HeroRotation

HeroRotation

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Frost mage rotation - broken?

c-ray-c opened this issue ยท 4 comments

commented

So, I almost only get to see Ice Lance in the main icon. Even when it's a single target, it is not frozen etc. Almost never seeing frostbolts or anything else...

Spec: 2312121

commented

I'm unable to replicate this issue. The rotation works as expected for me.

The line you're referencing requires the Winter's Chill debuff to be active on the target, so I highly doubt that it would somehow hang the rotation on that line.

commented

Here, the condition seem to be erronous:
if S.IceLance:IsCastable() and (Target:DebuffUp(S.WintersChillDebuff) and Target:DebuffStack(S.WintersChillDebuff) > num(Player:BuffUp(S.FingersofFrostBuff)) and Target:DebuffRemains(S.WintersChillDebuff) > S.IceLance:TravelTime()) then if Cast(S.IceLance, nil, nil, not Target:IsSpellInRange(S.IceLance)) then return "ice_lance single 18"; end end

Specifically, Target:DebuffStack(S.WintersChillDebuff) > num(Player:BuffUp(S.FingersofFrostBuff)) If num(Player:BuffUp(S.FingersofFrostBuff)) is always 0 it will always be suggested to get cast.

commented

image
Here following the rotation I had to press ice lance until mob was dead.

commented

Changing to Target:DebuffStack(S.WintersChillDebuff) > 3 unlocks the rotation, but obviously this is not a fix