HeroRotation

HeroRotation

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outlaw

unrealshape opened this issue · 6 comments

commented

new outlaw simc are available and blade rush is underused... anyone know why?

commented

because the APL's havnt been updated to match simc yet, you can find them;
https://github.com/herotc/hero-rotation/blob/dragonflight/HeroRotation_Rogue/Outlaw.lua
if you wanted to submit a PR with the correct implementation :).

commented

Outlaw module will be updated in a few days. Although the difference to Blade Rush usage is fairly minimal. The rules did not change significantly.

commented

because the APL's havnt been updated to match simc yet, you can find them; https://github.com/herotc/hero-rotation/blob/dragonflight/HeroRotation_Rogue/Outlaw.lua if you wanted to submit a PR with the correct implementation :).

https://github.com/simulationcraft/simc/blob/dragonflight/engine/class_modules/apl/rogue/outlaw_df.simc here we have an simc that updated 2 days ago and sure i can read that but blade rush is underused, im m+ HOV 12 times .. i search that issue but cant find now

commented

Given that I am the person who made those other changes, I am aware of what was changed. The changes were to relax the energy conditions in multi-target scenarios but it still is a relatively minor change and was only in the realm of 0.2-0.3% DPS.

commented

Given that I am the person who made those other changes, I am aware of what was changed. The changes were to relax the energy conditions in multi-target scenarios but it still is a relatively minor change and was only in the realm of 0.2-0.3% DPS.

fine

commented

lets close this ticket thanks for information!³³