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[REC] ⚠️ BM Hunter/Pack Leader Kill Shot completely missing from both ST and Cleave rotations

hotchrisbfries opened this issue · 2 comments

commented

Before You Begin

  • I confirm I am using the latest version of the addon (outdated versions may have problems that were fixed on the newest release).
  • I confirm I am playing on official Blizzard servers (not private servers).
  • I checked for an existing, open ticket for this issue and was not able to find one.
  • I have updated the issue title to clearly describe the problem.
  • I am reporting an issue with the default specialization priority (not a custom or imported priority).

Specialization

Hunter - Beast Mastery

Describe the Issue

For my BM Hunter / Pack Leader, I expect the game to recommend me Kill Shot when targets are below 20%, or I have the class tree talent Deathblow. This interaction is important with the Hero Talent No Mercy, as using Kill Shot sends all of your pets within 20 yards and Bear to pounce to the target and Smack, Claw, or bite it.

How to Reproduce

  1. Enter the game as a BM Hunter with Pack Leader Hero Talents
  2. Damage a target to below 20% health and/or have the Deathblow talent to proc Kill Shot
  3. Kill Shot is completely missing from the APL for both ST and Cleave

What is your information source?

APL Conditions - I found a possible typo or mistake

Snapshot (Link)

Beast Mastery; Primary - barbed_shot(0.00), bestial_wrath(1.32), barbed_shot(2.64) build: v11.1.5-1.0.8 level: 80 (80) class: HUNTER spec: beast_mastery hero tree: pack_leader ### Talents ### In-Game Import: C0PAIKKe/J2LdooRW3uJg8yy0DMmxwCZDmRDNsBAAAAAgxY2m5BGzMDMzYGWMzYmxYmxkZMjZmZGjZGzwYMzMMGGmBbAAAAAAAA alpha_predator = 1/1 animal_companion = 1/1 barbed_shot = 1/1 barbed_wrath = 1/1 beast_cleave = 1/1 bestial_wrath = 1/1 better_together = 1/1 binding_shackles = 1/1 binding_shot = 1/1 bloody_frenzy = 1/1 born_to_be_wild = 1/1 call_of_the_wild = 1/1 camouflage = 1/1 cobra_shot = 1/1 counter_shot = 1/1 deathblow = 1/1 dire_command = 1/1 dire_frenzy = 2/2 dire_summons = 1/1 disruptive_rounds = 1/1 emergency_salve = 1/1 fury_of_the_wyvern = 1/1 go_for_the_throat = 1/1 hogstrider = 1/1 horsehair_tether = 1/1 howl_of_the_pack_leader = 1/1 hunters_avoidance = 1/1 implosive_trap = 1/1 intimidation = 1/1 keen_eyesight = 2/2 kill_cleave = 1/1 kill_command = 1/1 kill_shot = 1/1 killer_cobra = 1/1 killer_instinct = 2/2 laceration = 1/1 lead_from_the_front = 1/1 lone_survivor = 1/1 misdirection = 1/1 multishot = 1/1 natural_mending = 1/1 no_mercy = 1/1 pack_leader = 1/1 pack_mentality = 1/1 pack_tactics = 1/1 padded_armor = 1/1 pathfinding = 1/1 piercing_fangs = 1/1 poisoned_barbs = 1/1 posthaste = 1/1 rejuvenating_wind = 1/1 savagery = 1/1 scent_of_blood = 1/2 scrappy = 1/1 serrated_tips = 1/1 shell_cover = 1/1 specialized_arsenal = 1/1 stomp = 1/1 survival_of_the_fittest = 1/1 tar_trap = 1/1 thrill_of_the_hunt = 1/1 trailblazer = 1/1 training_expert = 1/1 tranquilizing_shot = 1/1 trigger_finger = 2/2 unnatural_causes = 1/1 ursine_fury = 1/1 war_orders = 1/1 wild_call = 1/1 wilderness_medicine = 1/1 PvP Talents: none ### Legacy Content ### covenant: none conduits: none soulbinds: [plague_deviser_marileth] legendaries: none ### Gear & Items ### sets: house_of_cards = 1 tww2 = 5 gear: cyrces_circlet = 1 dark_bargainers_chain = 1 durable_information_securing_container = 1 house_of_cards = 1 improvised_seaforium_pacemaker = 1 ranged = 1 red_swashbucklers_shirt = 1 the_jastor_diamond = 1 tireless_collectors_armored_breeches = 1 tireless_collectors_battlegear = 1 tireless_collectors_chained_cowl = 1 tireless_collectors_gauntlets = 1 tireless_collectors_hunted_heads = 1 tireless_collectors_manacles = 1 tireless_collectors_spiked_cleats = 1 tireless_collectors_veilmesh = 1 