
WW Dynamic toggles -> Opt-in
Lynx00000 opened this issue ยท 5 comments
Before You Begin
- I confirm that I have downloaded the latest version of the addon.
- I am not playing on a private server.
- I checked for an existing, open ticket for this issue and was not able to find one.
- I edited the title of this issue (above) so that it describes the issue I am reporting.
- I am reporting an issue with the default priority included with the specialization (imported or edited priorities are not supported).
Spec
Monk - Windwalker
Describe the Issue
In raid it seems the addon isn't recommending to use Strike of the windlord at all even when its not on CD since the latest update
How to Reproduce
just play raid and it wont recommend it at all
Snapshot (Link)
Raidbots Sim Report (Link)
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Additional Information
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Contact Information
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Actually, it seems your cooldowns toggle is turned off.
strike_of_the_windlord ( default - 1 ) - ability disabled ( toggle cooldowns )
In raid, Strike of the windlord goes onto the CD toggle to allow you to choose to hold it for adds.
Is there a way to re-add it to the regular rotation recommendation? without having to toggle on the cds option
The temporary workaround would be to open the \TheWarWithin\MonkWindalker.lua
file and find the block for strike_of_the_windlord
and add a comment --
in front of the toggle line
strike_of_the_windlord = {
id = 392983,
cast = 0,
cooldown = function() return 40 - ( 10 * talent.communion_with_wind.rank ) end,
gcd = "spell",
school = "physical",
spend = function() return 2 - orderedElementsMod end,
spendType = "chi",
talent = "strike_of_the_windlord",
startsCombat = true,
-- toggle = function() if raid then return "cooldowns" end end,
handler = function ()
applyDebuff( "target", "strike_of_the_windlord" )
-- if talent.darting_hurricane.enabled then addStack( "darting_hurricane", nil, 2 ) end
if talent.gale_force.enabled then applyDebuff( "target", "gale_force" ) end
if talent.rushing_jade_wind.enabled then
--[[applyDebuff( "target", "mark_of_the_crane" )
active_dot.mark_of_the_crane = true_active_enemies--]]
applyBuff( "rushing_jade_wind" )
end
if talent.thunderfist.enabled then addStack( "thunderfist", nil, 4 + ( true_active_enemies - 1 ) ) end
end,
},