HeroRotation

HeroRotation

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[Bug]: Outlaw Rogue Between the Eyes for Trinkets

unrealshape opened this issue ยท 1 comments

commented

What version of HeroRotation are you using?

latest

What version of HeroLib are you using?

latest

What version of HeroDBC are you using?

latest

What is the issue?

Hello everyone,

We have a change to the spell "Between the Eyes" which does not add a debuff and therefore the fall will never occur for the Trinket.

Best regards

if Settings.Commons.UseTrinkets then -- actions.cds+=/use_item,name=manic_grieftorch,if=!stealthed.all&!buff.adrenaline_rush.up|fight_remains<5 if I.ManicGrieftorch:IsEquippedAndReady() and Target:FilteredTimeToDie(">", 2) and not Player:StealthUp(true, true) then if HR.Cast(I.ManicGrieftorch, nil, Settings.Commons.TrinketDisplayStyle) then return "Manic Grieftorch"; end end -- actions.cds+=/use_item,name=windscar_whetstone,if=spell_targets.blade_flurry>desired_targets|raid_event.adds.in>60|fight_remains<7 -- actions.cds+=/use_items,slots=trinket1,if=debuff.between_the_eyes.up|trinket.1.has_stat.any_dps|fight_remains<=20 -- actions.cds+=/use_items,slots=trinket2,if=debuff.between_the_eyes.up|trinket.2.has_stat.any_dps|fight_remains<=20 local TrinketToUse = Player:GetUseableItems(OnUseExcludes, 13) or Player:GetUseableItems(OnUseExcludes, 14) if TrinketToUse and (Target:DebuffUp(S.BetweentheEyes) or HL.BossFilteredFightRemains("<", 20) or TrinketToUse:HasStatAnyDps()) then if HR.Cast(TrinketToUse, nil, Settings.Commons.TrinketDisplayStyle) then return "Generic use_items for " .. TrinketToUse:Name() end end end end end

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commented

Outlaw has not yet been updated for 10.2.