tournament_arc = 1 tww2 = 5 warsong_battle_tabard = 1 itemIDs: 19505, 228411, 228900, 229266, 229267, 229269, 229270, 229271, 229272, 229273, 229274, 230027, 231265, 232541, 237473, 245965, 6796 ### Settings ### Settings: aoe = 3 custom1Name = Custom 1 custom2Name = Custom 2 cycle = false cycle_min = 6 damage = true damageDots = false damageExpiration = 3 damageOnScreen = true damagePets = false damageRange = 0 enabled = true gcdSync = true nameplateRange = 40 nameplates = false noFeignedCooldown = false package = Beast Mastery petbased = false placeboBar = 3 potion = tempered_potion rangeFilter = false avoid_bw_overlap = false barbed_shot_grace_period = 0 barbed_shot_opener = true check_pet_range = false mark_any = false pet_healing = 0 Toggles: cooldowns = true custom1 = false custom2 = false defensives = true essences = true [overridden] funnel = false interrupts = false mode = automatic potions = false Keybinds: aspect_of_the_turtle = SW [06] barbed_shot = W [01] bestial_wrath = Q [01] binding_shot = 3 [01] black_arrow = SR [06] call_of_the_wild = SE [06] camouflage = S2 [06] cobra_shot = E [01] counter_shot = T [01] death_chakram = C [05] disengage = 2 [01] exhilaration = X [05] explosive_shot = G [01] feign_death = SV [06] freezing_trap = S3 [06] hunters_mark = SQ [06] implosive_trap = ST [06] intimidation = 1 [01] kill_command = R [01] kill_shot = SR [06] mend_pet = Z [05] multishot = F [01] primal_rage = SG [06] summon_pet = survival_of_the_fittest = SF [06] tar_trap = AE [05] tranquilizing_shot = V [01] ### Warnings ### none ### Targets ### detected_targets: Nameplates are enabled. target - 0 - Creature-0-3780-2552-19470-225982-00007CC989 ### Auras ### player_buffs: n | ID | Token | Name | A. Count | A. Remains | S. Count | S. Remains --- | ------- | ---------------------------- | --------------------------- | -------- | ---------- | -------- | ---------- 1 | -1 | *collectors_bounty | Collector's Bounty | 1 | 3600.00 | -1 | -1.00 2 | -1 | *greedy_emissary | Greedy Emissary | 1 | 3600.00 | -1 | -1.00 3 | 264663 | predators_thirst | Predator's Thirst | 1 | 3600.00 | 1 | 3514.42 4 | -1 | *sacred_flames_ward | Sacred Flame's Ward | 1 | 3600.00 | -1 | -1.00 5 | -1 | *sign_of_battle | Sign of Battle | 1 | 3600.00 | -1 | -1.00 6 | -1 | *sign_of_the_legion | Sign of the Legion | 1 | 3600.00 | -1 | -1.00 7 | 231390 | trailblazer | Trailblazer | 1 | 3600.00 | 1 | 3514.42 8 | -1 | *void_ritual | Void Ritual | 1 | 3600.00 | -1 | -1.00 9 | -1 | *winds_of_mysterious_fortune | Winds of Mysterious Fortune | 1 | 3600.00 | -1 | -1.00 player_debuffs: none target_buffs: none target_debuffs: n | ID | Token | Name | A. Count | A. Remains | S. Count | S. Remains --- | ------- | ---------------------------- | --------------------------- | -------- | ---------- | -------- | ---------- 1 | -1 | *burning_wound | Burning Wound | 1 | 19.47 | -1 | -1.00 2 | 1490 | chaos_brand | Chaos Brand | 1 | 3600.00 | 1 | 3600.00 3 | -1 | *fazed | Fazed | 1 | 9.03 | -1 | -1.00 4 | -1 | *find_weakness | Find Weakness | 1 | 2.20 | -1 | -1.00 5 | 1216604 | ratfang_toxin | Ratfang Toxin | 5 | 3600.00 | -1 | -1.00 6 | -1 | *serrated_glaive | Serrated Glaive | 1 | 14.97 | -1 | -1.00 7 | -1 | *sigil_of_flame | Sigil of Flame | 1 | 7.24 | -1 | -1.00 8 | -1 | *soulscar | Soulscar | 1 | 6.78 | -1 | -1.00 previous_spells: no history available New Recommendations for [ Primary ] requested at 17:06:04 ( 205543.44 ); using built-in ( Beast Mastery ) priority. *** START OF NEW DISPLAY: Primary *** Purged 441 marked values in 0.12ms. Combat Timer: 0.00 RECOMMENDATION #1 ( Offset: 0.00, GCD: 0.00, Casting: 0.00 ). Resources: focus[ 100.00 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Beast Mastery - precombat ]. Current recommendation was NO ACTION at +15.00s. 1. summon_pet ( precombat - 1 ) Failed to resolve pet