
[REC] ⚠️Sublety Rogue recommending Symbols of Death twice
Closed this issue · 3 comments
Before You Begin
- I confirm I am using the latest version of the addon (outdated versions may have problems that were fixed on the newest release).
- I confirm I am playing on official Blizzard servers (not private servers).
- I checked for an existing, open ticket for this issue and was not able to find one.
- I have updated the issue title to clearly describe the problem.
- I am reporting an issue with the default specialization priority (not a custom or imported priority).
Specialization
Rogue - Sub
Describe the Issue
As discussed on Discord in DM's with Syrif, there is an issue with Symbols of Death casting twice in a row when a target dummy is close to dying.
I changed the action ingame to this:
( buff.symbols_of_death.remains <= 3.5 & variable.maintenance & ( active_enemies >= 3 | ! buff.flagellation_buff.up | dot.rupture.remains >= 30 ) & ( ! talent.flagellation.enabled | cooldown.flagellation.remains >= 30 - 15 * ! talent.death_perception.enabled & cooldown.secret_technique.remains < 8 | ! talent.death_perception.enabled ) | boss & fight_remains <= 15 & buff.symbols_of_death.down )
Which fixed it for me.
Also feedback from Fuu, confirming it's not an APL issue;

How to Reproduce
Perform an opener on a target dummy and right after opener it recommends Symbols of Death twice.
What is your information source?
APL Conditions - I found a possible typo or mistake
Snapshot (Link)
https://pastebin.com/raw/REuRBC0A
Raidbots Sim Report (Link)
No response
Additional Information
No response
Contact Information
No response
This shouldn't occur on dummies, regardless, so partially an issue with Kelpfist not being flagged as a dummy.
The proposed priority change still makes sense, though -- the logic to dump CDs works, so I'll make the change.