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[SURVIVAL] Tranquilizing shot Not working for enemy players

Verz3 opened this issue ยท 3 comments

commented

Before You Begin

  • I confirm that I have downloaded the latest version of the addon.
  • I am not playing on a private server.
  • I checked for an existing, open ticket for this issue and was not able to find one.
  • I edited the title of this issue (above) so that it describes the issue I am reporting.
  • I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).

Describe the Issue

For Hunter - I am expecting the addon to use Tranquilizing shot against enemy players when there is magic or enrage debuff to remove. Below is the syntax:

debuff.dispellable_magic.up or debuff.dispellable_enrage.up

How to Reproduce

Enter game as hunter
duel or enter a random bg
when you see a buff of magic that can be removed by Tranquilizing shot, addon should recommend it even if you place priority 1

Snapshot (Link)

Survival; Primary - Serpent Sting(0.00) build: v4.4.0-0.9.5 level: 85 (85) class: HUNTER spec: hunter talents: bestial_discipline black_arrow entrapment essence_of_the_viper explosive_shot hunter_vs_wild hunting_party improved_serpent_sting into_the_wilderness lock_and_load master_of_beasts noxious_stings one_with_nature point_of_no_escape resourcefulness spirit_bond survival_tactics thrill_of_the_hunt tnt toxicology trap_mastery wild_quiver wyvern_sting pvptalents: none covenant: none conduits: none soulbinds: none sets: none gear: brown_linen_shirt = 1 mainhand = 1 mainhand_2h = 1 vicious_gladiators_badge_of_conquest = 1 vicious_gladiators_cape_of_cruelty = 1 vicious_gladiators_chain_armor = 1 vicious_gladiators_chain_gauntlets = 1 vicious_gladiators_chain_helm = 1 vicious_gladiators_chain_leggings = 1 vicious_gladiators_chain_spaulders = 1 vicious_gladiators_insignia_of_conquest = 1 vicious_gladiators_links_of_accuracy = 1 vicious_gladiators_longbow = 1 vicious_gladiators_necklace_of_prowess = 1 vicious_gladiators_pike = 1 vicious_gladiators_ring_of_accuracy = 1 vicious_gladiators_ring_of_cruelty = 1 vicious_gladiators_sabatons_of_cruelty = 1 vicious_gladiators_wristguards_of_alacrity = 1 legendaries: none itemIDs: 4344, 60423, 60424, 60425, 60426, 60427, 60554, 60559, 60564, 60658, 60659, 60668, 60783, 61033, 61047, 61340, 61353 settings: aoe = 2 buffPadding = 0 combatRefresh = 0.1 custom1Name = Custom 1 custom2Name = Custom 2 cycle = false cycle_min = 6 damage = true damageDots = false damageExpiration = 6 damagePets = false damageRange = 0 debuffPadding = 0 enabled = true enhancedRecheck = false gcd = 1494 gcdSync = true maxTime = 10 nameplateRange = 8 nameplates = false noFeignedCooldown = false package = Survival petbased = false potion = speed regularRefresh = 0.5 throttleRefresh = false throttleTime = false usePackSelector = true arcane_threshold = 80 assigned_aspect = aspect_of_the_hawk beast_mastery = Beast Mastery (Himea Beta)) call_of_the_wild_macro = false maintain_aspect = true marksmanship = Marksmanship (Himea Beta) survival = Survival toggles: cooldowns = true custom1 = false custom2 = false defensives = false essences = true [overridden] interrupts = false mode = single potions = false keybinds: arcane_shot = 8 [01] black_arrow = F9 [05] cobra_shot = = [01] deterrence = 2 [01] explosive_shot = F10 [05] feign_death = V [06] flare = PgUp[05] hunters_mark = N- [06] ice_trap = 9 [01], N8 [06] kill_command = 6 [01] kill_shot = 7 [01] multishot = 5 [01] rapid_fire = END [05] raptor_strike = - [01] scatter_shot = N7 [06] serpent_sting = 4 [01] snake_trap = PgDn[06] tranquilizing_shot = 1 [01] widow_venom = F6 [06] wing_clip = 0 [01] wyvern_sting = N3 [06] player_buffs: 24529 - spirit_bond - 1 - 3600.00 13165 - aspect_of_the_hawk - 1 - 3600.00 85022 - *surge_of_conquest - 1 - 15.24 6673 - battle_shout - 1 - 138.08 49868 - *mind_quickening - 1 - 3600.00 51701 - *honor_among_thieves - 1 - 3600.00 19506 - trueshot_aura - 1 - 3600.00 player_debuffs: 46857 - trauma - 1 - 7.96 target_auras: target does not exist New Recommendations for [ Primary ] requested at 22:11:00 ( 817819.96 ); using built-in ( Survival ) priority. *** START OF NEW DISPLAY: Primary *** RECOMMENDATION #1 ( Offset: 0.00, GCD: 0.00, Casting: 0.00 ). Resources: focus[ 50.00 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Survival - precombat ]. Current recommendation was NO ACTION at +10.00s. 1. aspect_of_the_hawk ( precombat - 1 ) The action is not ready ( 3595.24 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.03ms TimeData:Survival-precombat-1:aspect_of_the_hawk:0.03:Ability Known, Enabled(0.03) 2. aspect_of_the_fox ( precombat - 2 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Survival-precombat-2:aspect_of_the_fox:0.02:Ability Known, Enabled(0.02) 3. aspect_of_the_cheetah ( precombat - 3 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.01ms TimeData:Survival-precombat-3:aspect_of_the_cheetah:0.01:Ability Known, Enabled(0.01) 