ID 165189 to any registered pet. The action (summon_pet) is unusable at (0.00 + 0.00) because requires no active pet. Time spent on this action: 0.09ms TimeData:Beast Mastery-precombat-1:summon_pet:x0:0.09:Ability Known, Enabled(0.03):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.02) 2. variable ( precombat - 2 ) trinket_1_stronger #1 [Beast Mastery:precombat:2]; conditions = PASS: NONE - value = true: ! trinket.t2.has_cooldown[false] | trinket.t1.has_use_buff[false] & ( ! trinket.t2.has_use_buff[false] | ! trinket.t1.is.mirror_of_fractured_tomorrows[false] & ( trinket.t2.is.mirror_of_fractured_tomorrows[false] | trinket.t2.cooldown.duration[90.00] < trinket.t1.cooldown.duration[0.00] | trinket.t2.cast_time[0.00] < trinket.t1.cast_time[0.00] | trinket.t2.cast_time[0.00] = trinket.t1.cast_time[0.00] & trinket.t2.cooldown.duration[90.00] = trinket.t1.cooldown.duration[0.00] ) ) | ! trinket.t1.has_use_buff[false] & ( ! trinket.t2.has_use_buff[false] & ( trinket.t2.cooldown.duration[90.00] < trinket.t1.cooldown.duration[0.00] | trinket.t2.cast_time[0.00] < trinket.t1.cast_time[0.00] | trinket.t2.cast_time[0.00] = trinket.t1.cast_time[0.00] & trinket.t2.cooldown.duration[90.00] = trinket.t1.cooldown.duration[0.00] ) ) - variable.trinket_1_stronger[true] will check this script entry ( Beast Mastery:precombat:2 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-precombat-2:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 3. variable ( precombat - 3 ) trinket_2_stronger #1 [Beast Mastery:precombat:3]; conditions = PASS: NONE - value = false: ! variable.trinket_1_stronger[true] - variable.trinket_2_stronger[false] will check this script entry ( Beast Mastery:precombat:3 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-precombat-3:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 4. barbed_shot ( precombat - 4 ) The action (barbed_shot) is usable at (0.00 + 0.00). - the action is ready before the current recommendation (at +0.00 vs. +15.00). - this entry's criteria PASSES: settings.barbed_shot_opener[true] Action chosen: barbed_shot at 0.00! Texture shown: %s Exiting precombat with recommendation of barbed_shot at +0.00s. Completed precombat action list [ Beast Mastery - precombat ]. Recommendation is barbed_shot at 0.00 + 0.00. Recommendation #1 is barbed_shot at 0.00s (0.00s). Running barbed_shot at 205543.44. Starting combat at 205543.43 -- time is 0.01. RECOMMENDATION #2 ( Offset: 0.00, GCD: 1.32, Casting: 0.00 ). Resources: focus[ 100.00 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Beast Mastery - precombat ]. Current recommendation was NO ACTION at +15.00s. 1. summon_pet ( precombat - 1 ) The action (summon_pet) is unusable at (0.00 + 1.32) because requires no active pet. Time spent on this action: 0.05ms TimeData:Beast Mastery-precombat-1:summon_pet:x0:0.05:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.01) 2. variable ( precombat - 2 ) trinket_1_stronger #1 [Beast Mastery:precombat:2]; conditions = PASS: NONE - value = true: ! trinket.t2.has_cooldown[false] | trinket.t1.has_use_buff[false] & ( ! trinket.t2.has_use_buff[false] | ! trinket.t1.is.mirror_of_fractured_tomorrows[false] & ( trinket.t2.is.mirror_of_fractured_tomorrows[false] | trinket.t2.cooldown.duration[90.00] < trinket.t1.cooldown.duration[0.00] | trinket.t2.cast_time[0.00] < trinket.t1.cast_time[0.00] | trinket.t2.cast_time[0.00] = trinket.t1.cast_time[0.00] & trinket.t2.cooldown.duration[90.00] = trinket.t1.cooldown.duration[0.00] ) ) | ! trinket.t1.has_use_buff[false] & ( ! trinket.t2.has_use_buff[false] & ( trinket.t2.cooldown.duration[90.00] < trinket.t1.cooldown.duration[0.00] | trinket.t2.cast_time[0.00] < trinket.t1.cast_time[0.00] | trinket.t2.cast_time[0.00] = trinket.t1.cast_time[0.00] & trinket.t2.cooldown.duration[90.00] = trinket.t1.cooldown.duration[0.00] ) ) - variable.trinket_1_stronger[true] will