Hekili Priority Helper

Hekili Priority Helper

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[BUG] "During Channel" entry modifier bugged

Closed this issue ยท 1 comments

commented

Before You Begin

  • I confirm that I have downloaded the latest version of the addon.
  • I am not playing on a private server.
  • I checked for an existing, open ticket for this issue and was not able to find one.
  • I edited the title of this bug report (above) so that it describes the issue I am reporting.

Describe the Issue

I believe this issue is somewhat a In-Game Error but the issue itself does not produce an error, other than seemingly breaking specific entries in a action list. Export tab suggests there are no errors too.

There appears to be something broken with the in-game entry modifier "During Channel". I was just testing some stuff on a action list for curiosity purposes and turned on during channel for Rising Sun Kick, when turning off the "During Channel" modifier the entry is no longer suggesting with its normal conditions, even after a reload and game restart and is only fixed by deleting the entry and recreating it.

Tested on Mistweaver specifically, but I'm pretty sure I have encountered this problem on other specs (without knowing what the cause or fix was) when testing those entry modifiers.

How to Reproduce

Create a new priority or edit a existing priority.
Select any entry and enable the "During Channel" modifier
Observe that the entry is no longer suggested during a channel
Disable the "During Channel" modifier on the entry
Observe that the entry is still no longer suggested (snapshot believes the modifier is still ticked?
The action (blackout_kick) is unusable at (0.00 + 0.00) because only castable while channeling. )
Delete the entry and create a new one to resolve.

Even when the modifier is enabled and a channel is used (i.e. Crackling Jade Lightning/Spinning Crane Kick) the entry is still not suggested.

Player Information (Link)

https://pastebin.com/7fwWM7EF

Error Messages (Link)

N/A

Additional Information

Image

Contact Information

robabatchelor

commented

I've revised the script loader to re-activate these settings without a reload UI.