[BUG] [Retail] Preservation Evoker living_flame id incorrect when has chrono_flame talent enabled.
EricMiukyQin opened this issue ยท 0 comments
Before You Begin
- I confirm that I have downloaded the latest version of the addon.
- I am not playing on a private server.
- I checked for an existing, open ticket for this issue and was not able to find one.
- I edited the title of this bug report (above) so that it describes the issue I am reporting.
Describe the Issue
In EvokerDevastation.lua, living_flame spell id depends on talent chrono_flame. However, in EvokerPreservation.lua, living_flame spell id is 361469 all the time.
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