check this script entry ( Beast Mastery:precombat:2 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-precombat-2:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 3. variable ( precombat - 3 ) trinket_2_stronger #1 [Beast Mastery:precombat:3]; conditions = PASS: NONE - value = false: ! variable.trinket_1_stronger[true] - variable.trinket_2_stronger[false] will check this script entry ( Beast Mastery:precombat:3 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-precombat-3:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 4. barbed_shot ( precombat - 4 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Beast Mastery-precombat-4:barbed_shot:x0:0.02:Ability Known, Enabled(0.02) Exiting precombat with recommendation of NO ACTION at +15.00s. Completed precombat action list [ Beast Mastery - precombat ]. Processing default action list [ Beast Mastery - default ]. Current recommendation was NO ACTION at +15.00s. 5. counter_shot ( default - 1 ) - ability disabled ( toggle interrupts ) Time spent on this action: 0.01ms TimeData:Beast Mastery-default-1:counter_shot:x0:0.01:Ability Known, Enabled(0.01) 6. tranquilizing_shot ( default - 2 ) - ability disabled ( toggle interrupts ) Time spent on this action: 0.01ms TimeData:Beast Mastery-default-2:tranquilizing_shot:x0:0.01:Ability Known, Enabled(0.01) 7. mend_pet ( default - 3 ) The action (mend_pet) is usable at (0.00 + 1.32). - the action is ready before the current recommendation (at +1.32 vs. +15.00). - this entry's criteria FAILS: pet.health_pct[100.00] < pet_healing[0.00] There were no recheck events to check. Time spent on this action: 0.18ms TimeData:Beast Mastery-default-3:mend_pet:x0:0.18:Ability Known, Enabled(0.02):Post-TTR and Essential(0.03):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.07):Pre-Recheck(0.02):Post-Recheck Times(0.01):Post Recheck(0.00) 8. hunters_mark ( default - 4 ) The action (hunters_mark) is usable at (0.00 + 1.32). - the action is ready before the current recommendation (at +1.32 vs. +15.00). - this entry's criteria FAILS: ( settings.mark_any[false] | target.is_boss[false] ) & active_dot.hunters_mark[0.00] = 0 & target.time_to_pct_80[208.68] > 20 There were no recheck events to check. Time spent on this action: 0.11ms TimeData:Beast Mastery-default-4:hunters_mark:x0:0.11:Ability Known, Enabled(0.02):Post-TTR and Essential(0.03):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.02):Post-Recheck Times(0.01):Post Recheck(0.00) 9. call_action_list:cds ( default - 5 ) There is no criteria for cds. Action list (cds) was found. + cds Current recommendation was NO ACTION at +15.00s. 10. berserking ( cds - 1 ) - ability unknown Time spent on this action: 0.02ms TimeData:Beast Mastery-cds-1:berserking:x0:0.02:Ability Known, Enabled(0.02) 11. blood_fury ( cds - 2 ) - ability disabled ( preference ) Time spent on this action: 0.02ms TimeData:Beast Mastery-cds-2:blood_fury:x0:0.02:Ability Known, Enabled(0.02) 12. ancestral_call ( cds - 3 ) - ability unknown Time spent on this action: 0.02ms TimeData:Beast Mastery-cds-3:ancestral_call:x0:0.02:Ability Known, Enabled(0.02) 13. fireblood ( cds - 4 ) - ability unknown Time spent on this action: 0.02ms TimeData:Beast Mastery-cds-4:fireblood:x0:0.02:Ability Known, Enabled(0.02) Substituting tempered_potion for Potion action; it is otherwise not included in the priority. 