Druid 11.1 Changes
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Changes non-specific to 11.1
No extra changes made for Druid this time around
11.1 Druid changes
Patch Notes
- December Initial PTR
- January 15th
- January 23rd (not included in the checklist below)
- New Talent Skeleton
Tier Set
- Season 2 Tier Set
- Item IDs
- 2-set Auras and Interactions if applicable
- 4-set Auras and Interactions if applicable
General Notes
- Many talents have changed positions in the talent tree.
- Moonkin Form has been added to the Class talent tree in Sunfire’s previous position.
- Developers’ notes: Restoring Moonkin Form to the class talent tree empowers Restoration Druids to use Convoke the Spirits for magic damage, like they can use Cat Form for physical damage.
- Sunfire moved to Improved Sunfire’s position. Improved Sunfire’s effect is now included in Sunfire.
- Fluid Form updated – Wrath and Starfire transform you into Moonkin Form at the end of their casts, instead of at their starts.
New Talents
- Incessant Tempest – Reduces the cooldown of Typhoon by 5 seconds.
- Symbiotic Relationship – Form a bond with an ally. Your self-healing also heals your bonded ally for 10% of the amount healed. Your healing to your bonded ally also heals you for 8% of the amount healed.
- Aessina’s Renewal – When a hit deals more than 12% of your maximum health, instantly heal for 10% of your health. This effect cannot occur more than once every 30 seconds.
- Perfectly-Honed Instincts – Well-Honed Instincts can trigger up to once every 90 seconds.
Talent Updates
- Light of the Sun –
- Replaces Skull Bash for Balance Druids only.
- Reduces Solar Beam’s cooldown by 15 seconds when it interrupts its primary target.
- Improved Rejuvenation changed to Lingering Healing – Rejuvenation duration increased by 3 seconds. Regrowth duration increased by 3 seconds when cast on yourself.
- Fluid Form updated – Skull Bash can now be used in any form and shifts you into Cat Form if necessary.
- Cyclone duration is now 5 seconds (was 6 seconds).
Removed Talents
- Rising Light, Falling Night
- Light of the Sun (now baseline for Balance Druids)
- Sunfire (now learned at level 10)
- Layered Mane
Specialization-Specific Updates
Balance
- Balance Druids now learn Moonkin Form in the Class talent tree at level 10.
- Light of the Sun moved to the Class talent tree for Balance Druids.
Feral
- Feral Druids now learn Thrash in the Class talent tree at level 10.
Guardian
- Guardian Druids now learn Verdant Heart in the Class talent tree at level 10.
- Reinvigoration updated – Frenzied Regeneration heals over 1/2 additional seconds, and casts Rejuvenation and Regrowth on you at 100/200% effectiveness.
- Raze now replaces Maul.
Restoration
- Restoration Druids now learn Improved Nature’s Cure in the Class talent tree at level 10.
- Tranquility channel time reduced to base 5 seconds (was 8 seconds). Total healing unchanged.
- Flourish now causes an initial heal effect split evenly among affected allies.