuff.major_armor_reduction.up[false] | ( debuff.sunder_armor.up[false] & debuff.sunder_armor.stack[0.00] < 3 ) | debuff.sunder_armor.remains[0.00] < 1.5 ) ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). Excluded -1.49 recheck time as it is outside our constraints ( 0.00 - 10.00 ). There were no recheck events to check. Time spent on this action: 0.28ms TimeData:Arms-default-2:colossus_smash:0.28:Ability Known, Enabled(0.02):Post-TTR and Essential(0.03):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.02):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.17):Post-Recheck Times(0.02):Post Recheck(0.00) 7. pummel ( default - 3 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-3:pummel:0.02:Ability Known, Enabled(0.02) 8. call_action_list:spread_rend ( default - 4 ) Criteria for spread_rend FAIL at +5.58 - active_enemies[1.00] > 2 & talent.blood_and_thunder.enabled[false] 9. bladestorm ( default - 5 ) The action (bladestorm) is usable at (5.58 + 1.46) with cost of 25 rage. - the action is ready before the current recommendation (at +1.46 vs. +10.00). - this entry's criteria FAILS: active_enemies[1.00] > 2 There were no recheck events to check. Time spent on this action: 0.08ms TimeData:Arms-default-5:bladestorm:0.08:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.01):Post-Recheck Times(0.00):Post Recheck(0.00) 10. sweeping_strikes ( default - 6 ) The action (sweeping_strikes) is usable at (5.58 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +10.00). - this entry's criteria FAILS: active_enemies[1.00] > 1 There were no recheck events to check. Time spent on this action: 0.08ms TimeData:Arms-default-6:sweeping_strikes:0.08:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.01):Post-Recheck Times(0.00):Post Recheck(0.00) 11. blood_fury ( default - 7 ) - ability unknown Time spent on this action: 0.02ms TimeData:Arms-default-7:blood_fury:0.02:Ability Known, Enabled(0.02) 12. recklessness ( default - 8 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-8:recklessness:0.02:Ability Known, Enabled(0.02) 13. inner_rage ( default - 9 ) The action is not ready ( 23.99 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-default-9:inner_rage:0.02:Ability Known, Enabled(0.02) 14. deadly_calm ( default - 10 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-10:deadly_calm:0.02:Ability Known, Enabled(0.02) 15. potion ( default - 11 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-default-11:potion:0.02:Ability Known, Enabled(0.02) 16. heroic_strike ( default - 12 ) The action (heroic_strike) is usable at (5.58 + 1.50) with cost of 30 rage. - the action is ready before the current recommendation (at +1.50 vs. +10.00). - this entry's criteria FAILS: ( active_enemies[1.00] = 1 | buff.sweeping_strikes.up[false] ) & ( rage.current[43.51] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[43.51] > 30 & ! target.time_to_die[6354.92] < 130 ) ) Excluded -1.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ). 1.9870005893681 - true 0.01 - true There are 2 recheck events. Recheck #1 ( +1.51 ) NOT MET: ( active_enemies[1.00] = 1 | buff.sweeping_strikes.up[false] ) & ( rage.current[43.51] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[43.51] > 30 & ! target.time_to_die[6354.91] < 130 ) ) Recheck #2 ( +3.49 ) MET: ( active_enemies[1.00] = 1 | buff.sweeping_strikes.up[false] ) & ( rage.current[73.76] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[73.76] > 30 & ! target.time_to_die[6352.93] < 130 ) ) Action chosen: heroic_strike at 3.49! Time spent on this action: 0.71ms TimeData:Arms-default-12:heroic_strike:0.71:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.19):Post-Recheck Times(0.03):Pre-Recheck Loop(0.00):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.00):Recheck Post-Script(0.01):Recheck Post-Channel(0.00):Recheck Loop End(0.18):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.00):Recheck Post-Script(0.00):Recheck Post-Channel(0.00):Recheck Loop End(0.18):Post Recheck Loop(0.00):Post Recheck(0.00):Action Stored(0.01) 17. cleave ( default - 13 ) The action (cleave) is usable at (5.58 + 1.46) with cost of 30 rage. - the action is ready before the current recommendation (at +1.46 vs. +3.49). - this entry's criteria FAILS: active_enemies[1.00] > 1 & ! buff.sweeping_strikes.up[false] & ( rage.current[43.51] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[43.51] > 30 & ! target.time_to_die[6354.96] < 130 ) ) Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 3.49 ). Excluded -1.00 recheck time as it is outside our constraints ( 0.00 - 3.49 ). 