HeroRotation

HeroRotation

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Outlaw Rogue "ThisSpell"

Leonardus123 opened this issue ยท 0 comments

commented

226x HeroLib\Class\Unit\Aura.lua:32: attempt to index local 'ThisSpell' (a nil value)
[string "@herolib\Class\Unit\Aura.lua"]:32: in function <HeroLib\Class\Unit\Aura.lua:27>
[string "=(tail call)"]: ?
[string "@herolib\Class\Unit\Aura.lua"]:81: in function BuffRemains' [string "@HeroLib\Class\Unit\Aura.lua"]:99: in function BuffUp'
[string "@HeroRotation_Rogue\Outlaw.lua"]:206: in function <HeroRotation_Rogue\Outlaw.lua:200>
[string "@HeroRotation_Rogue\Outlaw.lua"]:459: in function `?'
[string "@HeroRotation\Main.lua"]:445: in function <HeroRotation\Main.lua:423>

Locals:
self =

{
UseCache = true
ChiDeficitPercentage = defined @herolib\Class\Unit\Player\Power.lua:596
GCDStartTime = defined @herolib\Class\Unit\Player\Stat.lua:70
Race = defined @herolib\Class\Unit\Player\Main.lua:46
Insanityrain = defined @herolib\Class\Unit\Player\Power.lua:648
FocusLossOnCastEnd = defined @herolib\Class\Unit\Player\Power.lua:226
PainMax = defined @herolib\Class\Unit\Player\Power.lua:725
IsInVehicle = defined @herolib\Class\Unit\Player\Main.lua:116
IsInParty = defined @herolib\Class\Unit\Player\Main.lua:33
EnergyDeficit = defined @herolib\Class\Unit\Player\Power.lua:279
Fury = defined @herolib\Class\Unit\Player\Power.lua:698
InstanceInfo = defined @herolib\Class\Unit\Player\Instance.lua:22
RageDeficit = defined @herolib\Class\Unit\Player\Power.lua:139
VersatilityDmgPct = defined @herolib\Class\Unit\Player\Stat.lua:119
FocusTimeToXPercentage = defined @herolib\Class\Unit\Player\Power.lua:202
MaelstromPercentage = defined @herolib\Class\Unit\Player\Power.lua:554
ArcaneCharges = defined @herolib\Class\Unit\Player\Power.lua:666
IsInDungeonArea = defined @herolib\Class\Unit\Player\Instance.lua:53
ActiveMitigationNeeded = defined @herolib\Class\Unit\Player\Tank.lua:57
UpdateActiveLegendaryEffects = defined @herolib\Class\Unit\Player\Equipment.lua:110
SoulShardsDeficit = defined @herolib\Class\Unit\Player\Power.lua:470
GetEnemiesInRange = defined @herolib\Class\Unit\Player\Enemies.lua:53
IsInWhitelistedVehicle = defined @herolib\Class\Unit\Player\Main.lua:145
PainDeficit = defined @herolib\Class\Unit\Player\Power.lua:740
AttackPower = defined @herolib\Class\Unit\Player\Stat.lua:78
FocusCastRegen = defined @herolib\Class\Unit\Player\Power.lua:208
PainDeficitPercentage = defined @herolib\Class\Unit\Player\Power.lua:745
PrevOffGCD = defined @herolib\Events\Prev_Spell.lua:236
MasteryPct = defined @herolib\Class\Unit\Player\Stat.lua:114
InsanityPercentage = defined @herolib\Class\Unit\Player\Power.lua:633
ManaDeficitPercentageP = defined @herolib\Class\Unit\Player\Power.lua:113
FuryDeficit = defined @herolib\Class\Unit\Player\Power.lua:708
PrevGCD = defined @herolib\Events\Prev_Spell.lua:202
AstralPowerMax = defined @herolib\Class\Unit\Player\Power.lua:482
IsMounted = defined @herolib\Class\Unit\Player\Main.lua:28
EnergyRegenPercentage = defined @herolib\Class\Unit\Player\Power.lua:289
RunicPowerDeficit = defined @herolib\Class\Unit\Player\Power.lua:389
FuryPercentage = defined @herolib\Class\Unit\Player\Power.lua:703
Insanity = defined @herolib\Class\Unit\Player\Power.lua:628
EnergyTimeToMaxPredicted = defined @herolib\Class\Unit\Player\Power.lua:336
ArcaneChargesPercentage = defined @herolib\Class\Unit\Player\Power.lua:671
AstralPowerDeficitPercentage = defined @herolib\Class\Unit\Player\Power.lua:503
MaelstromDeficitPercentage = defined @herolib\Class\Unit\Player\Power.lua:564
FuryDeficitPercentage = <function