Some of the UI isn't functioning properly and I keep getting error messages
ETERNALTIGGRAIN opened this issue ยท 2 comments
For some reason, some of the UI like the Map and buffs aren't movable right now when I try and Toggle. Plus I keep getting these error messages like when I try to use abilities on my character, no matter what.
Here is the error message.
Message: .../Elements/Libraries/oUF/elements/powerprediction.lua:70: attempt to index upvalue 'ALT_MANA_BAR_PAIR_DISPLAY_INFO' (a nil value)
Time: Thu Jul 13 15:42:28 2023
Count: 75
Stack: .../Elements/Libraries/oUF/elements/powerprediction.lua:70: attempt to index upvalue 'ALT_MANA_BAR_PAIR_DISPLAY_INFO' (a nil value)
[string "@Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/powerprediction.lua"]:70: in function <.../Elements/Libraries/oUF/elements/powerprediction.lua:52>
[string "=(tail call)"]: ?
[string "=(tail call)"]: ?
Locals: self = HydraUI Player {
0 =
UNIT_MAXPOWER = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/power.lua:258
HealthLeft = FontString {
}
UNIT_SPELLCAST_EMPOWER_START = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/castbar.lua:126
unitEvents =
}
CastAnchor = HydraUI Casting Bar {
}
UNIT_MAXHEALTH =
}
UNIT_POWER_FREQUENT = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/power.lua:258
PowerPrediction =
}
UNIT_POWER_BAR_SHOW = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/power.lua:258
UNIT_SPELLCAST_NOT_INTERRUPTIBLE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/castbar.lua:325
PLAYER_REGEN_DISABLED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/combatindicator.lua:58
style = "HydraUI"
PvPIndicator = Texture {
}
UNIT_EXITED_VEHICLE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/ouf.lua:53
Debuffs = HydraUI PlayerDebuffs {
}
UNIT_HEAL_PREDICTION = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/healthprediction.lua:10
unit = "player"
UNIT_SPELLCAST_DELAYED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/castbar.lua:215
HealBar = StatusBar {
}
UNIT_SPELLCAST_STOP =
}
UNIT_AURA = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/auras.lua:323
ThreatIndicator = Frame {
}
Buffs = HydraUI PlayerBuffs {
}
__tags =
}
UNIT_ENTERED_VEHICLE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/ouf.lua:53
INCOMING_RESURRECT_CHANGED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/resurrectindicator.lua:60
UNIT_SPELLCAST_INTERRUPTIBLE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/castbar.lua:325
__elements =
}
Power = StatusBar {
}
HolyPower = HydraUI PlayerHolyPower {
}
Mover = Frame {
}
UNIT_THREAT_SITUATION_UPDATE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/threatindicator.lua:92
UNIT_HEALTH =
}
Health = StatusBar {
}
ResourceAnchor = HydraUI Class Resource {
}
AuraParent = HydraUI PlayerHolyPower {
}
PowerRight = FontString {
}
PLAYER_REGEN_ENABLED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/combatindicator.lua:58
HONOR_LEVEL_UPDATE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/pvpindicator.lua:109
Portrait = PlayerModel {
}
SmoothBar = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/smooth.lua:35
UNIT_FACTION = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/pvpindicator.lua:109
UNIT_HEAL_ABSORB_AMOUNT_CHANGED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/healthprediction.lua:10
UNIT_SPELLCAST_START =
}
UNIT_ABSORB_AMOUNT_CHANGED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/healthprediction.lua:10
GROUP_ROSTER_UPDATE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/leaderindicator.lua:59
PLAYER_ENTERING_WORLD = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/ouf.lua:53
ResurrectIndicator = Texture {
}
Here's another error I got this is the first one:
Message: .../Elements/Libraries/oUF/elements/powerprediction.lua:70: attempt to index upvalue 'ALT_MANA_BAR_PAIR_DISPLAY_INFO' (a nil value)
Time: Thu Jul 13 15:20:33 2023
Count: 1
Stack: .../Elements/Libraries/oUF/elements/powerprediction.lua:70: attempt to index upvalue 'ALT_MANA_BAR_PAIR_DISPLAY_INFO' (a nil value)
[string "@Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/powerprediction.lua"]:70: in function <.../Elements/Libraries/oUF/elements/powerprediction.lua:52>
[string "=(tail call)"]: ?
[string "@Interface/AddOns/HydraUI/Elements/Libraries/oUF/ouf.lua"]:201: in function UpdateAllElements' [string "@Interface/AddOns/HydraUI/Elements/UnitFrames/UnitFrames.lua"]:769: in function
Load'
[string "@Interface/AddOns/HydraUI/Elements/Initialize.lua"]:75: in function `LoadModules'
[string "@Interface/AddOns/HydraUI/Elements/Initialize.lua"]:156: in function <Interface/AddOns/HydraUI/Elements/Initialize.lua:143>
Locals: self = HydraUI Player {
0 =
UNIT_MAXPOWER = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/power.lua:258
HealthLeft = FontString {
}
UNIT_SPELLCAST_EMPOWER_START = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/castbar.lua:126
unitEvents =
}
CastAnchor = HydraUI Casting Bar {
}
UNIT_MAXHEALTH =
}
UNIT_POWER_FREQUENT = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/power.lua:258
PowerPrediction =
}
UNIT_POWER_BAR_SHOW = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/power.lua:258
UNIT_SPELLCAST_NOT_INTERRUPTIBLE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/castbar.lua:325
PLAYER_REGEN_DISABLED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/combatindicator.lua:58
style = "HydraUI"
PvPIndicator = Texture {
}
UNIT_EXITED_VEHICLE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/ouf.lua:53
Debuffs = HydraUI PlayerDebuffs {
}
UNIT_HEAL_PREDICTION = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/healthprediction.lua:10
unit = "player"
UNIT_SPELLCAST_DELAYED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/castbar.lua:215
HealBar = StatusBar {
}
UNIT_SPELLCAST_STOP =
}
UNIT_AURA = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/auras.lua:323
ThreatIndicator = Frame {
}
Buffs = HydraUI PlayerBuffs {
}
__tags =
}
UNIT_ENTERED_VEHICLE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/ouf.lua:53
INCOMING_RESURRECT_CHANGED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/resurrectindicator.lua:60
UNIT_SPELLCAST_INTERRUPTIBLE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/castbar.lua:325
__elements =
}
Power = StatusBar {
}
HolyPower = HydraUI PlayerHolyPower {
}
Mover = Frame {
}
UNIT_THREAT_SITUATION_UPDATE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/threatindicator.lua:92
UNIT_HEALTH =
}
Health = StatusBar {
}
ResourceAnchor = HydraUI Class Resource {
}
AuraParent = HydraUI PlayerHolyPower {
}
PowerRight = FontString {
}
PLAYER_REGEN_ENABLED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/combatindicator.lua:58
HONOR_LEVEL_UPDATE = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/pvpindicator.lua:109
Portrait = PlayerModel {
}
SmoothBar = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/smooth.lua:35
UNIT_FACTION = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/pvpindicator.lua:109
UNIT_HEAL_ABSORB_AMOUNT_CHANGED = defined @Interface/AddOns/HydraUI/Elements/Libraries/oUF/elements/healthprediction.lua:10
UNIT_SPELLCAST_START =