14. tempered_potion ( cds - 5 ) - ability disabled ( toggle potions ) Time spent on this action: 0.02ms TimeData:Beast Mastery-cds-5:tempered_potion:x0:0.02:Ability Known, Enabled(0.02) Exiting cds with recommendation of NO ACTION at +15.00s. Returned from list (cds), current recommendation is NO ACTION (+15.00). - cds 15. call_action_list:trinkets ( default - 6 ) There is no criteria for trinkets. Action list (trinkets) was found. + trinkets Current recommendation was NO ACTION at +15.00s. 16. variable ( trinkets - 1 ) sync_ready #1 [Beast Mastery:trinkets:1]; conditions = PASS: NONE - value = false: talent.call_of_the_wild.enabled[true] & ( prev_gcd.1.call_of_the_wild[false] ) | talent.bloodshed.enabled[false] & ( prev_gcd.1.bloodshed[false] ) | ( ! talent.call_of_the_wild.enabled[true] & ! talent.bloodshed.enabled[false] ) & ( buff.bestial_wrath.up[false] | cooldown.bestial_wrath.remains_guess[0.00] < 5 ) - variable.sync_ready[false] will check this script entry ( Beast Mastery:trinkets:1 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-trinkets-1:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 17. variable ( trinkets - 2 ) sync_active #1 [Beast Mastery:trinkets:2]; conditions = PASS: NONE - value = false: talent.call_of_the_wild.enabled[true] & buff.call_of_the_wild.up[false] | talent.bloodshed.enabled[false] & prev_gcd.1.bloodshed[false] | ( ! talent.call_of_the_wild.enabled[true] & ! talent.bloodshed.enabled[false] ) & buff.bestial_wrath.up[false] - variable.sync_active[false] will check this script entry ( Beast Mastery:trinkets:2 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-trinkets-2:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 18. variable ( trinkets - 3 ) sync_remains #1 [Beast Mastery:trinkets:3]; conditions = FAIL: ! talent.call_of_the_wild.enabled[true] & ! talent.bloodshed.enabled[false] - value = 120: cooldown.bestial_wrath.remains_guess[0] - variable.sync_remains[120] will check this script entry ( Beast Mastery:trinkets:3 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-trinkets-3:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) Bypassing 'trinket1' action because the equipped trinket #1 is not usable. 19. trinket1 ( trinkets - 4 ) Time spent on this action: 0.02ms TimeData:Beast Mastery-trinkets-4:trinket1:x0:0.02:Ability Known, Enabled(0.02) Substituting house_of_cards for House of Cards action; it is otherwise not included in the priority. 20. house_of_cards ( trinkets - 5 ) - ability disabled ( preference ) Time spent on this action: 0.02ms TimeData:Beast Mastery-trinkets-5:house_of_cards:x0:0.02:Ability Known, Enabled(0.02) Exiting trinkets with recommendation of NO ACTION at +15.00s. Returned from list (trinkets), current recommendation is NO ACTION (+15.00). - trinkets 21. call_action_list:st ( default - 7 ) Criteria for st PASS at +0.00 - active_enemies[1.00] < 2 | ! talent.beast_cleave.enabled[true] & active_enemies[1.00] < 3 Action list (st) was found. + st Current recommendation was NO ACTION at +15.00s. 22. dire_beast ( st - 1 ) - talent [ dire_beast ] missing Time spent on this action: 0.02ms TimeData:Beast Mastery-st-1:dire_beast:x0:0.02:Ability Known, Enabled(0.02) 23. bestial_wrath ( st - 2 ) The action (bestial_wrath) is usable at (0.00 + 1.32). - the action is ready before the current recommendation (at +1.32 vs. +15.00). List ( st ) called from ( Beast Mastery:default:7 ) would PASS at 1.32. active_enemies[1.00] < 2 | ! talent.beast_cleave.enabled[true] & active_enemies[1.00] < 3 - this entry has no criteria to test. Action chosen: bestial_wrath at 1.32! Texture shown: %s Time spent on this action: 0.09ms TimeData:Beast Mastery-st-2:bestial_wrath:x0:0.09:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.02):Post Stack(0.02):Post Recheck(0.00):Action Stored(0.01) Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Exiting st with recommendation of bestial_wrath at +1.32s. Returned from list (st), current recommendation is bestial_wrath (+1.32). - st 24. call_action_list:cleave ( default - 8 ) Criteria for cleave FAIL at +0.00 - active_enemies[1.00] > 2 | talent.beast_cleave.enabled[true] & active_enemies[1.00] > 1 Exiting default with recommendation of bestial_wrath at +1.32s. Completed default action list [ Beast