HeroRotation

HeroRotation

5M Downloads

Demon Hunter - Havoc

MrCyphyr opened this issue · 2 comments

commented

Getting repeated LUA message warnings. Bug Sack has:

1559x HeroRotation_DemonHunter\Havoc.lua:148: attempt to call method 'TrinketHasStatAnyDps' (a nil value)
[string "@HeroRotation_DemonHunter\Havoc.lua"]:148: in function <HeroRotation_DemonHunter\Havoc.lua:141>
[string "@HeroRotation_DemonHunter\Havoc.lua"]:390: in function `?'
[string "@HeroRotation\Main.lua"]:447: in function <HeroRotation\Main.lua:425>

Locals:
(*temporary) = nil
(*temporary) =

{
ItemName = "Darkmoon Deck: Voracity"
ItemSlotIDs =
{
}
LastCastTime = 0
ItemRarity = 4
ItemMinLevel = 60
ItemID = 173087
ItemLevel = 200
LastDisplayTime = 0
LastHitTime = 0
}
(*temporary) = "attempt to call method 'TrinketHasStatAnyDps' (a nil value)"
trinket1 =
{
ItemName = "Darkmoon Deck: Voracity"
ItemSlotIDs =
{
}
LastCastTime = 0
ItemRarity = 4
ItemMinLevel = 60
ItemID = 173087
ItemLevel = 200
LastDisplayTime = 0
LastHitTime = 0
}
trinket2 =
{
ItemName = "Memory of Past Sins"
ItemSlotIDs =
{
}
LastCastTime = 0
ItemRarity = 4
ItemMinLevel = 60
ItemID = 184025
ItemLevel = 200
LastDisplayTime = 0
LastHitTime = 0
}
VarTrinketSyncSlot = 0
VarUseEyeBeamFuryCondition = false
S =
{
ThrowGlaive =
{
}
FirstBlood =
{
}
FelBarrage =
{
}
ImmolationAuraBuff =
{
}
EssenceBreak =
{
}
FuriousGazeBuff =
{
}
FelRush =
{
}
CycleofHatred =
{
}
MomentumBuff =
{
}
EyeBeam =
{
}
MetamorphosisBuff =
{
}
BladeDance =
{
}
EssenceBreakDebuff =
{
}
UnboundChaos =
{
}
UnboundChaosBuff =
{
}
FelEruption =
{
}
ChaosStrike =
{
}
Blur =
{
}
DemonBlades =
{
}
DemonsBite =
{
}
DeathSweep =
{
}
Metamorphosis =
{
}
SinfulBrandDebuff =
{
}
ExposedWoundDebuff =
{
}
BurningWoundDebuff =
{
}
PreparedBuff =
{
}
ChaosTheoryBuff =
{
}
SinfulBrand =
{
}
GlaiveTempest =
{
}
ChaosNova =
{
}
Demonic =
{
}
Disrupt =
{
}
Felblade =
{
}
TheHunt =
{
}
SerratedGlaive =
{
}
Annihilation =
{
}
ElysianDecree =
{
}
TrailofRuin =
{
}
BlindFury =
{
}
FelBombardmentBuff =
{
}
Momentum =
{
}
ImmolationAura =
{
}
VengefulRetreat =
{
}
}
DarkglareEquipped = false
Target =
{
UnitExists = true
UnitName = "Boneweave Ambusher"
UnitNPCID = 159737
UnitGUID = "Creature-0-4217-2222-1184-159737-00004F8C26"
UnitID = "target"
UseCache = true
UnitCanBeAttacked = true
}
Cast = defined @HeroRotation\Core.lua:132

commented

Update your version of HeroLib. CurseForge is out of date. 9.0.5.05 can be found here

commented