4. aspect_of_the_pack ( precombat - 4 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.01ms TimeData:Survival-precombat-4:aspect_of_the_pack:0.01:Ability Known, Enabled(0.01) 5. aspect_of_the_wild ( precombat - 5 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.01ms TimeData:Survival-precombat-5:aspect_of_the_wild:0.01:Ability Known, Enabled(0.01) 6. hunters_mark ( precombat - 6 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.01ms TimeData:Survival-precombat-6:hunters_mark:0.01:Ability Known, Enabled(0.01) Entry #7 in list ( precombat ) is not set or not enabled. Skipping. Completed precombat action list [ Survival - precombat ]. Processing default action list [ Survival - default ]. Current recommendation was NO ACTION at +10.00s. 7. use_items ( default - 1 ) There is no criteria for Use Items. + items Current recommendation was NO ACTION at +10.00s. Returned from Use Items; current recommendation is NO ACTION (+10.00). - items Resetting delayMin to 0.00 from 0.00. 8. potion ( default - 2 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Survival-default-2:potion:0.02:Ability Known, Enabled(0.02) 9. hyperspeed_acceleration ( default - 3 ) - item [ 0 ] missing Time spent on this action: 0.02ms TimeData:Survival-default-3:hyperspeed_acceleration:0.02:Ability Known, Enabled(0.02) 10. run_action_list:aoe ( default - 4 ) Criteria for aoe FAIL at +0.00 - active_enemies[1.00] > 2 11. run_action_list:cleave ( default - 5 ) Criteria for cleave FAIL at +0.00 - active_enemies[1.00] = 2 12. run_action_list:single ( default - 6 ) There is no criteria for single. Action list (single) was found. + [single] Current recommendation was NO ACTION at +10.00s. 13. tranquilizing_shot ( single - 1 ) The action (tranquilizing_shot) is unusable at (0.00 + 0.00) because required debuff (dispellable_magic) not active. Time spent on this action: 0.10ms TimeData:Survival-single-1:tranquilizing_shot:0.10:Ability Known, Enabled(0.02):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.04) 14. deterrence ( single - 2 ) - ability disabled ( toggle ) Time spent on this action: 0.02ms TimeData:Survival-single-2:deterrence:0.02:Ability Known, Enabled(0.02) 15. raptor_strike ( single - 3 ) The action (raptor_strike) is usable at (0.00 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +10.00). List ( single ) called from ( Survival:default:6 ) would PASS at 0.00. NONE - this entry's criteria FAILS: target.within2[false] There were no recheck events to check. Time spent on this action: 0.09ms TimeData:Survival-single-3:raptor_strike:0.09:Ability Known, Enabled(0.01):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.01):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.01):Post-Recheck Times(0.00):Post Recheck(0.00) 16. wing_clip ( single - 4 ) The action (wing_clip) is usable at (0.00 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +10.00). List ( single ) called from ( Survival:default:6 ) would PASS at 0.00. NONE - this entry's criteria FAILS: target.within2[false] There were no recheck events to check. Time spent on this action: 0.08ms TimeData:Survival-single-4:wing_clip:0.08:Ability Known, Enabled(0.01):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.01):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.00):Post-Recheck Times(0.00):Post Recheck(0.00) 17. aspect_of_the_hawk ( single - 5 ) The action is not ready ( 3595.24 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.01ms TimeData:Survival-single-5:aspect_of_the_hawk:0.01:Ability Known, Enabled(0.01) 18. rapid_fire ( single - 6 ) The action is not ready ( 163.22 ) before our maximum delay window ( 10.00 ) for this query. Time spent on this action: 0.01ms TimeData:Survival-single-6:rapid_fire:0.01:Ability Known, Enabled(0.01) 19. serpent_sting ( single - 7 ) The action (serpent_sting) is usable at (0.00 + 0.00) with cost of 25 focus. - the action is ready before the current recommendation (at +0.00 vs. +10.00). List ( single ) called from ( Survival:default:6 ) would PASS at 0.00. NONE - this entry's criteria PASSES: debuff.serpent_sting.down[true] & ! prev_gcd.1.serpent_sting[false] Action chosen: serpent_sting at 0.00! Returned from list (single), current recommendation is serpent_sting (+0.00). - [single] Added single to blocklist as it was called via RAL. Completed default action list [ Survival - default ]. Recommendation is serpent_sting at 0.00 + 0.00. Recommendation #1 is serpent_sting at 0.00s (0.00s). Time spent generating recommendations: 1.29ms

Raidbots Sim Report (Link)

No response

Additional Information

I have placed Tranquilizing shot as priority 1 to test against enemy players that have magic buff up and addon does not recommend

Contact Information

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commented

please get a properly formatted snapshot and put it in paste bin next time.

commented

I am sorry, this is my first time doing this

commented

No snapshot provided that was readable