Mastery - default ]. Recommendation is bestial_wrath at 0.00 + 1.32. Recommendation #2 is bestial_wrath at 1.32s (1.32s). Running bestial_wrath at 205544.76. RECOMMENDATION #3 ( Offset: 1.32, GCD: 1.32, Casting: 0.00 ). Resources: focus[ 100.00 / 100.00 ] Checking if I'm casting ( No ) and if it is a channel ( No ). No whitelist. Processing precombat action list [ Beast Mastery - precombat ]. Current recommendation was NO ACTION at +15.00s. 1. summon_pet ( precombat - 1 ) The action (summon_pet) is unusable at (1.32 + 1.32) because requires no active pet. Time spent on this action: 0.05ms TimeData:Beast Mastery-precombat-1:summon_pet:x0:0.05:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.01) 2. variable ( precombat - 2 ) trinket_1_stronger #1 [Beast Mastery:precombat:2]; conditions = PASS: NONE - value = true: ! trinket.t2.has_cooldown[false] | trinket.t1.has_use_buff[false] & ( ! trinket.t2.has_use_buff[false] | ! trinket.t1.is.mirror_of_fractured_tomorrows[false] & ( trinket.t2.is.mirror_of_fractured_tomorrows[false] | trinket.t2.cooldown.duration[90.00] < trinket.t1.cooldown.duration[0.00] | trinket.t2.cast_time[0.00] < trinket.t1.cast_time[0.00] | trinket.t2.cast_time[0.00] = trinket.t1.cast_time[0.00] & trinket.t2.cooldown.duration[90.00] = trinket.t1.cooldown.duration[0.00] ) ) | ! trinket.t1.has_use_buff[false] & ( ! trinket.t2.has_use_buff[false] & ( trinket.t2.cooldown.duration[90.00] < trinket.t1.cooldown.duration[0.00] | trinket.t2.cast_time[0.00] < trinket.t1.cast_time[0.00] | trinket.t2.cast_time[0.00] = trinket.t1.cast_time[0.00] & trinket.t2.cooldown.duration[90.00] = trinket.t1.cooldown.duration[0.00] ) ) - variable.trinket_1_stronger[true] will check this script entry ( Beast Mastery:precombat:2 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-precombat-2:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 3. variable ( precombat - 3 ) trinket_2_stronger #1 [Beast Mastery:precombat:3]; conditions = PASS: NONE - value = false: ! variable.trinket_1_stronger[true] - variable.trinket_2_stronger[false] will check this script entry ( Beast Mastery:precombat:3 ) Time spent on this action: 0.02ms TimeData:Beast Mastery-precombat-3:variable:x0:0.02:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 4. barbed_shot ( precombat - 4 ) We are already in-combat and this pre-combat action is not essential. Skipping. Time spent on this action: 0.02ms TimeData:Beast Mastery-precombat-4:barbed_shot:x0:0.02:Ability Known, Enabled(0.02) Exiting precombat with recommendation of NO ACTION at +15.00s. Completed precombat action list [ Beast Mastery - precombat ]. Processing default action list [ Beast Mastery - default ]. Current recommendation was NO ACTION at +15.00s. 5. counter_shot ( default - 1 ) - ability disabled ( toggle interrupts ) Time spent on this action: 0.01ms TimeData:Beast Mastery-default-1:counter_shot:x0:0.01:Ability Known, Enabled(0.01) 6. tranquilizing_shot ( default - 2 ) - ability disabled ( toggle interrupts ) Time spent on this action: 0.01ms TimeData:Beast Mastery-default-2:tranquilizing_shot:x0:0.01:Ability Known, Enabled(0.01) 7. mend_pet ( default - 3 ) The action (mend_pet) is usable at (1.32 + 1.32). - the action is ready before the current recommendation (at +1.32 vs. +15.00). - this entry's criteria FAILS: pet.health_pct[100.00] < pet_healing[0.00] There were no recheck events to check. Time spent on this action: 0.10ms TimeData:Beast Mastery-default-3:mend_pet:x0:0.10:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.02):Post-Recheck Times(0.01):Post Recheck(0.00) 8. hunters_mark ( default - 4 ) The action (hunters_mark) is usable at (1.32 + 1.32). - the action is ready before the current recommendation (at +1.32 vs. +15.00). - this entry's criteria FAILS: ( settings.mark_any[false] | target.is_boss[false] ) & active_dot.hunters_mark[0.00] = 