[Bug]: Outlaw Rogue Between the Eyes for Trinkets
unrealshape opened this issue ยท 1 comments
What version of HeroRotation are you using?
latest
What version of HeroLib are you using?
latest
What version of HeroDBC are you using?
latest
What is the issue?
Hello everyone,
We have a change to the spell "Between the Eyes" which does not add a debuff and therefore the fall will never occur for the Trinket.
Best regards
if Settings.Commons.UseTrinkets then -- actions.cds+=/use_item,name=manic_grieftorch,if=!stealthed.all&!buff.adrenaline_rush.up|fight_remains<5 if I.ManicGrieftorch:IsEquippedAndReady() and Target:FilteredTimeToDie(">", 2) and not Player:StealthUp(true, true) then if HR.Cast(I.ManicGrieftorch, nil, Settings.Commons.TrinketDisplayStyle) then return "Manic Grieftorch"; end end -- actions.cds+=/use_item,name=windscar_whetstone,if=spell_targets.blade_flurry>desired_targets|raid_event.adds.in>60|fight_remains<7 -- actions.cds+=/use_items,slots=trinket1,if=debuff.between_the_eyes.up|trinket.1.has_stat.any_dps|fight_remains<=20 -- actions.cds+=/use_items,slots=trinket2,if=debuff.between_the_eyes.up|trinket.2.has_stat.any_dps|fight_remains<=20 local TrinketToUse = Player:GetUseableItems(OnUseExcludes, 13) or Player:GetUseableItems(OnUseExcludes, 14) if TrinketToUse and (Target:DebuffUp(S.BetweentheEyes) or HL.BossFilteredFightRemains("<", 20) or TrinketToUse:HasStatAnyDps()) then if HR.Cast(TrinketToUse, nil, Settings.Commons.TrinketDisplayStyle) then return "Generic use_items for " .. TrinketToUse:Name() end end end end end
Icon Behavior
None