11.2 Warrior
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Warrior 11.2 Changes
General
- Global cooldown of Hamstring
- Now 0.75 seconds (was 1.5 seconds).
- Berserker Rage interaction
- No longer removes Scatter Shot.
- Berserker Rage tooltip
- Now indicates it only works on certain Incapacitate effects.
Hero Talent Specific Changes
Mountain Thane
Colossus
Slayer
Arms
General
- New Talent Skeleton
- Season 3 Tier Set
- Item IDs
- 2-set Auras and Interactions if applicable
- 4-set Auras and Interactions if applicable
Fury
General
- New Talent Skeleton
- Season 3 Tier Set
- Item IDs
- 2-set Auras and Interactions if applicable
- 4-set Auras and Interactions if applicable
Protection
General
- New Talent Skeleton
- Season 3 Tier Set
- Item IDs
- 2-set Auras and Interactions if applicable
- 4-set Auras and Interactions if applicable
Spec Changes
- New Talent: Armor Specialization
- Armor increased by 6%.
- New Talent: Heavy Handed
- Execute hits up to 2 additional nearby targets for 70% damage.
- New Talent: Whirling Blade
- Your attacks have a chance to target a nearby enemy with Ravager for 4 seconds.
Choice node with Ravager.
- Your attacks have a chance to target a nearby enemy with Ravager for 4 seconds.
- New Talent: Hunker Down
- Damage you take from area-of-effect attacks decreased by 2%.
- Spell Reflection reduces magic damage taken by an additional 10%.
- New Talent: Spellbreaker
- 4% chance to disrupt magic damage dealt to you, negating 100% of it.
- New Talent: Unyielding Stance
- Defensive Stance reduces damage taken by an additional 4%.
- New Talent: Red Right Hand
- Execute damage increased by 15%.
- Barbaric Training (updated)
- Revenge damage increased by 20% (was 25%) and now also increases Thunder Clap damage by 10%.
- Best Served Cold (updated)
- Dodges and parries make your Revenge cost no Rage 20% more frequently and increase free Revenge damage by 15%.
- Revenge increases damage of your next Thunder Clap by 8%.
- Brutal Vitality (updated)
- 8% of damage you deal adds to your active or next Ignore Pain, up to 15% of your total health.
- Tough as Nails (updated)
- Now deals damage every time you block an attack; no longer ignores Armor.
- Deals double damage on critical blocks; damage increased by 100%.
Dev note: Removed a 0.5 s delay so it triggers on every block, improving damage vs AoE and threat retention.
- Focused Vigor (updated)
- Strength increased by 3% (was 5%); Critical Strike chance unchanged; no longer increases Armor.
- Enduring Alacrity (updated)
- Stamina increased by 5% (was 8%); no longer increases Armor.
- Challenging Shout
- Now learned at level 16 (was a talent).
- Sidearm (updated)
- Hits 1 additional enemy (was 3) and damage increased by 180%.
Dev note: Makes Sidearm a competitive, simple option against small numbers of targets.
- Hits 1 additional enemy (was 3) and damage increased by 180%.
- Reinforced Plates
- Armor increased by 8% per point (was 5%).
- Fight Through the Flames
- Defensive Stance now reduces magic damage taken by 4% (was 6%).
- Fueled By Violence
- Heals for 200% of damage dealt by Deep Wounds (was 110%).
- Bloodborne
- Deep Wounds and Rend bleed damage increased by 25% (was 10/20%) and no longer affects Thunderous Roar.
Now a choice node with Sudden Death.
- Deep Wounds and Rend bleed damage increased by 25% (was 10/20%) and no longer affects Thunderous Roar.
- Punish
- Shield Slam damage increased by 15% (was 10%).
- Shield Charge
- Now grants Shield Block.
- Enduring Defenses
- Now 2 points; each point increases Shield Block duration by 1 second.
- Shield Specialization
- Now 1 point that increases block chance by 8%.
- Disrupting Shout
- Now in a choice node.
- Bolster & Unnerving Focus
- Now a choice node.
- Massacre
- Now a choice node.
- Defender’s Aegis/Impenetrable Wall
- Now a choice node.
- Dance of Death/Storm of Steel
- Choice node removed.
- Removed Talents:
- Battering Ram
- Champion’s Bulwark
- Juggernaut
- Show of Force
- Spell Block
Dev note: Spell Block was removed due to its complexity and the specialized knowledge required to use it effectively.
Warrior 11.2 Tier Set Info
(Thanks Shakey)
spec:RegisterGear( "tww3", 237610, 237608, 237613, 237611, 237609 )
spec:RegisterAuras( {
-- Colossus
critical_conclusion = {
id = 1239144,
duration = 12, -- 8 for arms?
max_stack = 1
},
} )