0 & target.time_to_pct_80[207.36] > 20 There were no recheck events to check. Time spent on this action: 0.08ms TimeData:Beast Mastery-default-4:hunters_mark:x0:0.08:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.00):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.01):Post-Recheck Times(0.01):Post Recheck(0.00) 9. call_action_list:cds ( default - 5 ) There is no criteria for cds. Action list (cds) was found. + cds Current recommendation was NO ACTION at +15.00s. 10. berserking ( cds - 1 ) - ability unknown Time spent on this action: 0.02ms TimeData:Beast Mastery-cds-1:berserking:x0:0.02:Ability Known, Enabled(0.02) 11. blood_fury ( cds - 2 ) - ability disabled ( preference ) Time spent on this action: 0.01ms TimeData:Beast Mastery-cds-2:blood_fury:x0:0.01:Ability Known, Enabled(0.01) 12. ancestral_call ( cds - 3 ) - ability unknown Time spent on this action: 0.02ms TimeData:Beast Mastery-cds-3:ancestral_call:x0:0.02:Ability Known, Enabled(0.02) 13. fireblood ( cds - 4 ) - ability unknown Time spent on this action: 0.02ms TimeData:Beast Mastery-cds-4:fireblood:x0:0.02:Ability Known, Enabled(0.02) Substituting tempered_potion for Potion action; it is otherwise not included in the priority. 14. tempered_potion ( cds - 5 ) - ability disabled ( toggle potions ) Time spent on this action: 0.01ms TimeData:Beast Mastery-cds-5:tempered_potion:x0:0.01:Ability Known, Enabled(0.01) Exiting cds with recommendation of NO ACTION at +15.00s. Returned from list (cds), current recommendation is NO ACTION (+15.00). - cds 15. call_action_list:trinkets ( default - 6 ) There is no criteria for trinkets. Action list (trinkets) was found. + trinkets Current recommendation was NO ACTION at +15.00s. 16. variable ( trinkets - 1 ) sync_ready #1 [Beast Mastery:trinkets:1]; conditions = PASS: NONE - value = false: talent.call_of_the_wild.enabled[true] & ( prev_gcd.1.call_of_the_wild[false] ) | talent.bloodshed.enabled[false] & ( prev_gcd.1.bloodshed[false] ) | ( ! talent.call_of_the_wild.enabled[true] & ! talent.bloodshed.enabled[false] ) & ( buff.bestial_wrath.up[true] | cooldown.bestial_wrath.remains_guess[0.00] < 5 ) - variable.sync_ready[false] will check this script entry ( Beast Mastery:trinkets:1 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-trinkets-1:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 17. variable ( trinkets - 2 ) sync_active #1 [Beast Mastery:trinkets:2]; conditions = PASS: NONE - value = false: talent.call_of_the_wild.enabled[true] & buff.call_of_the_wild.up[false] | talent.bloodshed.enabled[false] & prev_gcd.1.bloodshed[false] | ( ! talent.call_of_the_wild.enabled[true] & ! talent.bloodshed.enabled[false] ) & buff.bestial_wrath.up[true] - variable.sync_active[false] will check this script entry ( Beast Mastery:trinkets:2 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-trinkets-2:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) 18. variable ( trinkets - 3 ) sync_remains #1 [Beast Mastery:trinkets:3]; conditions = FAIL: ! talent.call_of_the_wild.enabled[true] & ! talent.bloodshed.enabled[false] - value = 120: cooldown.bestial_wrath.remains_guess[0] - variable.sync_remains[120] will check this script entry ( Beast Mastery:trinkets:3 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-trinkets-3:variable:x0:0.01:Ability Known, Enabled(0.01):Post-TTR and Essential(0.00) Bypassing 'trinket1' action because the equipped trinket #1 is not usable. 19. trinket1 ( trinkets - 4 ) Time spent on this action: 0.01ms TimeData:Beast Mastery-trinkets-4:trinket1:x0:0.01:Ability Known, Enabled(0.01) Substituting house_of_cards for House of Cards action; it is otherwise not included in the priority. 