Hekili Priority Helper

Hekili Priority Helper

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Hunter "Double Tap" in Pre-combat Entry List Marks Hekili into Combat?

kp9928 opened this issue ยท 1 comments

commented
  1. Version 9.0.2-1.0.35-beta2
  2. Description : Double tap in pre-combat entry list marks Hekili into combat skipping everything else in the entry(?).
  3. In the current Marksmanship precombat action list entry for Double Tap, active enemies > 1 is set. But if I were to want to use double tap for single target (eg. ST boss fight), followed by an aimed shot, I would change this entry conditions to be active enemies > 0 or something similar so it will fire regardless. Even after setting this and the next entry in the list is an aimed shot - the aimed shot is no longer recommended after double tap entry. I suspect double tap makes hekili thinks its going into combat?
  4. Expected behavior - double tap should not make hekili thinks im going into combat
  5. Issue Reporting Character Data
    build: v9.0.2-1.0.35-beta2
    level: 60 (60)
    class: HUNTER
    spec: marksmanship

talents: double_tap
explosive_shot
master_marksman
natural_mending
posthaste
streamline
volley

pvptalents: none

covenant: night_fae

conduits: markmans_advantage = 6
reversal_of_fortune = 6
spirit_attunement = 5

soulbinds: [niya]
grove_invigoration = 1
natures_splendor = 1
run_without_tiring = 1

sets: none

gear: bangles_of_errant_pride = 1
blue_martial_shirt = 1
boneshatter_pauldrons = 1
cowled_batwing_cloak = 1
doublechained_utility_belt = 1
entwined_gorger_tendril = 1
greaves_of_enigmatic_energies = 1
helm_of_insatiable_appetite = 1
inscrutable_quantum_device = 1
macabre_sheet_music = 1
master_huntsmans_bandolier = 1
most_regal_signet_of_sire_denathrius = 1
nobles_birthstone_pendant = 1
oathsworn_soldiers_gauntlets = 1
shrieking_sinseeker = 1
stoneclas_stompers = 1

legendaries: serpentstalkers_trickery = 1

itemIDs: 167190, 172327, 178848, 179350, 180071, 182976, 182977, 182988, 182991, 183001, 183006, 183012, 183034, 183036, 183039, 184024

settings: aoe = 3
buffPadding = 0
custom1Name = Custom 1
custom2Name = Custom 2
cycle = true
cycle_min = 8
damage = true
damageDots = true
damageExpiration = 6
damagePets = false
damageRange = 0
debuffPadding = 0
enabled = true
gcdSync = true
maxRefresh = 10
maxTime = 33
nameplateRange = 15
nameplates = false
package = Marksmanship
petbased = false
potion = spectral_agility
potionsReset = 20180919.1
throttleRefresh = false
throttleTime = false
prevent_hardcasts = true
trueshot_vop_overlap = false

toggles: cooldowns = true
custom1 = true
custom2 = false
defensives = false
essences = true
interrupts = false
mode = single
potions = false

Snapshot after I made the changes to Double Tap to fire even on ST (recommendation is Double Tap then straight into ST list skipping the pre-combat Aimed Shot?)
https://pastebin.com/afEEcdQn
 
Snapshot before I made changes to Double Tap (recommendation is Aimed Shot then straight into ST list)
https://pastebin.com/FAjVkiw4

commented

Ok.