HeroRotation

HeroRotation

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Error on frost mage

ReglohPri opened this issue ยท 2 comments

commented

255x HeroRotation_Mage\Frost.lua:306: attempt to index field 'IcyPropulsion' (a nil value)
[string "@HeroRotation_Mage\Frost.lua"]:306: in function <HeroRotation_Mage\Frost.lua:288>
[string "@HeroRotation_Mage\Frost.lua"]:434: in function `?'
[string "@HeroRotation\Main.lua"]:449: in function <HeroRotation\Main.lua:427>

Locals:
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'IcyPropulsion' (a nil value)"

Target =

{
UnitCanBeAttacked = true
UnitID = "target"
UseCache = true
UnitExists = true
UnitGUID = "Creature-0-3103-2374-6157-178913-0000237694"
DebuffStack = defined @HeroRotation_Mage\Overrides.lua:342
UnitNPCID = 178913
UnitName = "Graslandvombata"
DebuffRemains = defined @HeroRotation_Mage\Overrides.lua:364
}

Player =

{
CovenantID = defined @herolib\Class\Unit\Player\Main.lua:58
UseCache = true
ChiDeficitPercentage = defined @herolib\Class\Unit\Player\Power.lua:596
GCDStartTime = defined @herolib\Class\Unit\Player\Stat.lua:70
Race = defined @herolib\Class\Unit\Player\Main.lua:46
Insanityrain = defined @herolib\Class\Unit\Player\Power.lua:648
FocusLossOnCastEnd = defined @herolib\Class\Unit\Player\Power.lua:226
PainMax = defined @herolib\Class\Unit\Player\Power.lua:725
IsInVehicle = defined @herolib\Class\Unit\Player\Main.lua:124
IsInParty = defined @herolib\Class\Unit\Player\Main.lua:33
EnergyDeficit = defined @herolib\Class\Unit\Player\Power.lua:279
Fury = defined @herolib\Class\Unit\Player\Power.lua:698
BuffUp = defined @HeroRotation_Mage\Overrides.lua:310

commented

The spell object for Icy Propulsion was accidentally not included in the spell definitions. This has been fixed as of commit 4a5a76c

commented

Ok, i have the same problem with Holy priest.

153x HeroRotation_Priest\Holy.lua:141: attempt to index field 'ArcanePulse' (a nil value)
[string "@HeroRotation_Priest\Holy.lua"]:141: in function `?'
[string "@HeroRotation\Main.lua"]:449: in function <HeroRotation\Main.lua:427>

Locals:
(*temporary) = nil
(*temporary) = nil
(*temporary) = false
(*temporary) =

{
LastCastTime = 0
LastHitTime = 0
LastAppliedOnPlayerTime = 0
LastRemovedFromPlayerTime = 0
SpellName = "Urteil des Lichts"
IsMelee = false
SpellType = "Player"
MaximumRange = 40
MinimumRange = 0
LastDisplayTime = 0
SpellID = 255647
}

Sincerely Holger -> ReglohPri