WW whirling dragon punch
deedz1 opened this issue · 4 comments
Please describe your idea or feature and when it would be useful.
hi,
currently there is an unlimited range consideration for WW's Whirling dragon punch
can you please add a 8 yard check to the simc apl - I do not now what the proper code is
thanks
you've been nothing but unhelpful
you could have just told me I could add target.distance<=8 to anywhere
WDP is
The last time I post on your github ever. Zero help to people
…On Sun, Dec 27, 2020 at 8:27 AM Hekili ***@***.***> wrote:
No, I won't put this in the APL, but I may make a related user option.
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I guess, since I've been baited here, I'll just note:
- A user preference for this has been created (similar to Fury Warriors' Whirlwind class option).
- You didn't ask how to do it yourself; you asked if I would add it to the priority for all users and I answered that question. I generally don't do this sort of rule-out because ruling out an ability based on position is probably the wrong choice -- the right choice is to get in position so you can use your optimal ability. You might find yourself in a scenario where you're left with a really bad alternative, since you might not have another Hit Combo/Combo Strikes friendly ability available when you rule out WDP.
- I generally don't help people write custom priorities, even if asked, because it generally means that I am just writing custom priorities for people. If folks don't have experience customizing SimulationCraft APLs, they are probably not going to understand the matching syntax/expressions for this addon.
Anyway, have a great day.