Hekili Priority Helper

Hekili Priority Helper

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outlaw routine got scuffed

IronMongrel opened this issue ยท 2 comments

commented

actions.finish+=/slice_and_dice,if=(active_enemies=1|buff.blade_flurry.down)&(buff.slice_and_dice.remains<target.time_to_die&buff.slice_and_dice.remains<(1+combo_points)*1.8)
actions.finish+=/roll_the_bones,if=(active_enemies=1|buff.blade_flurry.down)&(buff.roll_the_bones.remains<=3|variable.rtb_reroll)

These parts are wrong. I think the idea was "don't reroll during blade flurry," which is kind of a thing, but that's only rerolling, and it's only applicable for large numbers of enemies. I'm not sure what the cutoff point is, but I'm personally putting it at 4. You also should be maintaining RTB 100% of the time, so the buff remains <= 3 should be a hard check.

actions.finish+=/roll_the_bones,if=buff.roll_the_bones.remains<=3|((active_enemies<4|buff.blade_flurry.down)&(variable.rtb_reroll))

That's what I came up with.

commented

I think the intent was also on the Blade Flurry end of things -- I wasn't going to have it recommend BF unless you had a buff up, but may have left that out. I'll take a look at it.

commented

Incoming fix in 8.1.5-04.