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Druid 11.1 Changes

syrifgit opened this issue · 1 comments

commented

Changes non-specific to 11.1

No extra changes made for Druid this time around

11.1 Druid changes

Patch Notes

Tier Set

  • Season 2 Tier Set
    • Item IDs
    • 2-set Auras and Interactions if applicable
    • 4-set Auras and Interactions if applicable

General Notes

  • Many talents have changed positions in the talent tree.
  • Moonkin Form has been added to the Class talent tree in Sunfire’s previous position.
    • Developers’ notes: Restoring Moonkin Form to the class talent tree empowers Restoration Druids to use Convoke the Spirits for magic damage, like they can use Cat Form for physical damage.
  • Sunfire moved to Improved Sunfire’s position. Improved Sunfire’s effect is now included in Sunfire.
  • Fluid Form updated – Wrath and Starfire transform you into Moonkin Form at the end of their casts, instead of at their starts.

New Talents

  • Incessant Tempest – Reduces the cooldown of Typhoon by 5 seconds.
  • Symbiotic Relationship – Form a bond with an ally. Your self-healing also heals your bonded ally for 10% of the amount healed. Your healing to your bonded ally also heals you for 8% of the amount healed.
  • Aessina’s Renewal – When a hit deals more than 12% of your maximum health, instantly heal for 10% of your health. This effect cannot occur more than once every 30 seconds.
  • Perfectly-Honed Instincts – Well-Honed Instincts can trigger up to once every 90 seconds.

Talent Updates

  • Light of the Sun
    • Replaces Skull Bash for Balance Druids only.
    • Reduces Solar Beam’s cooldown by 15 seconds when it interrupts its primary target.
  • Improved Rejuvenation changed to Lingering Healing – Rejuvenation duration increased by 3 seconds. Regrowth duration increased by 3 seconds when cast on yourself.
  • Fluid Form updated – Skull Bash can now be used in any form and shifts you into Cat Form if necessary.
  • Cyclone duration is now 5 seconds (was 6 seconds).

Removed Talents

  • Rising Light, Falling Night
  • Light of the Sun (now baseline for Balance Druids)
  • Sunfire (now learned at level 10)
  • Layered Mane

Specialization-Specific Updates

Balance

  • Balance Druids now learn Moonkin Form in the Class talent tree at level 10.
  • Light of the Sun moved to the Class talent tree for Balance Druids.

Feral

  • Feral Druids now learn Thrash in the Class talent tree at level 10.

Guardian

  • Guardian Druids now learn Verdant Heart in the Class talent tree at level 10.
  • Reinvigoration updated – Frenzied Regeneration heals over 1/2 additional seconds, and casts Rejuvenation and Regrowth on you at 100/200% effectiveness.
  • Raze now replaces Maul.

Restoration

  • Restoration Druids now learn Improved Nature’s Cure in the Class talent tree at level 10.
  • Tranquility channel time reduced to base 5 seconds (was 8 seconds). Total healing unchanged.
  • Flourish now causes an initial heal effect split evenly among affected allies.
commented

Remaining Items: Tier set buff IDs / effects.