Hekili Priority Helper

Hekili Priority Helper

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WW Dynamic toggles -> Opt-in

Lynx00000 opened this issue ยท 5 comments

commented

Before You Begin

  • I confirm that I have downloaded the latest version of the addon.
  • I am not playing on a private server.
  • I checked for an existing, open ticket for this issue and was not able to find one.
  • I edited the title of this issue (above) so that it describes the issue I am reporting.
  • I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).

Spec

Monk - Windwalker

Describe the Issue

In raid it seems the addon isn't recommending to use Strike of the windlord at all even when its not on CD since the latest update

How to Reproduce

just play raid and it wont recommend it at all

Snapshot (Link)

https://pastebin.com/EYGAnzbt

Raidbots Sim Report (Link)

No response

Additional Information

No response

Contact Information

No response

commented

Can you please provide a raidbots quicksim using the same talents?

commented

Actually, it seems your cooldowns toggle is turned off.

strike_of_the_windlord ( default - 1 ) - ability disabled ( toggle cooldowns )

In raid, Strike of the windlord goes onto the CD toggle to allow you to choose to hold it for adds.

commented

Is there a way to re-add it to the regular rotation recommendation? without having to toggle on the cds option

commented

I will look at making the "dynamic" toggle an opt-in feature instead.

commented

The temporary workaround would be to open the \TheWarWithin\MonkWindalker.lua file and find the block for strike_of_the_windlord and add a comment -- in front of the toggle line

    strike_of_the_windlord = {
        id = 392983,
        cast = 0,
        cooldown = function() return 40 - ( 10 * talent.communion_with_wind.rank ) end,
        gcd = "spell",
        school = "physical",

        spend = function() return 2 - orderedElementsMod end,
        spendType = "chi",

        talent = "strike_of_the_windlord",
        startsCombat = true,

        -- toggle = function() if raid then return "cooldowns" end end,

        handler = function ()
            applyDebuff( "target", "strike_of_the_windlord" )
            -- if talent.darting_hurricane.enabled then addStack( "darting_hurricane", nil, 2 ) end
            if talent.gale_force.enabled then applyDebuff( "target", "gale_force" ) end
            if talent.rushing_jade_wind.enabled then
                --[[applyDebuff( "target", "mark_of_the_crane" )
                active_dot.mark_of_the_crane = true_active_enemies--]]
                applyBuff( "rushing_jade_wind" )
            end
            if talent.thunderfist.enabled then addStack( "thunderfist", nil, 4 + ( true_active_enemies - 1 ) ) end
        end,
    },

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