Lua erro when ticking black border icon in GUI
Kutikuti opened this issue ยท 1 comments
3577x AethysRotation\UI.lua:109: attempt to index field 'Backdrop' (a nil value)
AethysRotation\UI.lua:109: in function `ChangeIcon'
AethysRotation\UI.lua:38: in function `ResetIcons'
AethysRotation\Main.lua:283: in function <AethysRotation\Main.lua:279>
Locals:
self = AethysRotation_MainIconFrame {
ChangeIcon = <function> defined @AethysRotation\UI.lua:105
Init = <function> defined @AethysRotation\UI.lua:89
Part = <table> {
}
CooldownFrame = AethysRotation_MainIconCooldownFrame {
}
SetCooldown = <function> defined @AethysRotation\UI.lua:112
SetupParts = <function> defined @AethysRotation\UI.lua:133
InitParts = <function> defined @AethysRotation\UI.lua:115
TempTexture = <unnamed> {
}
HideParts = <function> defined @AethysRotation\UI.lua:150
0 = <userdata>
texture = <unnamed> {
}
}
Texture = "Addons\AethysRotation\Textures\9999000000"
(*temporary) = nil
(*temporary) = nil
(*temporary) = AethysRotation_MainIconFrame {
ChangeIcon = <function> defined @AethysRotation\UI.lua:105
Init = <function> defined @AethysRotation\UI.lua:89
Part = <table> {
}
CooldownFrame = AethysRotation_MainIconCooldownFrame {
}
SetCooldown = <function> defined @AethysRotation\UI.lua:112
SetupParts = <function> defined @AethysRotation\UI.lua:133
InitParts = <function> defined @AethysRotation\UI.lua:115
TempTexture = <unnamed> {
}
HideParts = <function> defined @AethysRotation\UI.lua:150
0 = <userdata>
texture = <unnamed> {
}
}
(*temporary) = "attempt to index field 'Backdrop' (a nil value)"
AR = <table> {
MaxQueuedCasts = 3
CreateBackdrop = <function> defined @AethysRotation\UI.lua:57
PulseInit = <function> defined @AethysRotation\Main.lua:234
GetTexture = <function> defined @AethysRotation\Core.lua:42
CastSuggested = <function> defined @AethysRotation\Core.lua:126
PulsePreInit = <function> defined @AethysRotation\Main.lua:180
LeftIconFrame = AethysRotation_LeftIconFrame {
}
MainFrame = AethysRotation_MainFrame {
}
GUISettings = <table> {
}
SuggestedIconFrame = AethysRotation_SuggestedIconFrame {
}
NameplateIconFrame = AethysRotation_NameplateIconFrame {
}
ToggleIconFrame = AethysRotation_ToggleIconFrame {
}
ChangePulseTimer = <function> defined @AethysRotation\Main.lua:300
Commons = <table> {
}
Print = <function> defined @AethysRotation\Core.lua:31
ResetIcons = <function> defined @AethysRotation\UI.lua:36
Cast = <function> defined @AethysRotation\Core.lua:72
Timer = <table> {
}
Locked = <function> defined @AethysRotation\Core.lua:224
Pulse = <function> defined @AethysRotation\Main.lua:279
CastLeftCommon = <function> defined @AethysRotation\Core.lua:106
Ready = <function> defined @AethysRotation\Main.lua:295
APLs = <table> {
}
CastLeftOffset = 1
AoEON = <function> defined @AethysRotation\Core.lua:214
CmdHandler = <function> defined @AethysRotation\Core.lua:138
SetAPL = <function> defined @AethysRotation\Core.lua:37
CastQueue = <function> defined @AethysRotation\Core.lua:91
Nameplate = <table> {
}
CastLeftNameplate = <function> defined @AethysRotation\Core.lua:117
MainIconFrame = AethysRotation_MainIconFrame {
}
CastSuggestedOffset = 2
CastLeft = <function> defined @AethysRotation\Core.lua:111
SmallIconFrame = AethysRotation_SmallIconFrame {
}
CastOffGCDOffset = 2
GUI = <table> {
}
ON = <function> defined @AethysRotation\Core.lua:219
CDsON = <function> defined @AethysRotation\Core.lua:209
}
no error after a reload an borders are set correctly