2.0313330793215 - true 0.01 - true There are 2 recheck events. Recheck #1 ( +1.47 ) NOT MET: active_enemies[1.00] > 1 & ! buff.sweeping_strikes.up[false] & ( rage.current[43.51] >= settings.queueing_threshold[61.00] | buff.deadly_calm.up[false] | buff.battle_trance.up[false] | ( cooldown.deadly_calm.remains[180.00] < 1 & ! cooldown.recklessness.remains[300.00] < 1 & rage.current[43.51] > 30 & ! target.time_to_die[6354.95] < 130 ) ) Rechecking stopped at step #2. The previously chosen ability is ready before this recheck would occur ( 3.49 <= 3.49 + 0.05 ). Time spent on this action: 0.48ms TimeData:Arms-default-13:cleave:0.48:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.18):Post-Recheck Times(0.04):Pre-Recheck Loop(0.00):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.00):Recheck Post-Script(0.00):Recheck Post-Channel(0.00):Recheck Loop End(0.18):Recheck Loop Start(0.00):Post Recheck Loop(0.01):Post Recheck(0.00) 18. call_action_list:battle_stance ( default - 14 ) 2.0449999999983 - true Action list (battle_stance) was found. + battle_stance Current recommendation was heroic_strike at +3.49s. 19. battle_stance ( battle_stance - 1 ) The action is not ready ( 3594.42 ) before our maximum delay window ( 3.49 ) for this query. Time spent on this action: 0.02ms TimeData:Arms-battle_stance-1:battle_stance:0.02:Ability Known, Enabled(0.02) 20. overpower ( battle_stance - 2 ) The action (overpower) is unusable at (5.58 + 1.46) because only usable after dodging or with taste_for_blood. Time spent on this action: 0.08ms TimeData:Arms-battle_stance-2:overpower:0.08:Ability Known, Enabled(0.02):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.03) 21. berserker_stance ( battle_stance - 3 ) The action (berserker_stance) is usable at (5.58 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +3.49). List ( battle_stance ) called from ( Arms:default:14 ) would FAIL at 0.00. ( buff.battle_stance.up[true] | settings.macro_stance_dance[false] ) & ( ! dot.rend.ticking[true] | overpower_now[false] ) - this entry would not be reached at the current time via the current action list path (0.00). Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 3.49 ). 2.0449999999983 - true There are 1 recheck events. List ( battle_stance ) called from ( Arms:default:14 ) would PASS at 2.04. ( buff.battle_stance.up[true] | settings.macro_stance_dance[false] ) & ( ! dot.rend.ticking[false] | overpower_now[false] ) Recheck #1 ( +2.04 ) MET: ! settings.macro_stance_dance[false] & ! buff.berserker_stance.up[false] Action chosen: berserker_stance at 2.04! Time spent on this action: 0.27ms TimeData:Arms-battle_stance-3:berserker_stance:0.27:Ability Known, Enabled(0.02):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.07):Pre-Recheck(0.01):Post-Recheck Times(0.02):Pre-Recheck Loop(0.00):Recheck Loop Start(0.00):Recheck Post-Usable(0.01):Recheck Post-Stack(0.05):Recheck Post-Script(0.00):Recheck Post-Channel(0.00):Recheck Loop End(0.02):Post Recheck Loop(0.00):Post Recheck(0.00):Action Stored(0.01) 22. rend ( battle_stance - 4 ) The action (rend) is usable at (5.58 + 1.46) with cost of 10 rage. - the action is ready before the current recommendation (at +1.46 vs. +2.04). List ( battle_stance ) called from ( Arms:default:14 ) would FAIL at 1.46. ( buff.battle_stance.up[true] | settings.macro_stance_dance[false] ) & ( ! dot.rend.ticking[true] | overpower_now[false] ) - this entry would not be reached at the current time via the current action list path (1.46). 0.58933248995163 - true There are 1 recheck events. Rechecking stopped at step #1. The previously chosen ability is ready before this recheck would occur ( 2.04 <= 2.04 + 0.05 ). Time spent on this action: 0.20ms TimeData:Arms-battle_stance-4:rend:0.20:Ability Known, Enabled(0.02):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.06):Pre-Recheck(0.00):Post-Recheck Times(0.04):Pre-Recheck Loop(0.00):Recheck Loop Start(0.00):Post Recheck Loop(0.01):Post Recheck(0.00) 23. shattering_throw ( battle_stance - 5 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Arms-battle_stance-5:shattering_throw:0.02:Ability Known, Enabled(0.02) Returned from list (battle_stance), current recommendation is berserker_stance (+2.04). - battle_stance 24. call_action_list:berserker_stance ( default - 15 ) Time-sensitive Criteria FAIL at +5.58 with no valid rechecks - ( settings.macro_stance_dance[false] | buff.berserker_stance.up[false] ) Completed default action list [ Arms - default ]. Recommendation is berserker_stance at 5.58 + 2.04. Recommendation #3 is berserker_stance at 2.04s (7.62s). Time spent generating recommendations: 10.58ms

Raidbots Sim Report (Link)

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Additional Information

Returned unknown string 'should_sunder' in state metatable [Protection:init:3].

[string "@Interface/AddOns/Hekili/State.lua"]:2294: in function <Interface/AddOns/Hekili/State.lua:1944>
[string "return should_sunder"]:1: in main chunk
[string "=[C]"]: in function pcall' [string "@Interface/AddOns/Hekili/Scripts.lua"]:1112: in function <Interface/AddOns/Hekili/Scripts.lua:1101> [string "@Interface/AddOns/Hekili/Scripts.lua"]:1343: in function <Interface/AddOns/Hekili/Scripts.lua:1186> [string "@Interface/AddOns/Hekili/Scripts.lua"]:1507: in function LoadScripts'
[string "@Interface/AddOns/Hekili/Scripts.lua"]:1596: in function `LoadScripts'
[string "@Interface/AddOns/Hekili/Core.lua"]:1491: in function <Interface/AddOns/Hekili/Core.lua:1489>

im getting this error in warnings i have no idea what any of this means

Contact Information

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commented

This belongs to classic.

Is fixed in #3314

Only applied if not using stance-dance-macros and therefore not enabling the setting.

Please test new pre-release (https://github.com/Supernuss/hekili/releases) and close if fixed.