20. house_of_cards ( trinkets - 5 ) - ability disabled ( preference ) Time spent on this action: 0.02ms TimeData:Beast Mastery-trinkets-5:house_of_cards:x0:0.02:Ability Known, Enabled(0.02) Exiting trinkets with recommendation of NO ACTION at +15.00s. Returned from list (trinkets), current recommendation is NO ACTION (+15.00). - trinkets 21. call_action_list:st ( default - 7 ) Criteria for st PASS at +1.32 - active_enemies[1.00] < 2 | ! talent.beast_cleave.enabled[true] & active_enemies[1.00] < 3 Action list (st) was found. + st Current recommendation was NO ACTION at +15.00s. 22. dire_beast ( st - 1 ) - talent [ dire_beast ] missing Time spent on this action: 0.01ms TimeData:Beast Mastery-st-1:dire_beast:x0:0.01:Ability Known, Enabled(0.01) 23. bestial_wrath ( st - 2 ) The action is not ready ( 78.00 ) before our maximum delay window ( 15.00 ) for this query. Time spent on this action: 0.01ms TimeData:Beast Mastery-st-2:bestial_wrath:x0:0.01:Ability Known, Enabled(0.01) 24. black_arrow ( st - 3 ) - talent [ black_arrow ] missing Time spent on this action: 0.02ms TimeData:Beast Mastery-st-3:black_arrow:x0:0.02:Ability Known, Enabled(0.02) 25. barbed_shot ( st - 4 ) The action (barbed_shot) is usable at (1.32 + 1.32). - the action is ready before the current recommendation (at +1.32 vs. +15.00). List ( st ) called from ( Beast Mastery:default:7 ) would PASS at 1.32. active_enemies[1.00] < 2 | ! talent.beast_cleave.enabled[true] & active_enemies[1.00] < 3 - this entry's criteria PASSES: full_recharge_time[0.00] < gcd.max[1.32] | charges_fractional[2.00] >= cooldown.kill_command.charges_fractional[2.00] | talent.call_of_the_wild.enabled[true] & cooldown.call_of_the_wild.ready[false] | howl_summon.ready[true] & full_recharge_time[0.00] < 8 Action chosen: barbed_shot at 1.32! Texture shown: %s Time spent on this action: 0.22ms TimeData:Beast Mastery-st-4:barbed_shot:x0:0.22:Ability Known, Enabled(0.02):Post-TTR and Essential(0.02):Post Cycle(0.00):Post Usable(0.00):Post Ready/Clash(0.01):Post Stack(0.01):Pre-Script(0.00):Post-Script(0.02):Post Recheck(0.12):Action Stored(0.01) Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Only off-GCD abilities would be usable before the currently selected ability; skipping... Exiting st with recommendation of barbed_shot at +1.32s. Returned from list (st), current recommendation is barbed_shot (+1.32). - st 26. call_action_list:cleave ( default - 8 ) Criteria for cleave FAIL at +1.32 - active_enemies[1.00] > 2 | talent.beast_cleave.enabled[true] & active_enemies[1.00] > 1 Exiting default with recommendation of barbed_shot at +1.32s. Completed default action list [ Beast Mastery - default ]. Recommendation is barbed_shot at 1.32 + 1.32. Recommendation #3 is barbed_shot at 1.32s (2.64s). Time spent generating recommendations: 5.57ms

Raidbots Sim Report (Link)

https://www.raidbots.com/simbot/report/ujKpLFU5ZJwmRLhWy8AQKV

Additional Information

With multiple pets from Call of the Wild, Kill Shot becomes a mini AoE burst button, as each of the 2 additional pets pounces instantly even from range. Your pet's attack also increases your Wyvern's damage bonus by 1% up to 10% with Fury of the Wyvern. That pet burst is Focus-free and off-GCD, so even if Kill Shot’s damage is modest, the pounce isn't.

Makes Kill Shot a frequent filler, especially in multi-target or execute phases. Procs can be smartly weaved into dead GCDs during movement or when Focus capped. Pair with No Mercy and pet repositioning becomes more dynamic in PvP and mythic+.

Below 20% HP, Kill Shot is free and frequent which makes it perfect for bursting a boss during bloodlust/heroism windows.

Contact Information

No response

commented

Follow the instructions and use pastebin or similar, that's unreadable with all the formatting gone.

commented

Actually I'll save you some time, this is correct.

If you look at the sim link you provided, it uses 0 kill shots. It's simply not a part of the pack leader rotation.