Enhancement Shaman: Flametongue & Windfury not disappearing from Queue once applied
ShadowforgeArani opened this issue ยท 2 comments
Describe the Bug/Issue
The flametongue and windfury weapon spell reminders aren't disappearing once the spell is applied.
To Reproduce
Steps to reproduce the behavior:
- For me personally I have hekili show when targetting mob
- Click on Flametongue & Windfury weapon spells
Expected behavior
After applying the Flametongue Weapon & Windfury Weapon spells to weapons, I expected the icons to disappear from the rotation interface. This hasn't happened.
WHEN SUBMITTING AN ISSUE:
build: v9.0.1-1.0.2
level: 50 (50)
class: SHAMAN
spec: enhancement
talents: ascendance
elemental_assault
feral_lunge
lashing_flames
spirit_wolf
stormflurry
sundering
covenant: none
azerite: none
essences: [none], none
sets/legendaries/artifacts: none
gear: ashjrakamas_shroud_of_resolve = 1
bilestained_crawg_tusks = 1
dread_captains_irons = 1
dreamers_unblinking_pauldrons = 1
ebony_scaled_gauntlets = 1
gaolers_chainmail_gaiters = 1
harlans_loaded_dice = 1
heart_of_azeroth = 1
helm_of_actualized_visions = 1
last_vestige_of_neltharion = 1
nefarious_tormentors_belt = 1
renowned_guild_tabard = 1
ring_of_collective_consciousness = 1
sabatons_of_coruscating_energy = 1
thornwoven_band = 1
unguent_caress = 1
vitacharged_titanshard = 1
legendaries: none
itemIDs: 155881, 158075, 159372, 159388, 159392, 159653, 162548, 169223, 172197, 173452, 174147, 174149, 174151, 174153, 174500, 174530, 69210
settings: aoe = 2
buffPadding = 0.25
custom1Name = Custom 1
custom2Name = Custom 2
cycle = false
cycle_min = 6
damage = true
damageDots = true
damageExpiration = 8
damagePets = false
damageRange = 0
debuffPadding = 0
enabled = true
gcdSync = true
maxRefresh = 10
maxTime = 33
nameplateRange = 8
nameplates = true
package = Enhancement
petbased = false
potion = superior_battle_potion_of_agility
potionsReset = 20180919.1
throttleRefresh = false
throttleTime = false
pad_windstrike = true
toggles: cooldowns = true
custom1 = false
custom2 = false
defensives = false
essences = true
interrupts = false
mode = automatic
potions = false
Thanks for the report. I'm in the process of fixing this now and will post a new build in a minute.
The short answer is that I was destroying some data when you change specs that shouldn't have been destroyed. Oops. Testing now, fix in 10 minutes or so.