[Bug]: BM hunter icon mostly not showing up
lab1702 opened this issue ยท 1 comments
What version of HeroRotation are you using?
10.2.0.44
What version of HeroLib are you using?
10.2.0.22
What version of HeroDBC are you using?
10.2.0.26
What is the issue?
Error messages seen in BugSack:
114x HeroRotation_Hunter/BeastMastery.lua:433: attempt to call method 'CastTime' (a nil value)
[string "@HeroRotation_Hunter/BeastMastery.lua"]:433: in function <HeroRotation_Hunter/BeastMastery.lua:424>
[string "@HeroRotation_Hunter/BeastMastery.lua"]:520: in function `?'
[string "@HeroRotation/Main.lua"]:460: in function <HeroRotation/Main.lua:438>
Locals:
Trinket1ToUse =
ItemName = "Witherbark's Branch"
ItemSlotIDs =
}
ItemRarity = 3
ItemMinLevel = 0
ItemID = 109999
ItemUseSpell =
}
ItemLevel = 44
LastDisplayTime = 0
LastHitTime = 0
}
_ = 13
Trinket1Range = 100
(*temporary) = nil
(*temporary) =
ItemName = "Witherbark's Branch"
ItemSlotIDs =
}
ItemRarity = 3
ItemMinLevel = 0
ItemID = 109999
ItemUseSpell =
}
ItemLevel = 44
LastDisplayTime = 0
LastHitTime = 0
}
(*temporary) = "attempt to call method 'CastTime' (a nil value)"
VarSyncReady = false
S =
PoisonInjection =
}
FrenzyPetBuff =
}
ArcaneTorrent =
}
BeastCleave =
}
BeastCleavePetBuff =
}
Smack =
}
SummonPet5 =
}
CalloftheWild =
}
SteelTrap =
}
BerserkingBuff =
}
BestialWrathPetBuff =
}
CalloftheWildBuff =
}
HuntersMark =
}
ArcaneShot =
}
Barrage =
}
Flare =
}
SerpentStingDebuff =
}
Stampede =
}
SummonPet2 =
}
ScentofBlood =
}
BloodyFrenzy =
}
AMurderofCrows =
}
HuntersMarkDebuff =
}
SeethingRageBuff =
}
BagofTricks =
}
KillerInstinct =
}
Intimidation =
}
Exhilaration =
}
KillCleave =
}
LatentPoisonDebuff =
}
KillCommand =
}
Savagery =
}
AncestralCall =
}
LightsJudgment =
}
AspectoftheWild =
}
Muzzle =
}
KillShot =
}
ArcanePulse =
}
SerpentSting =
}
AnimalCompanion =
}
Stomp =
}
TarTrapDebuff =
}
Bloodshed =
}
Fireblood =
}
TarTrap =
}
BloodFuryBuff =
}
DeathChakram =
}
PoolFocus =
}
SummonPet3 =
}
Growl =
}
Claw =
}
CobraShot =
}
BestialWrathBuff =
}
SummonPet =
}
BloodBolt =
}
Bite =
}
CounterShot =
}
BeastCleaveBuff =
}
BarbedShot =
}
WildCall =
}
WildInstincts =
}
DireBeast =
}
BestialWrath =
}
MendPet =
}
OneWithThePack =
}
SummonPet4 =
}
FreezingTrap =
}
WailingArrow =
}
AspectoftheWildBuff =
}
BarbedShotDebuff =
}
BloodFury =
}
HydrasBite =
}
MultiShot =
}
RevivePet =
}
Berserking =
}
AlphaPredator =
}
ExplosiveShot =
}
BeastMaster =
}
ScareBeast =
}
}
Player =
UseCache = true
ChiDeficitPercentage = defined @HeroLib/Class/Unit/Player/Power.lua:595
GCDStartTime = defined @HeroLib/Class/Unit/Player/Stat.lua:70
Race = defined @HeroLib/Class/Unit/Player/Main.lua:45
Insanityrain = defined @HeroLib/Class/Unit/Player/Power.lua:647
FocusLossOnCastEnd = defined @HeroLib/Class/Unit/Player/Power.lua:226
PainMax = defined @HeroLib/Class/Unit/Player/Power.lua:724
IsInVehicle = defined @HeroLib/Class/Unit/Player/Main.lua:104
IsInParty = defined @HeroLib/Class/Unit/Player/Main.lua:32
EnergyDeficit = defined @HeroLib/Class/Unit/Player/Power.lua:279
Fury = defined @HeroLib/Class/Unit/Player/Power.lua:697
InstanceInfo = defined @HeroLib/Class/Unit/Player/Instance.lua:22
RageDeficit = defined @HeroLib/Class/Unit/Player/Power.lua:139
VersatilityDmgPct = defined @HeroLib/Class/Unit/Player/Stat.lua:119
ArcaneChargesDeficitPercentage
Icon Behavior
Icon disappears
I forgot to push the HeroLib portion of the update. The fix is included in commit herotc/hero-lib@368fcbb
It will also be in HeroLib version 10.2.0.23 when it hits CurseForge.