HeroRotation

HeroRotation

5M Downloads

Lua erro when ticking black border icon in GUI

Kutikuti opened this issue ยท 1 comments

commented
3577x AethysRotation\UI.lua:109: attempt to index field 'Backdrop' (a nil value)
AethysRotation\UI.lua:109: in function `ChangeIcon'
AethysRotation\UI.lua:38: in function `ResetIcons'
AethysRotation\Main.lua:283: in function <AethysRotation\Main.lua:279>

Locals:
self = AethysRotation_MainIconFrame {
 ChangeIcon = <function> defined @AethysRotation\UI.lua:105
 Init = <function> defined @AethysRotation\UI.lua:89
 Part = <table> {
 }
 CooldownFrame = AethysRotation_MainIconCooldownFrame {
 }
 SetCooldown = <function> defined @AethysRotation\UI.lua:112
 SetupParts = <function> defined @AethysRotation\UI.lua:133
 InitParts = <function> defined @AethysRotation\UI.lua:115
 TempTexture = <unnamed> {
 }
 HideParts = <function> defined @AethysRotation\UI.lua:150
 0 = <userdata>
 texture = <unnamed> {
 }
}
Texture = "Addons\AethysRotation\Textures\9999000000"
(*temporary) = nil
(*temporary) = nil
(*temporary) = AethysRotation_MainIconFrame {
 ChangeIcon = <function> defined @AethysRotation\UI.lua:105
 Init = <function> defined @AethysRotation\UI.lua:89
 Part = <table> {
 }
 CooldownFrame = AethysRotation_MainIconCooldownFrame {
 }
 SetCooldown = <function> defined @AethysRotation\UI.lua:112
 SetupParts = <function> defined @AethysRotation\UI.lua:133
 InitParts = <function> defined @AethysRotation\UI.lua:115
 TempTexture = <unnamed> {
 }
 HideParts = <function> defined @AethysRotation\UI.lua:150
 0 = <userdata>
 texture = <unnamed> {
 }
}
(*temporary) = "attempt to index field 'Backdrop' (a nil value)"
AR = <table> {
 MaxQueuedCasts = 3
 CreateBackdrop = <function> defined @AethysRotation\UI.lua:57
 PulseInit = <function> defined @AethysRotation\Main.lua:234
 GetTexture = <function> defined @AethysRotation\Core.lua:42
 CastSuggested = <function> defined @AethysRotation\Core.lua:126
 PulsePreInit = <function> defined @AethysRotation\Main.lua:180
 LeftIconFrame = AethysRotation_LeftIconFrame {
 }
 MainFrame = AethysRotation_MainFrame {
 }
 GUISettings = <table> {
 }
 SuggestedIconFrame = AethysRotation_SuggestedIconFrame {
 }
 NameplateIconFrame = AethysRotation_NameplateIconFrame {
 }
 ToggleIconFrame = AethysRotation_ToggleIconFrame {
 }
 ChangePulseTimer = <function> defined @AethysRotation\Main.lua:300
 Commons = <table> {
 }
 Print = <function> defined @AethysRotation\Core.lua:31
 ResetIcons = <function> defined @AethysRotation\UI.lua:36
 Cast = <function> defined @AethysRotation\Core.lua:72
 Timer = <table> {
 }
 Locked = <function> defined @AethysRotation\Core.lua:224
 Pulse = <function> defined @AethysRotation\Main.lua:279
 CastLeftCommon = <function> defined @AethysRotation\Core.lua:106
 Ready = <function> defined @AethysRotation\Main.lua:295
 APLs = <table> {
 }
 CastLeftOffset = 1
 AoEON = <function> defined @AethysRotation\Core.lua:214
 CmdHandler = <function> defined @AethysRotation\Core.lua:138
 SetAPL = <function> defined @AethysRotation\Core.lua:37
 CastQueue = <function> defined @AethysRotation\Core.lua:91
 Nameplate = <table> {
 }
 CastLeftNameplate = <function> defined @AethysRotation\Core.lua:117
 MainIconFrame = AethysRotation_MainIconFrame {
 }
 CastSuggestedOffset = 2
 CastLeft = <function> defined @AethysRotation\Core.lua:111
 SmallIconFrame = AethysRotation_SmallIconFrame {
 }
 CastOffGCDOffset = 2
 GUI = <table> {
 }
 ON = <function> defined @AethysRotation\Core.lua:219
 CDsON = <function> defined @AethysRotation\Core.lua:209
}

no error after a reload an borders are set correctly

commented

Should be fixed now with the /reloadui args.