HeroRotation

HeroRotation

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[Balance] A bug with AOE rotation in ST

geraint425 opened this issue · 14 comments

commented

Hello. Yesterday I decided to play for Balance Druid, and a bug was noticed in the raid on 1 boss and on subsequent other bosses and just adds. The problem is that when we start our rotation in the beginning everything is fine until the moment where we gained astral power to press the Starsurge ability, but he thinks that we have more than 4+ goals, and suggests instead of Starsurge to press Starfall. I thought maybe the addon sees some more goals but no. And so it turns out that in our ST rotation, Starfall goes for the Starsurge place. Fix it please. There is a possibility that this is due to the new Splash AOE function.

commented

will you fix the problem? Or will it be in ST to show the goal in Starfire rotation? or do you think it works well? here is a screenshot. https://imgur.com/a/IjDzKds

commented

Is tech support alive at all? Or can I close the balance rotation? You have a bug in determining ST and AOE. Correct enough to ignore this. You have a serious bug and you care.

commented

Talent Build - https://imgur.com/a/gVHW4kt
Azerite Essences in use - (Vision of Perfection LVL2 Major) (Focused Azerite Beam LVL2 Minor) https://imgur.com/a/atQbQXy
Azerite Traits - Head (Power of the Moon, Streaking Stars) Shoulder (Arcanic Pulsar, Arcane Heart) Chest (Streaking Stars, Dawning Sun) https://imgur.com/a/Ttr49uD

commented

Please provide the following information:

  • Talent Build
  • Azerite Essences in use
  • Azerite Traits in use, specifically ranks of Arcanic Pulsar and Streaking Stars)
commented

Do you have SplashData enabled or disabled?

commented

The bug appears on ST bosses.
I think it works because of the large radius of recognition. I repeated it either on the bosses, or simply in the open world, or something else.

commented

There is no "radius of recognition" when SplashData is enabled. SplashData will only count targets hit by an AoE ability. The 40 yard radius is only used when SplashData is disabled.

commented

enabled SplashData

commented

I ran a quick test on the dummies in Boralus and couldn't replicate the issue. I'll do a bit of testing on some World Quests when I get home this evening and see if I can get the issue to occur.

commented

I've tested in a few world quests, including the weekly Nazjatar world boss, as that's a good single target with tons of other targets around the player. I matched your talent spec, had a rank of Arcanic Pulsar, and less than 2 ranks of Streaking Stars. This would put the Starfall target variable to 6 for both of us. I was not able to get the addon to suggest Starfall at all while attacking single target.

commented

So I have attached screenshots again. That the bug is repeated. As I understand it, there is a certain delay when adds die and the addon does not have time to calculate how many goals, or the radius is very large, I do not know what the problem is. Also, even when there is a battle with active enemy units, for some reason he nevertheless offers to use Starfall. When they didn’t even fight with us. It turns out somewhere a problem but I do not know where. Img (https://imgur.com/a/9fPW2lt)

commented

We still have not resolved this issue regarding a bug with Starfal.
Because in rotation it appears in ST rotation Starfall. Not always, but there are moments on the same azshara. When we kill the kiran and the Einer, and then the azshara appears, then Starfall always appears for the place of starsurge, as if we are fighting with AOE 7+ targets. And so on until the end. But try yourself in such a condition to test. It’s just not good to leave it as it is.

commented

I just wanted to respnd and say that I also have experienced this. Starfall is effectively taking the place of starsurge in ST. Obviously it's not a huge deal as you just ignore the starfall suggestion but it def. is odd

It happened for me in:

Tol Dagor - 2nd to last and final boss
Mechagon - Workshop (throughout the dungeon)

Those are the only two I remember but I can report more where it's happening

commented

Closed since Balance is not supported coming into SL yet.